6000.4.0a1: Crash on AnnotationManager::CanHideLODLabels when opening the Gizmos dropdown menu
Known issueBlockerUUM-144488
Fixed a crash (ProfilerMutexLock / assertion gPersistentManager \!= NULL) that occurred when a managed DomainUnload handler performed a UnityEngine.Object null-check during editor shutdown. (UUM-144371) Fixed in 6000.7.0a2.
EditorKnown issueBlockerUUM-144371
Fixed a crash in ProfilerSymbolsDelayedDeletion::AddCloneObject. (UUM-144194) Fixed in 6000.7.0a2.
ProfilerKnown issueBlockerUUM-144194
Fixed a potential crash that would occur when generating a font asset in the Font Asset Creator. (UUM-125366) Fixed in 6000.7.0a2.
TextCoreKnown issueBlockerUUM-125366
Fixed a potential crash that would occur when generating a font asset in the Font Asset Creator. (UUM-141061) Fixed in 6000.7.0a2.
TextCoreKnown issueBlockerUUM-141061
Crash on mono_log_write_logfile when more than one copy of bee_backend is running
Known issueBlockerUUM-142773
6000.6.0a7: 2D Platformer Tutorial Template spawns more than 150 API warnings and outdated asset version alerts on initial creation
Known issueCautionUUM-144049
6000.6.0a7: [Hierarchy v2] Renaming wrong object after GO creation
Known issueCaution
Editor crashes on "(Unity) WriteObjectToVector" when entering into the Play Mode
Asset ImportersKnown issueCautionUUM-112617
An issue where installing the Multiplayer Play Mode package did not enable the feature until the Editor was restarted. (UUM-144481) Fixed in 6000.7.0a2.
EditorKnown issueCautionUUM-144481
[Editor] [Profiler] Application crashes immediately after launch when Autoconnect Profiler and Deep Profiling Support are enabled in Build Settings
Known issueCautionUUM-145576
Added support for building Player that uses up to 16 GB of WebAssembly memory (Wasm64).
WebFeature
Improved performance and memory usage of VisualElement class list.
UI ToolkitImprovement
Clarify serialization documentation for supported collection types and Dictionary<TKey, TValue>.
DocumentationFix

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