Fixed · Other issues

1,1011,125 of 1,951

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-79646FixedSearch: Ensure SearchViewItem doesn't modify SearchItem state.6000.1.0a2Oct 30, 202425
UUM-79682FixedWeb: Fixed web browser to not hang when using Autoconnect Profiler with Build and Run, when the Unity project is set to log large amounts of text at web page startup. Note however that there will still exist a platform-specific limitation tha…6000.1.0a2Oct 30, 202425
UUM-79894FixedWebGL: Fix choppy video playback when using more than one Render Texture to play a video in Linear Color Space.6000.1.0a2Oct 30, 202427
UUM-82247FixedUniversal RP: Fixed a warning, "Missing types referenced from component UniversalRenderPipelineGlobalSettings..." which was caused by the URP Template project on platforms where ENABLE_VR is not defined.6000.1.0a2Oct 30, 202425
UUM-83525Fixed2D: Fixed issue where Tile Palettes with Hexagonal Flat Top layouts are drawn incorrectly as Hexagonal Point Top layout.6000.1.0a2Oct 30, 202426
UUM-83534FixedUniversal RP: Fixed a redundant empty line in a tooltip for Cast Shadows toggle in the URP Asset for Additional lights.6000.1.0a2Oct 30, 202427
UUM-83568FixedmacOS: Fixed an issue with [Application.targetFrameRate](ScriptRef:Application-targetFrameRate) so it's now ignored if the value of [QualitySettings.vSyncCount](ScriptRef:QualitySettings-vSyncCount) is greater than 0.6000.1.0a2Oct 30, 202427
UUM-83640FixedSearch: Search Scene Selector shows file with unity in their name.6000.1.0a2Oct 30, 202425
UUM-83783FixedSpeedTree: Importer error for .st files when there are special characters in the file path.6000.1.0a2Oct 30, 202427
UUM-84029FixedUniversal RP: Fixed spamming errors and broken visual when resizing GameView with Free Aspect in DepthBlit sample.6000.1.0a2Oct 30, 202425
UUM-84287FixedUniversal RP: Fixed an issue where WorldToCamera matrix wasn't set before rendering shadows.6000.1.0a2Oct 30, 202426
UUM-84379FixedText: Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings6000.0.24f1Oct 24, 20246000.1.0a3Nov 7, 20241331
UUM-84990Fixed3D Physics: Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode6000.0.24f1Oct 24, 20246000.0.25f1Oct 31, 2024626
UUM-79599FixedParticles: Scheduling a Particle System job outside of MonoBehaviour.OnParticleUpdateJobScheduled() will now generate an InvalidOperationException in order to prevent incorrect job schedules which could cause a hang.2022.3.51f1Oct 22, 202426
UUM-51358Fixed2D: Fixed incorrect sampling for TextMesh when used with Pixel Perfect Camera.6000.0.23f1Oct 16, 20242
UUM-55691FixedParticles: Fixed an issue where there were artifacts while displaying gizmo.6000.0.23f1Oct 16, 20242
UUM-78665FixedUniversal RP: Added shader stripping logic for STP to avoid URP project build failures when targeting Windows from a non-Windows platform.6000.0.23f1Oct 16, 20241
UUM-78675FixedWeb: Fixed an issue that prevented use of unityInstance.SendMessage right after createUnityInstance resolved.6000.0.23f1Oct 16, 20241
UUM-82256FixedGI: Fixed seams between adjacent lightmapped terrains.6000.0.23f1Oct 16, 20241
UUM-83130Fixed2D: Fixed a crash on SpriteRenderer::SetupProperties that was caused when opening a specific project.6000.0.23f1Oct 16, 20241
UUM-84132FixedScene Tooling: GPU utilization increases when a GameObject is selected6000.0.23f1Oct 16, 20246000.0.24f1Oct 24, 2024726
UUM-73613FixedLinux: Fixed Linux New Input System (Editor and Runtime) not detecting certain keys in Non-US Layouts.2022.3.50f1Oct 9, 20242
UUM-77428FixedUniversal RP: Fixed Depth Buffer flickering during screen recording in Android Application.2022.3.50f1Oct 9, 20241
UUM-72277FixedParticles: Fixed potential unbounded memory and excessive work when using Ring Buffer mode.2022.3.49f1Oct 1, 20242
UUM-79216FixedScene/Game View: Fixed Orientation overlay styling.2022.3.49f1Oct 1, 20241
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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