Fixed · Other issues

1,1011,125 of 1,737

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-41988FixedGI: Fixed a memory leak that would occur when a bake was cancelled.6000.0.0b11Mar 13, 20245
UUM-42518FixedPackage Manager: Disabling "Clear Filters" button if the user is not using filters.6000.0.0b11Mar 13, 20245
UUM-42590FixedScene/Game View: Fixed an issue where the Add button in the GameView's Resolution Size menu was slightly obscured.6000.0.0b11Mar 13, 20245
UUM-42601FixedUniversal RP: Fixed shader stripping when using APV.6000.0.0b11Mar 13, 20245
UUM-43709Fixed2D: Fixed the high memory usage and crashing issue related to DynamicHeapAllocator::CreateTLSFBlock when opening project with Sprite Atlas V2 enabled.6000.0.0b11Mar 13, 20246
UUM-43907FixedSearch: Fixed an issue where items with the same name didn't appear when using the Advanced Search Picker.6000.0.0b11Mar 13, 20245
UUM-44349FixedSearch: Fixed an issue where Search's placeholder texts overlapped and escaped the search field.6000.0.0b11Mar 13, 20245
UUM-44351FixedSearch: Fixed Search's "Press Tab to filter" so its icon displays.6000.0.0b11Mar 13, 20245
UUM-44445Fixed2D: Fixed an issue where LineRenderer and TrailRenderer lines were not visible when using URP Sprite materials.6000.0.0b11Mar 13, 20245
UUM-44446FixedUniversal RP: Fixed depth buffer disappearing after using SwapColorBuffer.6000.0.0b11Mar 13, 20246
UUM-44774FixedVideo: Fixed an issue where after changing the scene, WebCamTextures did not properly destroy the internal GraphicsTexture which crashed the Editor.6000.0.0b11Mar 13, 20245
UUM-45512FixedTextCore: Fixed an issue to ensure space and underline are always added to Static FontAsset.6000.0.0b11Mar 13, 20246
UUM-45894FixedScene/Game View: Fixed an issue with CamerasOverlay styling when docked in a toolbar and pop-up mode.6000.0.0b11Mar 13, 20245
UUM-45948FixedPackage Manager: Added a horizontal scrollbar to ensure multi-select buttons are viewable in the Package Manager window.6000.0.0b11Mar 13, 20245
UUM-46164FixedDX12: Fixed enable_ray_tracing_shader_debug_symbols pragma not making HLSL source code available when debugging Ray Tracing shaders in PIX or NVIDIA NSIGHT.6000.0.0b11Mar 13, 20245
UUM-46566FixedSerialization: Fixed an error when opening a Prefab with an overriden managed reference and Show Overrides is enabled.6000.0.0b11Mar 13, 20246
UUM-46858FixedScene/Game View: Fixing styling issue in buttons highlight of the Grid Settings overlay.6000.0.0b11Mar 13, 20245
UUM-46865FixedScene/Game View: Fixed grid size field not updating after enabling constrained grid size.6000.0.0b11Mar 13, 20245
UUM-47093Fixed2D: Removed the material upgrade dialog box during material upgrades for templates.6000.0.0b11Mar 13, 20245
UUM-47263FixedCore: Fixed the location of the light probe's intensity scale control.6000.0.0b11Mar 13, 20245
UUM-47637FixedWebGL: Update AudioClip.frequency to return the effective WebAudio AudioBuffer sampleRate value.6000.0.0b11Mar 13, 20247
UUM-47683FixedGI: Fixed an issue where lights are baked incorrectly when baking in batch mode with a project using URP.6000.0.0b11Mar 13, 20245
UUM-48277FixedSearch: Fixed SearchQueryEditor keeping references to old SerializedProperties, causing NullReferenceExceptions when inspecting other objects.6000.0.0b11Mar 13, 20245
UUM-48617FixedSearch: Fixed EditColumn dialog that was closing if we were opening a PopupField (happens with new menu system).6000.0.0b11Mar 13, 20245
UUM-48838FixedUniversal RP: Fixed shadow flickering when using Screen Space shadows and have depth priming enabled.6000.0.0b11Mar 13, 20246
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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