Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-85335 | Fixed | 2D: Fixed case where 2D Renderer Breaks When Animating Material Property with MaterialPropertyBlock. | — | 6000.1.0a4Nov 14, 2024 | — | 23 |
| UUM-86354 | Fixed | DirectX12: Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API | 6000.1.0a4Nov 14, 2024 | 6000.1.0b7Feb 19, 2025 | 97 | 62 |
| UUM-86782 | Fixed | Kernel: Fixed a hang that would occur when accessing transforms immediately after scheduling a transform job with dependencies. (UUM-86782) Fixed in 6000.1.0a6. | 6000.1.0a4Nov 14, 2024 | 2022.3.53f1Nov 19, 2024 | 5 | 24 |
| UUM-83890 | Fixed | Web: Improved error message in abort handler. | — | 2021.3.46f1Nov 13, 2024 | — | 25 |
| UUM-71022 | Fixed | Windows: Fixed an issue where change in the default icon isn't refreshed by the Windows Explorer when re-building a project into the previously used build folder. | — | 6000.1.0a3Nov 7, 2024 | — | 26 |
| UUM-78458 | Fixed | TextCore: Fixed thread issue when using CJK text. | — | 6000.1.0a3Nov 7, 2024 | — | 24 |
| UUM-79381 | Fixed | Text: Fixed an issue where the text cache would continue to refer to a cleared font asset. | — | 6000.1.0a3Nov 7, 2024 | — | 24 |
| UUM-82787 | Fixed | 2D: Fixed light blending issues with shadows. | — | 6000.1.0a3Nov 7, 2024 | — | 24 |
| UUM-83764 | Fixed | Universal RP: Fixed an issue where Game View would flip upside down when using HDR Debug Mode. | — | 6000.1.0a3Nov 7, 2024 | — | 24 |
| UUM-85328 | Fixed | SpeedTree: Fixed a crash in SpeedTreeWindManager with certain prefab assets when play mode was engaged. | — | 6000.1.0a3Nov 7, 2024 | — | 24 |
| UUM-49035 | Fixed | Text: Disabled warnings for missing Unicode. | — | 2022.3.52f1Nov 6, 2024 | — | 1 |
| UUM-76481 | Fixed | Undo System: Fixed callback to OnTransformParentChanged during undo and redo. | — | 2022.3.52f1Nov 6, 2024 | — | 1 |
| UUM-79222 | Fixed | Text: Fixed out of range issue when dragging on a empty field. | — | 2022.3.52f1Nov 6, 2024 | — | 25 |
| UUM-69142 | Fixed | Search: Fixed Scene Provider search when a string property is a numerical value. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-73173 | Fixed | Search: Fixed Audio Mixer asset icons in the Search window. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-74644 | Fixed | Video: Fixed Video with transparency having artifacts on the border of the sprite. | — | 6000.1.0a2Oct 30, 2024 | — | 26 |
| UUM-75480 | Fixed | Search: Using ReuseWindow SearchFlags won't create a new window and won't change its position. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-77908 | Fixed | Version Control: UnityYAMLMerge is now able to open files when using long file paths on Windows. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |
| UUM-77972 | Fixed | Package Manager: Fixed an issue where the refresh timestamp does not get updated when users click on Refresh List button. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-78145 | Fixed | AI: Links were not generated in places where the NavMesh forms a ramp. | — | 6000.1.0a2Oct 30, 2024 | — | 26 |
| UUM-79399 | Fixed | Search: Ensure SearchViewItem doesn't modify SearchItem state. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79478 | Fixed | Universal Windows Platform: Stop reading mdb symbol files during player builds. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79646 | Fixed | Search: Ensure SearchViewItem doesn't modify SearchItem state. | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79682 | Fixed | Web: Fixed web browser to not hang when using Autoconnect Profiler with Build and Run, when the Unity project is set to log large amounts of text at web page startup. Note however that there will still exist a platform-specific limitation tha… | — | 6000.1.0a2Oct 30, 2024 | — | 25 |
| UUM-79894 | Fixed | WebGL: Fix choppy video playback when using more than one Render Texture to play a video in Linear Color Space. | — | 6000.1.0a2Oct 30, 2024 | — | 27 |