Fixed · Other issues

401425 of 1,838

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-87567FixedScene/Game View: Fixed issue where game objects hidden before being moved to DontDestroyOnLoad scene remained hidden when returned to their original scene.6000.4.0b1Dec 11, 202531
UUM-113469FixedGI: Setting the active baking set when a user selects to load one6000.3.1f1Dec 9, 202530
UUM-116426FixedWeb: Fixed "Autoconnect Profiler" build option. Autoconnecting sometimes raised the error "The message header is corrupted and for security reasons connection will be terminated." in the Editor.6000.3.1f1Dec 9, 202533
UUM-116915FixedSearch: Fixed exceptions thrown when docking the Search Window displaying specific queries.6000.3.1f1Dec 9, 202532
UUM-120610FixedUndo System: Prevent undo stack overflow when dragging large number of child objects.6000.3.1f1Dec 9, 202533
UUM-120998FixedApple TV: Fixed On Screen Keyboard closing when typing with a controller or Siri Remote.6000.3.1f1Dec 9, 202532
UUM-122233FixedmacOS: Keyboard input is reset on application focus lost.6000.3.1f1Dec 9, 202532
UUM-125376Fixed2D: Sprite Editor Window Custom Outline and Physics Custom Outline inspector window is disabled when in playmode.6000.3.1f1Dec 9, 202533
UUM-125625Fixed2D: Fixed issue where the user sees an error dialog after cancelling a SaveFolderPanel action from the Tile Palette.6000.3.1f1Dec 9, 202533
UUM-125723Fixed2D: Fixed missing properties om SortingGroup inspector when using 3D URP.6000.3.1f1Dec 9, 202532
UUM-126367FixedSearch: Fixed exceptions thrown during a domain reload with a Search Window docked and not visible.6000.3.1f1Dec 9, 202532
UUM-127114FixedUniversal Windows Platform: Fixed building for Universal Windows Platform when using Visual Studio 2026.6000.3.1f1Dec 9, 202533
UUM-128460FixedGI: Fixed issue in URP showing a warning when entering play mode with a disc light in the scene.6000.3.1f1Dec 9, 202532
UUM-115234Fixed2D: Fixed an issue where 2D shadows could disappear after a domain reload.6000.3.0f1Dec 3, 20251
UUM-117113FixedProfiler: Fixed "Unable to find style" warning on switching color blind mode on or off. (UUM-117113) First seen in 6000.3.0a1.6000.3.0f1Dec 3, 202532
UUM-124735FixedWindows: Updating gameloop when the user right-clicks on the window title bar on a Run In Background application.6000.3.0f1Dec 3, 202533
UUM-125060FixedPackage Manager: Fixed keeping text in fields when adding a package by technicial name fails. (UUM-125060) First seen in 6000.3.0b8.6000.3.0f1Dec 3, 202532
UUM-126739FixedGI: Make baking of duplicated Probuilder meshes work.6000.3.0f1Dec 3, 202532
UUM-126723FixedGI: Fixed an issue where APV scenario blending is non-functional on MacOS.6000.2.15f1Dec 3, 202533
UUM-127494FixedWebGL: Fixed error switching to fullscreen when matchWebGLToCanvasSize is false.6000.2.15f1Dec 3, 202534
UUM-128197FixedCore Runtime: Editor hangs when ComponentSystemGroup update in itself6000.2.15f1Dec 3, 20256000.4.0b4Jan 8, 20263635
UUM-120424FixedSerialization: Exceedingly long wait on InspectorWindow.Repaint when selecting a large SVG file in the Project window6000.0.63f1Nov 28, 20256000.3.1f1Dec 9, 20251135
UUM-125744FixedWebGL: Fixed WebGPU performance regression.6000.0.63f1Nov 28, 20251
UUM-126068FixedVersion Control: UnityYAMLMerge tool was adding long path specifiers to the file paths passed to the fallback merge tools, causing p4Merge to fail.6000.2.14f1Nov 26, 202535
UUM-126160FixedScene/Game View: Fixed an issue where the shortcut table's selection in Shortcut Manager would not update correctly when changing search queries.6000.2.14f1Nov 26, 202534
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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