Fixed · Other issues

401425 of 1,950

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-133264FixedProfiler: Fixed Profiler Module charts background in Light theme. (UUM-133264) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133325FixedProfiler: Fixed Profiler Module chart panels to have less empty vertical space. (UUM-133325) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133391FixedUndo System: Fixed that root GameObjects change Hierarchy order when undoing/redoing replacing Transform type on a multi selection of root GameObjects.6000.5.0a7Feb 19, 202620
UUM-133431FixedProfiler: Fixed Profiler Counter Labels Overflow over Counter Toggles when Label String is too long. (UUM-133431) First seen in 6000.5.0a6.6000.5.0a7Feb 19, 20261
UUM-133590FixedCrash on ReadWriteLock::WriteLock when performing various Unity operations6000.5.0a7Feb 19, 20266000.4.0b11Mar 4, 20261234
UUM-133642FixedGraph Toolkit: Block nodes were calling OnDefinePorts and OnDefineOptions before their ContextNode was assigned, leading to invalid initialization. They are now called after the ContextNode is set, ensuring correct setup.6000.5.0a7Feb 19, 202616
UUM-133754FixedGraphView: Fixed sticky notes content could not be edited anymore.6000.5.0a7Feb 19, 202615
UUM-134373Fixed6000.5.0a4: Crash on RefreshProfiler::AssetDatabaseProfilerEventCallback during the first import on a new project6000.5.0a7Feb 19, 20266000.4.0b11Mar 4, 20261233
UUM-56526FixedServices: Fixed issue where native crash reports could be sent even after CrashReportHandler.enableCaptureExceptions = false at runtime on iOS, MacOS and Windows.6000.5.0a7Feb 19, 202615
UUM-91734FixedWebGL: Fixed a rendering error that occurred when using Terrain detail meshes with WebGPU and WebGL.6000.5.0a7Feb 19, 202618
UUM-120289FixedProfiler: Fixed issue where the "frames over target" percentage shown in captures list tooltips - and the mini-highlights bar - can become out of sync with the main window's Highlights view.6000.3.9f1Feb 18, 202620
UUM-130251Fixed2D: Updated the text used in the UI by Tilemap from SceneView to Scene View.6000.3.9f1Feb 18, 202618
UUM-130336Fixed2D: Fixed issue where having a long Palette or Brush name can hide other UI elements in the Tile Palette.6000.3.9f1Feb 18, 202621
UUM-130676FixedProfiler: Raise Out-Of-Memory fatal error when profiler runs out of memory during data processing.6000.3.9f1Feb 18, 202614
UUM-131863FixedWebGL: fix pipeline errors using RWTexture2D textures in shaders and simplify the use of unorm RWTextures.6000.3.9f1Feb 18, 202621
UUM-131864FixedWebGL: automatically handle textures that are bound to a shader for both read and write.6000.3.9f1Feb 18, 202621
UUM-131899Fixed2D: Fixed Sprite Editor Window info box is obstructed by module's UI.6000.3.9f1Feb 18, 202615
UUM-132618Fixed2D: Fixed issue where Palette and Brush dropdown changes in size when switching to other Palettes or Brushes with names of different lengths.6000.3.9f1Feb 18, 202621
UUM-132825Fixed2D: Truncate long Target, Palette and Brush names for Target, Palette and Brush dropdowns.6000.3.9f1Feb 18, 202620
UUM-133944Fixed6000.5.0a5,6000.3.6f1,6000.4.0b6: [LinuxEditor] Auto Refresh fails to reimport and compile script changes when editing files outside the editor6000.3.9f1Feb 18, 20266000.3.10f1Feb 25, 2026722
UUM-134298Fixed6000.2.0a7,6000.0.48f1: [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"6000.3.9f1Feb 18, 20266000.4.0b11Mar 4, 20261339
UUM-134743FixedPlayer crash when switching focus in Exclusive Fullscreen mode with DirectX 126000.3.9f1Feb 18, 20266000.6.0a2Apr 2, 20264347
UUM-129604FixedBug Reporter: Fixed crash in Bug Reporter when exporting offline report into a Unity project directory.6000.3.8f1Feb 11, 202622
UUM-133168Fixed2D: Fixed custom pivot field overflow in Sprite Editor Window.6000.3.8f1Feb 11, 202615
UUM-133911Fixed6000.3.5f1: Increased CPU usage when moving NavMesh Obstacles with carving enabled6000.3.8f1Feb 11, 20266000.5.0b2Apr 2, 20264920
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested 3h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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