Fixed · Other issues

251275 of 1,725

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-128709Fixed2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at (0, 0, 0).6000.5.0a4Jan 8, 202624
UUM-128730FixedScene/Game View: Fixed issue where Shortcut Manager's search field would lose focus unexpectedly.6000.5.0a4Jan 8, 202624
UUM-129282FixedScene/Game View: Fixed issue where a warning was cut off when the preset name exceeded the maximum length in the overlay preset creation prompt.6000.5.0a4Jan 8, 202616
UUM-122599FixedPackage Manager: Improved unityRelease field validation in the UI so invalid values are rejected, preventing obscure resolve errors and package loading failures.6000.4.0b3Jan 7, 202626
UUM-128080FixedVersion Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled.6000.4.0b3Jan 7, 202629
UUM-129727FixedGI: Fixed an issue where a warning would be displayed, and light probes would look incorrect when loading a scene lit only by Enlighten Realtime GI, and no baked GI.6000.4.0b3Jan 7, 202626
UUM-130100FixedScene/Game View: Fixed the size of the "Camera overscan settings" dropdown window.6000.4.0b3Jan 7, 202626
UUM-131209Fixed6000.4.0a4: [iOS] Pod integrated frameworks are not linked to UnityFramework6000.4.0b3Jan 7, 20266000.5.0a6Feb 4, 20262716
UUM-131538Fixed6000.4.0a3,6000.3.0b7: Crash on CheckDeviceStatus when executing specific InferenceEngine actions6000.4.0b3Jan 7, 20266000.3.5f1Jan 21, 20261327
UUM-131707Fixed6000.5.0a1,6000.3.2f1: Crash with multiple stack traces when using DX12 and selecting all spline knots6000.4.0b3Jan 7, 20266000.3.9f1Feb 18, 20264130
UUM-112730FixedSearch: Fixed exception happening when deleting an index from the Index Manager and immediately recreating another one at the same path.6000.0.65f1Jan 7, 20261
UUM-126803FixedPlatform Audio: [Windows] Crash on AudioManager::InitFMOD when performing various actions in the Editor6000.0.65f1Jan 7, 20266000.5.0a7Feb 19, 20264333
UUM-130122FixedWebGL: fix issue with setting a Texture2DArray as a render target with AllDepthSlices, only the first layer was cleared.6000.0.65f1Jan 7, 202627
UUM-130285FixedWebGL: Fix for setting mip level for writable textures bound to compute shaders.6000.0.65f1Jan 7, 202627
UUM-131962Fixed6000.3.0b1,6000.0.65f1: Editor freezes when QualitySettings.maxQueuedFrames is set to 1 and DX12 is used6000.0.65f1Jan 7, 20266000.3.9f1Feb 18, 20264235
UUM-132182Fixed6000.0.55f1,6000.3.0a4: Crash on RaiseException when creating a multiplayer room while toggling UI6000.0.65f1Jan 7, 20266000.4.0b11Mar 4, 20265523
UUM-125587FixedPlayer: Restored shader stage information in a log message reported when compiling shader variants.2022.3.70f1Dec 18, 20251
UUM-124996FixedKernel: InvalidOperationException is no longer generated when scheduling an IJobParallelForDefer job with a NativeList that is tagged with \[NativeDisableContainerSafetyRestriction\]. (UUM-124996) First seen in 6000.4.0a1.6000.4.0b2Dec 17, 202518
UUM-126250FixedWeb: Fixed regression of the emscripten build option "-sERROR_ON_UNDEFINED_SYMBOLS=0".6000.4.0b2Dec 17, 202523
UUM-128496Fixed2D: Fixed crash when SpriteRenderer with Polygon2DCollider has size of 0 for 9-slice.6000.4.0b2Dec 17, 202528
UUM-129085FixedLinux: Fixed New lines not registering in Multi-line UI text boxes.6000.4.0b2Dec 17, 202530
UUM-127894FixedProfiler: Fixed ProfilerRecorder recording render data when Application.targetFramerate is set in PlayMode.6000.3.2f1Dec 16, 202528
UUM-121040Fixed2D: Fixed case where memory spike after activating Freeform Light2Ds.6000.5.0a3Dec 16, 202528
UUM-121842FixedWeb: Fixed an issue in the JavaScript SendMessage function in which numerical precision was being lost.6000.5.0a3Dec 16, 202529
UUM-125094FixedGraph Toolkit: Fixed an issue with the shortcut not displaying correctly in the overlay button tooltips when moving the overlay toolbar panel.6000.5.0a3Dec 16, 202527
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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