Fixed · Other issues

251275 of 1,940

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-137607Fixed2D: Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player.6000.6.0a3Apr 15, 202615
UUM-137747FixedProfiler: Fixed the rendering of the None text in the Profiler Hierarchy Calls table.6000.6.0a3Apr 15, 202612
UUM-139208FixedWebGL: Fixed WebGL console warnings when switching fullscreen state.6000.6.0a3Apr 15, 202616
UUM-142421FixedPackage Manager: operation not permitted, rename` errors on Windows during package installation. (UUM-142421) Fixed in 6000.6.0a7.6000.6.0a3Apr 15, 20266000.4.11f1Jun 10, 20265621
UUM-144194FixedProfiler: Fixed crash in ProfilerSymbolsDelayedDeletion::AddCloneObject. (UUM-144194) Fixed in 6000.6.0b2.6000.6.0a3Apr 15, 20266000.3.19f1Jul 1, 20267618
UUM-144488Fixed6000.4.0a1: Crash on AnnotationManager::CanHideLODLabels when opening the Gizmos dropdown menu6000.6.0a3Apr 15, 20266000.7.0a2Jul 9, 20268521
UUM-133552FixedAI: Fixed crash drawing debug visualisation for an agent with small radius and a far away destination.6000.0.73f1Apr 15, 202614
UUM-124940FixedPackage: Fixed: NativeBitArray and UnsafeBitArray now correctly find contiguous sequences of 0-bits up to 6 bits in length.6000.4.2f1Apr 9, 20261
UUM-114407FixedWindows: When calling SetResolution to exit FullScreenMode.ExclusiveFullScreen, the requested resolution should always be set. Previously, if the requested resolution was higher than the current Resolution, Unity would not respect the passed reso…6000.6.0a2Apr 2, 202614
UUM-116890FixedProfiler: Fixed rendering artefacts in the Profiler window at the border of the Captures list and Timeline view.6000.6.0a2Apr 2, 202626
UUM-119156FixedProfiler: Fixed capitalization inconsistencies in Project Settings.6000.6.0a2Apr 2, 202614
UUM-120169FixedSerialization: Fixed a crash that occurred when saving a scene that contained MonoBehaviours whose OnBeforeSerialize callback called DestroyImmediate on other scene objects.6000.6.0a2Apr 2, 202614
UUM-125002FixedKernel: Fixed rotation not working with very small input angles and also made the function about 3x faster.6000.6.0a2Apr 2, 202625
UUM-128055FixedSerialization: Fixed issue with incorrect serialization layout generated for generic types used only in an array. Where the generic type has serializable fields within a UNITY_EDITOR conditional compilation block.6000.6.0a2Apr 2, 202614
UUM-131291FixedPackage Manager: Fixed an error message to state that the technical name is too long instead of invalid.6000.6.0a2Apr 2, 202614
UUM-131781FixedPackage Manager: Fixed UnityConnectProxy to use same list as ProjectBindManager from Services tab in project settings.6000.6.0a2Apr 2, 202614
UUM-131807FixedPackage Manager: Fixed an issue where the sample script in a newly created package from the Package Manager window produced an error.6000.6.0a2Apr 2, 202614
UUM-132089FixedProfiler: Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused.6000.6.0a2Apr 2, 202624
UUM-133073Fixed2D: Fixed an issue where Open Reference for the Sprite Atlas Importer button in thee Inspector window redirected to an outdated version of the Manual.6000.6.0a2Apr 2, 202616
UUM-134128Fixed2D: Fixed an issue where a SpriteRenderer's sprite reference did not revert to the original after using the Sprite Editor window preview toggle and entering Play mode. The Sprite Editor window preview toggle is now available only in Edit mode.6000.6.0a2Apr 2, 202624
UUM-134129Fixed2D: Fixed an exception when using the preview toggle in the Sprite Editor window with an imported texture smaller than the source texture.6000.6.0a2Apr 2, 202624
UUM-134269FixedProfiler: Fixed issue where loading a Profiler capture while actively recording would mix loaded data with frames that hadn't finished processing.6000.6.0a2Apr 2, 202625
UUM-135090FixedPackage Manager: Disabled the Export UPM package option when more than one asset is selected or the selected asset is not a UPM package.6000.6.0a2Apr 2, 202614
UUM-135866FixedWebGL: [WebGPU] URP custom RenderPass can sometimes fail if the fragment shader writes to the depth attachment.6000.6.0a2Apr 2, 202614
UUM-135948FixedUndo System: Cleared null components on redo before notifying object tracking. (UUM-135948) Fixed in 6000.6.0a3.6000.6.0a2Apr 2, 20266000.6.0a3Apr 15, 20261322
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested 8h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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