Fixed · Editor issues

1,5011,525 of 1,832

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-42695FixedEditor: Fixed Sprite Atlas assets not being fully checkout when using Perforce.2021.3.32f1Nov 1, 20237
UUM-8302FixedEditor: Fixed UI Builder importing image in unity ask to save changes then errors out.2021.3.32f1Nov 1, 20231
UUM-21958FixedEditor: Math expressions on Constrain Proportion Scale multi-selection disabled, docs updated.2022.3.12f1Oct 26, 20232
UUM-26884FixedEditor: Fixed an editor crash that could sometimes be triggered when painting terrain details.2022.3.12f1Oct 26, 20231
UUM-41126FixedEditor: Fixed to make sure Clear commands work when using RenderPass API and Vulkan.2022.3.12f1Oct 26, 20237
UUM-43714FixedEditor: Fixed crash in audio mixer when loading assets that are corrupted.2022.3.12f1Oct 26, 20237
UUM-44220FixedEditor: Added IDisposable support for both decorators and property drawers. Now, when the Editor is destroyed, the IDisposable feature allows for automated cleanup, making it easier to safely remove the drawer from editor event subscriptions and…2022.3.12f1Oct 26, 20237
UUM-47081FixedEditor: Enum fields shown as Integer when serialized in a nested structure.2022.3.12f1Oct 26, 20236
UUM-49347FixedEditor: "Char" values were overwritten when selecting multiple GameObjects.2022.3.12f1Oct 26, 20236
UUM-51430FixedEditor: Fixed inspector window refreshing and fields losing focus each time a modification was made to a prefab.2022.3.12f1Oct 26, 20236
UUM-53521FixedEditor: "Frame Selected" is not working for GameObjects in Sub Scenes for Entities.2022.3.12f1Oct 26, 20236
UUM-35758FixedEditor: Fixed the styling of the shortcut manager prompt window when the active shortcut profile has a long name.2022.3.11f1Oct 10, 20237
UUM-40887FixedEditor: Fixed multiline error/warning compiler messages getting igonred.2022.3.11f1Oct 10, 20232
UUM-41272FixedEditor: Fixed bug where reserved GLSL words couldn't be used as buffer variable names in compute shaders targeting Vulkan.2022.3.11f1Oct 10, 20236
UUM-42461FixedScene Management: Crash on MergePrefabChanges when attempting to assign missing GameObject in Inspector2022.3.11f1Oct 10, 20232022.3.16f1Dec 19, 2023699
UUM-46339FixedEditor: GameObject shadows could be broken when entities positions are very far away.2022.3.11f1Oct 10, 20236
UUM-47110FixedEditor: Do not show UnityWebRquest timeout error from curl to Editor console.2022.3.11f1Oct 10, 20237
UUM-47122FixedEditor: Fixed an issue where the project browser lock icon would ping for items that could not actually be framed.2022.3.11f1Oct 10, 20236
UUM-47920FixedEditor: Fixed Domain Reload editor crash when invalid assemblies are present in the project.2022.3.11f1Oct 10, 20231
UUM-48402FixedEditor: Fixed Crash on ContainerWindow::ToggleMaximize when EditorWindow is closed during Undo.2022.3.11f1Oct 10, 20237
UUM-48800FixedEditor: Fixed a rare case where the editor would repeatedly ask to reset user layouts on startup.2022.3.11f1Oct 10, 20236
UUM-49089FixedEditor: Fixed the Object Selector window title so it used nice names to match the ObjectField label.2022.3.11f1Oct 10, 20236
UUM-49158FixedEditor: Backport motion vector fix for ShaderGraph.2022.3.11f1Oct 10, 20231
UUM-52178FixedEditor: Shader is still SRP Batcher compatible when using array in UnityPerMaterial cbuffer.2022.3.11f1Oct 10, 20236
UUM-30040FixedEditor: Fixed a possible audio mixer crash when loading asset bundles made prior to 2021.2021.3.31f1Oct 3, 20231
Where the numbers come from
  • Editor releases ingested 9h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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