Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
1,501–1,525 of 1,832
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-42695 | Fixed | Editor: Fixed Sprite Atlas assets not being fully checkout when using Perforce. | — | 2021.3.32f1Nov 1, 2023 | — | 7 |
| UUM-8302 | Fixed | Editor: Fixed UI Builder importing image in unity ask to save changes then errors out. | — | 2021.3.32f1Nov 1, 2023 | — | 1 |
| UUM-21958 | Fixed | Editor: Math expressions on Constrain Proportion Scale multi-selection disabled, docs updated. | — | 2022.3.12f1Oct 26, 2023 | — | 2 |
| UUM-26884 | Fixed | Editor: Fixed an editor crash that could sometimes be triggered when painting terrain details. | — | 2022.3.12f1Oct 26, 2023 | — | 1 |
| UUM-41126 | Fixed | Editor: Fixed to make sure Clear commands work when using RenderPass API and Vulkan. | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-43714 | Fixed | Editor: Fixed crash in audio mixer when loading assets that are corrupted. | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-44220 | Fixed | Editor: Added IDisposable support for both decorators and property drawers. Now, when the Editor is destroyed, the IDisposable feature allows for automated cleanup, making it easier to safely remove the drawer from editor event subscriptions and… | — | 2022.3.12f1Oct 26, 2023 | — | 7 |
| UUM-47081 | Fixed | Editor: Enum fields shown as Integer when serialized in a nested structure. | — | 2022.3.12f1Oct 26, 2023 | — | 6 |
| UUM-49347 | Fixed | Editor: "Char" values were overwritten when selecting multiple GameObjects. | — | 2022.3.12f1Oct 26, 2023 | — | 6 |
| UUM-51430 | Fixed | Editor: Fixed inspector window refreshing and fields losing focus each time a modification was made to a prefab. | — | 2022.3.12f1Oct 26, 2023 | — | 6 |
| UUM-53521 | Fixed | Editor: "Frame Selected" is not working for GameObjects in Sub Scenes for Entities. | — | 2022.3.12f1Oct 26, 2023 | — | 6 |
| UUM-35758 | Fixed | Editor: Fixed the styling of the shortcut manager prompt window when the active shortcut profile has a long name. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-40887 | Fixed | Editor: Fixed multiline error/warning compiler messages getting igonred. | — | 2022.3.11f1Oct 10, 2023 | — | 2 |
| UUM-41272 | Fixed | Editor: Fixed bug where reserved GLSL words couldn't be used as buffer variable names in compute shaders targeting Vulkan. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-42461 | Fixed | Scene Management: Crash on MergePrefabChanges when attempting to assign missing GameObject in Inspector | 2022.3.11f1Oct 10, 2023 | 2022.3.16f1Dec 19, 2023 | 69 | 9 |
| UUM-46339 | Fixed | Editor: GameObject shadows could be broken when entities positions are very far away. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-47110 | Fixed | Editor: Do not show UnityWebRquest timeout error from curl to Editor console. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-47122 | Fixed | Editor: Fixed an issue where the project browser lock icon would ping for items that could not actually be framed. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-47920 | Fixed | Editor: Fixed Domain Reload editor crash when invalid assemblies are present in the project. | — | 2022.3.11f1Oct 10, 2023 | — | 1 |
| UUM-48402 | Fixed | Editor: Fixed Crash on ContainerWindow::ToggleMaximize when EditorWindow is closed during Undo. | — | 2022.3.11f1Oct 10, 2023 | — | 7 |
| UUM-48800 | Fixed | Editor: Fixed a rare case where the editor would repeatedly ask to reset user layouts on startup. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-49089 | Fixed | Editor: Fixed the Object Selector window title so it used nice names to match the ObjectField label. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-49158 | Fixed | Editor: Backport motion vector fix for ShaderGraph. | — | 2022.3.11f1Oct 10, 2023 | — | 1 |
| UUM-52178 | Fixed | Editor: Shader is still SRP Batcher compatible when using array in UnityPerMaterial cbuffer. | — | 2022.3.11f1Oct 10, 2023 | — | 6 |
| UUM-30040 | Fixed | Editor: Fixed a possible audio mixer crash when loading asset bundles made prior to 2021. | — | 2021.3.31f1Oct 3, 2023 | — | 1 |