Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Editor issues
1,151–1,175 of 1,832
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-55852 | Fixed | Editor: Fixed neutral Tonemapping artifacts when using 64-bit textures. | — | 2022.3.38f1Jul 16, 2024 | — | 2 |
| UUM-62509 | Fixed | Editor: Fixed failing importing of multi image EXR files with alternative channel names. | — | 2022.3.38f1Jul 16, 2024 | — | 2 |
| UUM-64144 | Fixed | Editor: Ensure we do not execute empty menu item from within the AddComponent window. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-72552 | Fixed | Editor: Make Search Window available providers more consistant across the editor. | — | 2022.3.38f1Jul 16, 2024 | — | 1 |
| UUM-73707 | Fixed | Editor: Fixed a bug where UI Canvas using Screen Space render mode would use an incorrect game view size and behave erratically. | — | 2022.3.38f1Jul 16, 2024 | — | 2 |
| UUM-70283 | Fixed | Editor: Hide a RenderMode field from Light Component in URP and removed related documentation. | — | 2022.3.37f1Jul 9, 2024 | — | 2 |
| UUM-72748 | Fixed | Editor: Motion Vector pass also filter objects by Opaque Mask. | — | 2022.3.37f1Jul 9, 2024 | — | 1 |
| UUM-63703 | Fixed | Editor: Fixed an issue where Texture.SetTextureSetting would take invalid values. | — | 2022.3.36f1Jul 2, 2024 | — | 2 |
| UUM-71828 | Fixed | Editor: Fixed LinuxEditor crash calling WarpCursorPosition outside of PlayMode. | — | 2022.3.36f1Jul 2, 2024 | — | 2 |
| UUM-72761 | Fixed | Editor: Fixed the serialized property becoming invalid whilst changing prefab fields via dropdown. | — | 2022.3.36f1Jul 2, 2024 | — | 1 |
| UUM-73491 | Fixed | Editor: Fixed a crash when interacting with a shader variant collection containing shaders with dynamic branch keywords after de-/serializing the collection. | — | 2022.3.36f1Jul 2, 2024 | — | 1 |
| UUM-74556 | Fixed | Editor: Revert job system allocator optimization which could cause freezes. | — | 2022.3.36f1Jul 2, 2024 | — | 1 |
| UUM-66799 | Fixed | Editor: Fixed an issue where saving a new scene with cloned dependencies overwrote existing folder. | — | 2022.3.35f1Jun 27, 2024 | — | 1 |
| UUM-70391 | Fixed | Editor: Fixed an issue by including a new setting to skip local package scanning during version control initialization. | — | 2021.3.40f1Jun 27, 2024 | — | 2 |
| UUM-71372 | Fixed | Editor: Fixed an issue where polygons are created on the opposite side of the sprite for uGUI images. | — | 2021.3.40f1Jun 27, 2024 | — | 2 |
| UUM-54537 | Fixed | Editor: Drag and drop operations performed on files within the currently open projects' folder should now succeed on Windows. | — | 2022.3.34f1Jun 18, 2024 | — | 2 |
| UUM-70289 | Fixed | Editor: Resolved a crash issue arising from the use of a Skinned Mesh Renderer with the DX12 rendering API. | — | 2022.3.34f1Jun 18, 2024 | — | 1 |
| UUM-70231 | Fixed | Editor: Fixed Windows Editor ContextMenus opening on the wrong monitor when using a 3rd display with different DPI but doesn't address the issue with custom Unity DropDown menus/windows. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-70795 | Fixed | Editor: MacOs framework bundles now preserve their symbolic links when when they are dragged and dropped in the editor Assets. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-72535 | Fixed | Editor: Fixed splash screen logo and background sprites being unloaded after preview. This would also unload them if they were being used in the scene. | — | 2022.3.33f1Jun 12, 2024 | — | 2 |
| UUM-61922 | Fixed | Editor: IME input does not work with Input System when using Chinese (Simplified) input bug resolution. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-67599 | Fixed | Editor: If multiple CustomEditor are registered for the same type only a single one gets instantiated (still the case). But the order of which CustomEditor gets instantiated is stable even if scripts are added or removed from the project. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-68288 | Fixed | Editor: Fixed issue where building in batch mode can open file explorer unexpectedly and cause a hang when running on headless windows servers. | — | 2022.3.32f1Jun 4, 2024 | — | 1 |
| UUM-70198 | Fixed | Editor: Fixed not raising RenderPipelineTypeChanged callback if only scene view is active. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |
| UUM-70575 | Fixed | Editor: Updated 2D Feature documentation link. | — | 2022.3.32f1Jun 4, 2024 | — | 2 |