UUM-97348
Fixed in 6000.1.0b10Mentioned in 27 release notes.
First fixed in 6000.1.0b10 (Mar 11, 2025); relisted in 26 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.2.0f1 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b13 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b12 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b11 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b10 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b9 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b8 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b7 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b6 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b5 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b4 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b3 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b2 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0b1 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0a10 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.1.0f1 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. | |
| 6000.2.0a9 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.1.0b15 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 | |
| 6000.1.0b14 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 | |
| 6000.1.0b13 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 | |
| 6000.2.0a8 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.2.0a8 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348. | |
| 6000.1.0b12 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 | |
| 6000.0.43f1 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. | |
| 6000.1.0b11 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 | |
| 6000.1.0b10 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 | |
| 6000.1.0b10 | Fixes TextMeshPro | Fix | Fixed additional cases of incorrect character caching handling when font styles and weights are used with fallback font assets and multiple text objects present in the same scene. UUM-97348 |