VersionSectionRiskImpactNote
6000.1.0f1Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b15Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b14Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b13Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b12Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b11Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b10Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b9Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b8Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b7Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b6Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b5Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b4Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b3Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b2Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.1.0b1Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D component to ensure that contacts are not destroyed before they are reported if *Callbacks On Disable* is active.
6000.0.32f1Fixes
Physics 2D
FixWhen disabling a Collider2D, ensure that contacts are not destroyed before they are reported if "Callbacks On Disable" is active.
6000.1.0a9Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D to ensure that contacts are not destroyed before they are reported if "Callbacks On Disable" is active.
6000.1.0a9Fixes
Physics 2D
FixFixed an issue when disabling a Collider2D to ensure that contacts are not destroyed before they are reported if "Callbacks On Disable" is active.

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