VersionSectionRiskImpactNote
2021.3.43f1Fixes
DX12
FixFixed a crash caused when reading a raw depth buffer from a ray tracing shader.
2021.3.42f1Known Issues
DirectX12
BlockerKnown issueCrash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling a GameObject using SSR's "Ray Tracing" or “Mixed“ tracing options

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