UUM-49715
Fixed in 2022.3.15f1Mentioned in 8 release notes.
First fixed in 2022.3.15f1 (Dec 5, 2023); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Asset Bundles | Fix | Fixed an issue where a race condition during multiple Asset Bundle unload operations could result in a crash. | |
| 6000.0.0b15 | Fixes Asset Bundles | Fix | Fixed an issue where a race condition during multiple Asset Bundle unload operations could result in a crash. | |
| 6000.0.0b13 | Fixes Asset Bundles | Fix | Fixed an issue where a race condition during multiple Asset Bundle unload operations could result in a crash. | |
| 6000.0.0b12 | Fixes Asset Bundles | Fix | Fixed an issue where a race condition during multiple Asset Bundle unload operations could result in a crash. | |
| 6000.0.0b11 | Fixes Asset Bundles | Fix | Fixed an issue where a race condition during multiple Asset Bundle unload operations could result in a crash. | |
| 2022.3.15f1 | Fixes Asset Bundles | Fix | Fixed an issue where a race condition during multiple Asset Bundle unload operations could result in a crash. | |
| 2022.3.12f1 | Known Issues Asset Bundles | Caution | Known issue | Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function |
| 2022.3.10f1 | Known Issues Asset Bundles | Caution | Known issue | Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function |