VersionSectionRiskImpactNote
6000.6.0b8Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b7Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b6Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b5Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b4Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b3Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b2Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0b1Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0f1Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0a7Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b11Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0a6Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b10Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b9Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b8Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0a5Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.6.0a5Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b7Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b6Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.0.74f1Known IssuesBlockerKnown issueCrash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
6000.5.0b5Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b5Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.4.4f1Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.3.14f1Fixes
DX12
FixPerformed periodic full flushes when too many command buffers were pending.
6000.5.0b4Known Issues
DX12
BlockerKnown issuePerformed periodic full flushes when too many command buffers were pending. (UUM-138597) Fixed in 6000.5.0b5.
6000.6.0a3Known Issues
DX12
BlockerKnown issuePerformed periodic full flushes when too many command buffers were pending. (UUM-138597) Fixed in 6000.6.0a4.
6000.4.3f1Known IssuesBlockerKnown issueCrash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
6000.0.73f1Known IssuesBlockerKnown issueCrash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
6000.4.2f1Known IssuesBlockerKnown issueCrash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
6000.5.0b3Known IssuesBlockerKnown issue6000.0.17f1: Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
6000.3.13f1Known IssuesBlockerKnown issue6000.0.17f1: Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12
6000.6.0a2Known Issues
DX12
BlockerKnown issuePerformed periodic full flushes when too many command buffers were pending. (UUM-138597) Fixed in 6000.6.0a4.
6000.4.1f1Known IssuesBlockerKnown issue6000.0.17f1: Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12

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