Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 152
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 486
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,449
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 79
Recent updates
Showing 361–400 of 3,166- Mar 1, 20251 source
- Mar 1, 20251 source
- Mar 1, 20251 source
- Feb 27, 20251 source
- Feb 25, 2025
Unity Ads iOS SDK 4.13.2
Optimized ad impression opportunities in some scenarios.
1 source - Feb 25, 20251 source
- Feb 24, 2025
LevelPlay Unity SDK 8.7.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.7.0 SDK Added deprecation notices to legacy APIs, classes under /Runtime/Platforms, and com.unity3d.levelplay namespace. Updated the Unity Demo Scene and Demo App with the latest API changes. Added an identifier to each ad object created under Ad Unit API integration.
1 source - Feb 20, 20251 source
- Feb 13, 20251 source
- Feb 12, 2025
LevelPlay iOS SDK 8.7.0
Add an identifier to each ad object created under Ad Unit API integration Add Xcode 16.1 support Change the minimum supported iOS version to iOS 13 Improve performance for rewarded ads under Ad Units APIs Fix crashes for iOS 17 users Fix a bug related to custom networks display in Test Suite
1 source - Feb 12, 2025
LevelPlay Android SDK 8.7.0
Add an identifier to each ad object created under Ad Unit API integration Add support for Target SDK Version 34 Improve performance for rewarded ads under Ad Units APIs Reduce memory leaks after viewing interstitial ads Fix crash after using payer segment with Ad Unit APIs Fix reporting of warning message airplane_mode_on
1 source - Feb 11, 20251 source
- Feb 7, 20251 source
- Feb 1, 20251 source
- Feb 1, 20251 source
- Feb 1, 20251 source
- Feb 1, 20251 source
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- Jan 30, 20251 source
- Jan 29, 2025
Unity Ads iOS SDK 4.13.1
Fixed framework warnings related to the UnityAdsCommon.h file in the Unity Ads framework. Fixed an issue where the initialization callback would not fire when calling initialization multiple times.
1 source - Jan 29, 2025
Unity Ads Android SDK 4.13.1
Fixed a crash that could occur when attempting to re-initialize the SDK inside the initialization complete callback.
1 source - Jan 28, 2025
LevelPlay iOS SDK 8.6.1
Fix banner refresh logic when using short intervals for Ad Units APIs Fix missing LevelPlayAdInfo data when loading the first banner using Ad Units APIs
1 source - Jan 28, 20251 source
- Jan 23, 20251 source
- Jan 17, 2025
LevelPlay Unity SDK 8.6.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.6.1 SDK Add Creative ID as part of ILR callbacks Fix an issue related to incorrect banner position
3 sources - Jan 16, 20251 source
- Jan 14, 2025
Unity Ads iOS SDK 4.13
Fixed an issue that could cause a crash when changing the device mute status. Standardized metric names to simplify reporting complexity.
1 source - Jan 14, 2025
Unity Ads Android SDK 4.13
Fixed a potential Null Pointer Error for Banners. Fixed a potential deserialization issue in the Android Player. Improved reporting for initialization failures. Fixed an issue with operative message event retries following an error message. Improved data requests to simplify reporting complexity.
1 source - Jan 13, 2025
LevelPlay Android SDK 8.6.1
Bug fix related to Multiple Ad Units support for full screen ads
1 source - Jan 13, 20251 source
- Jan 6, 2025
LevelPlay iOS SDK 8.6.0
Performance improvements for Rewarded Ads when using the Ad Units APIs SDK requires min Xcode 16 Reduce load time of banner and interstitial ads when using the Ad Units APIs Add Creative ID as part of ILR callbacks Fix Pause API to be supported before and after Load (prevent auto refresh of banner ads) Prevent banner automatic refresh in Test Suite Fix a bug, allow Account and App Level Info to be shared correctly with custom adapters Fix a bug, related to duplicate NURL reporting, when using the Ad Unit APIs Resolved an issue where a banner could be loaded but not visible in the Test Suite
1 source - Jan 6, 2025
LevelPlay Android SDK 8.6.0
Performance improvements for Rewarded Ads when using the Ad Units APIs Improve release memory logic Reduce load time of banner and interstitial ads when using the Ad Units APIs Add Creative ID as part of ILR callbacks Fix Pause API to be supported before and after Load (prevent auto refresh of banner ads) Support Kotlin version 1.8.22 - Prevent banner automatic refresh in Test Suite
1 source - Jan 1, 20251 source
- Jan 1, 20251 source
- Jan 1, 20251 source
- Jan 1, 20252 sources