Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 167
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 493
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,521
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 86
Recent updates
Showing 361–400 of 3,267- Feb 1, 20251 source
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- Jan 29, 2025
Unity Ads iOS SDK 4.13.1
Fixed framework warnings related to the UnityAdsCommon.h file in the Unity Ads framework. Fixed an issue where the initialization callback would not fire when calling initialization multiple times. \
1 source - Jan 29, 2025
Unity Ads Android SDK 4.13.1
Fixed a crash that could occur when attempting to re-initialize the SDK inside the initialization complete callback.
1 source - Jan 28, 2025
LevelPlay iOS SDK 8.6.1
Fix banner refresh logic when using short intervals for Ad Units APIs Fix missing LevelPlayAdInfo data when loading the first banner using Ad Units APIs \
1 source - Jan 28, 20251 source
- Jan 17, 2025
LevelPlay Unity SDK 8.6.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.6.1 SDK Add Creative ID as part of ILR callbacks Fix an issue related to incorrect banner position \
3 sources - Jan 14, 2025
Unity Ads iOS SDK 4.13
Fixed an issue that could cause a crash when changing the device mute status. Standardized metric names to simplify reporting complexity. \
1 source - Jan 14, 2025
Unity Ads Android SDK 4.13
Fixed a potential Null Pointer Error for Banners. Fixed a potential deserialization issue in the Android Player. Improved reporting for initialization failures. Fixed an issue with operative message event retries following an error message. Improved data requests to simplify reporting complexity. \
1 source - Jan 13, 2025
LevelPlay Android SDK 8.6.1
Bug fix related to Multiple Ad Units support for full screen ads
1 source - Jan 13, 20251 source
- Jan 6, 2025
LevelPlay iOS SDK 8.6.0
Performance improvements for Rewarded Ads when using the Ad Units APIs SDK requires min Xcode 16 Reduce load time of banner and interstitial ads when using the Ad Units APIs Add Creative ID as part of ILR callbacks Fix Pause API to be supported before and after Load (prevent auto refresh of banner ads) Prevent banner automatic refresh in Test Suite Fix a bug, allow Account and App Level Info to be shared correctly with custom adapters Fix a bug, related to duplicate NURL reporting, when using the Ad Unit APIs Resolved an issue where a banner could be loaded but not visible in the Test Suite \
1 source - Jan 6, 2025
LevelPlay Android SDK 8.6.0
Performance improvements for Rewarded Ads when using the Ad Units APIs Improve release memory logic Reduce load time of banner and interstitial ads when using the Ad Units APIs Add Creative ID as part of ILR callbacks Fix Pause API to be supported before and after Load (prevent auto refresh of banner ads) Support Kotlin version 1.8.22 - Prevent banner automatic refresh in Test Suite \
1 source - Jan 1, 20251 source
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- Dec 25, 20241 source
- Dec 11, 2024
LevelPlay iOS SDK 8.5.1
Fix a potential bug that might degrade performance when using Multiple Ad Unit APIs on SDK 8.3.0+
1 source - Dec 2, 2024
LevelPlay Unity SDK 8.5.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.5.0 SDK Removed deprecation message from OnInitSuccess and OnInitFailed events. \
4 sources - Dec 1, 20241 source
- Dec 1, 2024Vivox Unity SDK16.5.4
Vivox Unity SDK 16.5.4
This release updates the licenses and third party notices for the package and contains multiple fixes for the Unity SDK.
2 sources - Dec 1, 20241 source
- Dec 1, 20241 source
- Dec 1, 20241 source
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- Nov 26, 20241 source