Monetization Updates
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
Monetization release notes
Showing 181–240 of 2,521- Jun 8, 2023
LevelPlay iOS SDK 7.3.1
Support price limitations using SetWaterfallConfiguration API (beta) - Improve ad availability and the ad experience when monetizing with ironSource Ads through third party mediations
1 source - Jun 8, 2023
LevelPlay Android SDK 7.3.1
Native ads support (Alpha) Support for an init SDK API with application context parameter (beta) Support price limitations using SetWaterfallConfiguration API (beta) Improve ad availability and the ad experience when monetizing with ironSource Ads through third party mediations SDK optimization and latency improvement \
1 source - Jun 8, 2023
LevelPlay Unity SDK 7.3.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.3.1 SDK Support price limitations using SetWaterfallConfiguration API (beta) Remove Liftoff and update Vungle to "Liftoff Monetize" in the Integration Manager Bug fix related to Unity integration manager error in Turkish locale Improve ad availability and the ad experience when monetizing with ironSource Ads through third party mediations Note: When upgrading to 7.3.1 it is important to delete the plugin extension in path Assets/IronSource/Plugins/Android/IronSource.plugin \
1 source - May 8, 2023
Unity Ads iOS SDK 4.7.1
Added a safety check for viewId to prevent exceptions that occur when deallocating a banner object.
1 source - May 8, 2023
Unity Ads Android SDK 4.7.1
Fixed a change that required a newer Gradle build version to be used to build the Android project which was incompatible with the Gradle version shipped with current LTS Unity Editors.
1 source - May 2, 20231 source
- May 2, 2023
Unity Ads Android SDK 4.7.0
Added Java 8 as a minimum requirement for adding the Unity Ads SDK to your project. Fixed a potential race condition in the VolumeChange internal listener. \
1 source - Mar 29, 2023
Unity Ads Unity SDK 4.4.2
Removed redirect pop-ups directing users to Unity Mediation. Fixed a NullPointerException when Application Context is null for cached directory file path. \
1 source - Mar 23, 2023
LevelPlay Android SDK 7.3.0.1
Fix build problems, for Kotlin-based apps (raised in 7.3.0)
1 source - Mar 23, 2023
LevelPlay Unity SDK 7.3.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.3.0.1 SDK
1 source - Mar 16, 2023
LevelPlay iOS SDK 7.3.0
Test suite (beta) support. Learn more Support XCode 14.2 for iOS Change the minimum supported iOS version to iOS 10 Remove core location framework from ironSourceSDK podspec - Add APS to the integration helper Add crash protections and bug fixes Adapters Compatibility Breakage Important: This SDK version requires you to update all your network adapters to the latest version \
1 source - Mar 16, 2023
LevelPlay Android SDK 7.3.0
Test suite (beta) support. Learn more Custom adapter support for banners Add APS to the integration helper Add crash protections and bug fixes Adapters Compatibility Breakage Minimum Kotlin version 1.5.0 Important: This SDK version requires you to update all your network adapters to the latest version \
1 source - Mar 16, 2023
LevelPlay Unity SDK 7.3.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.3.0 SDK Test suite (beta) support. Learn more Custom adapter support for banners (Android) Support XCode 14.2 for iOS Change the minimum supported iOS version to iOS 10 Remove core location framework from ironSourceSDK podspec Add APS to the integration helper Add crash protections and bug fixes Adapters Compatibility Breakage Minimum Kotlin version 1.5.0 Important: This SDK version requires you to update all your network adapters to the latest version \
1 source - Mar 16, 20231 source
- Mar 16, 2023
Unity Ads Android SDK 4.6.1
Reduced network requests. > Important: > > Java 8+ targeting will be required in a future SDK release.
1 source - Feb 23, 2023
Unity Ads iOS SDK 4.6.0
Updated the support library version to maintain demand performance. Optimized Swift performance. Improved the Banner life cycle performance. Fixed an issue to allow you to use a previous version of the Unity Ads SDK. \
1 source - Feb 23, 2023
Unity Ads Android SDK 4.6.0
Improved the Banner life cycle performance. Fixed a NullPointerException when Application Context is null for cached directory file path. \
1 source - Jan 19, 2023
LevelPlay iOS SDK 7.2.7
Support for banner callbacks per instance which will allow multiple loads of different instances under third party mediations Bug fix for banner display under third party mediations Add the ability to support async token for mediated networks \
1 source - Jan 19, 2023
LevelPlay Android SDK 7.2.7
Add the ability to support async token for mediated networks
1 source - Jan 19, 2023
LevelPlay Unity SDK 7.2.7
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.7 SDK Support for banner callbacks per instance which will allow multiple loads of different instances under third party mediations (iOS) Bug fix for banner display under third party mediations (iOS) Add the ability to support async token for mediated networks (iOS and Android) Fixed potential conflict for Unity developers using MDR resolver \
1 source - Dec 19, 2022
Unity Ads iOS SDK 4.5.0
Reduced the number of requests that occur during initialization. Updated the request retry logic to be compatible under certain known error conditions. \
1 source - Dec 19, 2022
Unity Ads Android SDK 4.5.0
Reduced the number of requests that occur during initialization. Introduced a dependency on Kotlin. Improved the handling of timers when dealing with the app being placed in the background. Fixed a crash that occurred during video playback when the Media Player was in an invalid state. \
1 source - Dec 8, 2022
LevelPlay iOS SDK 7.2.6
Add support for M1 and arm 64 simulator, and deprecation of simulator i386 Support CSJ and Pangle as separate adapters. Make sure to integrate the new CSJ adapter to support your traffic Fix AUCTION_MBR param value, sent as part of LURL reporting for networks Bug fix remove mediation logs that were reported under other mediations \
1 source - Dec 8, 2022
LevelPlay Android SDK 7.2.6
Bug fix for banner ads, prevent banner refresh when app in background
1 source - Dec 8, 2022
LevelPlay Unity SDK 7.2.6
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.6 SDK Unity LevelPlay name changes reflected in Integration Manager. This includes the new menu entry name of “Ads Mediation” instead of “IronSource”. Fix OnApplicationPause duplicated reporting Add support for M1 and arm 64 simulator, and deprecation of simulator i386 (iOS) Support CSJ and Pangle as separate adapters. Make sure to integrate the new CSJ adapter to support your traffic (iOS) Fix AUCTION_MBR param value, sent as part of LURL reporting for networks (iOS) Bug fix remove mediation logs that were reported under other mediations (iOS) Bug fix for banner ads, prevent banner refresh when app in background (Android) \
1 source - Oct 20, 2022
LevelPlay iOS SDK 7.2.5.1
Performance improvements for non bidding flows
1 source - Oct 20, 2022
LevelPlay Android SDK 7.2.5
Performance improvements for non bidding flows
1 source - Oct 20, 2022
LevelPlay Unity SDK 7.2.5.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.5 SDK Performance improvements for non bidding flows \
1 source - Oct 5, 2022
Unity Ads iOS SDK 4.4.1
Generated game session ID and save to storage. Added sdkVersion and sdkVersionName to the minimal device reader. Used Swift through reflection in Objective-C. \
1 source - Oct 5, 2022
Unity Ads Unity SDK 4.4.1
Removed Test Mode from the Services window in versions of Unity 2020 and newer. Added batchmode check to the Unity Editor dialog popup. Renamed Arial.ttf to LegacyRuntime.ttf for Playmode support in the Unity Editor 2022.2 and newer. \
1 source - Oct 5, 2022
Unity Ads Android SDK 4.4.1
Added an experiment to remove required gestures for media playback. Generated sessionID the same way WebView does and save it to unifiedconfig.data. Fixed ConfigurationReader if no remote or local files are present. Fixed potential crash in Android 8.1 where the TimeZone API has issues. Removed false error log message when missing applied rule for experiment object. \
1 source - Sep 15, 20221 source
- Sep 6, 20221 source
- Sep 6, 2022
Unity Ads Unity SDK 4.4.0
Fixed sample app anchors to work in horizontal. Updated the screen orientation API. Mediation migration copy changes. \
1 source - Sep 6, 2022
Unity Ads Android SDK 4.4.0
Added tags to the new Load/Show metric where missing to avoid being discarded. Aligned retry metric tags with iOS. Moved token type into TokenListenerState class. Inverted operation order to test if it was affecting the token latency metric. Fixed BannerPosition being obfuscated by ProGuard. Fixed potential concurrency in Signals Storage when signals are collected in parallel. Reverted Proguard rules. \
1 source - Aug 24, 2022
LevelPlay Android SDK 7.2.4.1
Improve security in the Android Ad Player modules
1 source - Aug 24, 2022
LevelPlay Unity SDK 7.2.4.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.4.1 SDK Improve security in the Android Ad Player modules \
1 source - Aug 11, 2022
LevelPlay iOS SDK 7.2.4
Fix open source category collisions with UnityAds iOS SDK 4.1.0+ - Remove Snap network from LevelPlay, following Snap Audience network sunset
1 source - Aug 11, 2022
LevelPlay Unity SDK 7.2.4
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.4 SDK Support PauseGame API to be called before displaying Rewarded Video and Interstitial ads, for iOS Apps Bug fix related to Unity integration manager error in Turkish locale Add protection when context is missing for rewarded video ads (Android) Fix open source category collisions with UnityAds iOS SDK 4.1.0+ (iOS) Remove Snap network from LevelPlay, following Snap Audience network sunset \
1 source - Aug 8, 2022
LevelPlay Android SDK 7.2.4
Support Banners in external mediations Add protection when the context is missing for rewarded video ads Remove Snap network from LevelPlay, following Snap Audience network sunset \
1 source - Jul 25, 2022
Unity Ads iOS SDK 4.3.0
Published to Artifactory. Added support for additional identifiers for SKOverlayAppConfiguration. Fixed a crash related to UADSTimer. Fixed a bug that occurred when an ad was closed at the start of show when the show failed callback was fired. \
1 source - Jul 25, 2022
Unity Ads Unity SDK 4.3.0
Removed toggle button from Project Settings Ads window. Fixed issue with the Project Settings window in the Unity Editor version 2022.1f1. \
1 source - Jul 25, 2022
Unity Ads Android SDK 4.3.0
Adjusted Proguard rules for obfuscation. Introduced Privacy request before configuration Request. Introduced UnityAdsShowError.TIMEOUT when not able to show under specified time frame. Fixed potential NPE when receiving null as purchase list for acquire optimization. Fixed Load and Show timeouts to be lifecycle aware Added metrics for retries in config and WebView. Fixed retry metric tags overriding others instead of merging. Removed the use of setAppCacheEnabled. \
1 source - Jul 5, 2022
LevelPlay iOS SDK 7.2.3.1
Add support for new LevelPlay listeners for rewarded video, interstitial, and banner ads. These new listeners include AdInfo object that allow to receive data as part of the callback, including network, segment, and A/B indication Support new banner load success callback, that are sent when banners refresh. \
1 source - Jul 5, 2022
LevelPlay Android SDK 7.2.3.1
Add support for new LevelPlay listeners for rewarded video, interstitial, and banner ads. These new listeners include AdInfo object that allows receiving data as part of the callback, including network, segment, and A/B indication Support new banner load success callback, that are sent when banners refresh. \
1 source - Jul 5, 2022
LevelPlay Unity SDK 7.2.3.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.3.1 SDK
1 source - Jun 30, 2022
LevelPlay iOS SDK 7.2.3
Add support for new LevelPlay listeners for rewarded video, interstitial, and banner ads. These new listeners include AdInfo object that allow to receive data as part of the callback, including network, segment, and A/B indication (beta) Support new banner load success callback, that are sent when banners refresh (beta) Support for CocoaPods CDN Fix open source category collisions with UnityAds iOS SDK 4.1.0+ \
1 source - Jun 30, 2022
LevelPlay Android SDK 7.2.3
Add support for new LevelPlay listeners for rewarded video, interstitial, and banner ads. These new listeners include AdInfo object that allow to receive data as part of the callback, including network, segment, and A/B indication (beta) Support new banner load success callback, that are sent when banners refresh (Beta) Fix Android Manifest.XML build, issue raised as part of LevelPlay SDK 7.2.2 - Resolve potential crashes due to NullReferenceException events for Amazon devices Reduce ANRs \
1 source - Jun 30, 2022
LevelPlay Unity SDK 7.2.3
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.3 SDK Add support for new LevelPlay listeners for rewarded video, interstitial, and banner ads. These new listeners include AdInfo object that allow to receive data as part of the callback, including network, segment, and A/B indication (beta). Support new banner load success callback, that are sent when banners refresh Support for CocoaPods CDN (iOS) Fix open source category collisions with UnityAds iOS SDK 4.1.0+ (iOS) Fix Android Manifest.XML build, issue raised as part of ironSource SDK 7.2.2 (Android) Resolve potential crashes due to NullReferenceException events for Amazon devices (Android) Reduce ANRs (Android) \
1 source - Jun 2, 2022
LevelPlay iOS SDK 7.2.2.1
Bug fix related to reporting of RV Manual callbacks, experienced on SDK 7.2.2
1 source - Jun 2, 2022
LevelPlay Android SDK 7.2.2.1
Bug fix related to display of non-bidding ads, when bidding server is not available, experienced on SDK 7.2.2
1 source - Jun 2, 2022
LevelPlay Unity SDK 7.2.2.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.2 SDK Bug fix related to display of non-bidding ads, when bidding server is not available, experienced on Android SDK 7.2.2 Bug fix related to reporting of RV Manual callbacks, experienced on iOS SDK 7.2.2 \
1 source - May 25, 2022
LevelPlay iOS SDK 7.2.2
Allow to remove RV Manual Listener, before initializing the ironSource SDK Fix banner refresh when watching ads ILR callback fix to improve data integrity \
1 source - May 25, 2022
LevelPlay Android SDK 7.2.2
Allow to remove RV Manual Listener, before initializing the ironSource SDK Bug fixes to reduce ANR rates Crash protections \
1 source - May 25, 2022
LevelPlay Unity SDK 7.2.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.2 SDK Unity Integration Manager prevents incompatible adapter updates, for this version on AD_ID permission option in Unity developer settings Fix banner refresh when watching ads (iOS) ILR callback fix to improve data integrity (iOS) Bug fixes to reduce ANR rates (Android) \
1 source - May 11, 20221 source
- May 11, 20221 source
- May 6, 2022
Unity Ads iOS SDK 4.2.0
Added a check for AppDelegate supportedInterfaceOrientationsForWindow.
1 source - May 6, 2022
Unity Ads Unity SDK 4.2.0
Added a Sample app. Show Listener now returns an appropriate callback state. Ensured callbacks are fired on the main thread. \
1 source - May 6, 2022
Unity Ads Android SDK 4.2.0
Added optimization features to Unity Acquire. Improved the initialization time for token resolution requests. Fixed an issue with safety checks of possible null listeners. Fixed possible deadlock when using GetToken with a listener. Made minor improvements to string handling in WebViewApp.java. \
1 source
Browse 3 tracked products
- Monetization
LevelPlay Mediation Adapters
Native ad-network adapter compatibility and integration changes for Unity LevelPlay.
- Monetization
Unity LevelPlay
Unity LevelPlay mediation SDK release history across supported platforms.