Monetization Updates
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
Monetization release notes
Showing 241–300 of 2,449- Mar 17, 2022
Unity Ads iOS SDK 4.1.0
Added a callback for the getToken public API (beta). Improved token availability.
1 source - Mar 17, 2022
Unity Ads Unity SDK 4.1.0
Fixed the issue of IUnityAdsShowCallback making duplicate calls in the Editor PlayMode.
1 source - Mar 17, 2022
Unity Ads Android SDK 4.1.0
Added a callback for the getToken public API (beta). Improved token availability. Added AD_ID to the AndroidManifest.xml.
1 source - Mar 6, 20221 source
- Mar 6, 2022
LevelPlay Android SDK 7.2.1
Init Success callback for LevelPlay SDK Support Google Play's updated Families Policy requirements Improve SMART banner logic recognizing small tablets Bug fixes to reduce ANR rates
1 source - Mar 6, 2022
LevelPlay Unity SDK 7.2.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.1 SDK Init Success callback for ironSource SDK Support Google Play's updated Families Policy requirements (Android) Improve SMART banner logic recognizing small tablets (Android) Bug fixes to reduce ANR rates (Android)
1 source - Feb 14, 2022
LevelPlay iOS SDK 7.2.0
Custom Adapters Support for Rewarded Video Rewarded Video manual loading Dynamic segmentation support Support iOS OS version 9+. Make sure to update your pod file accordingly bannerDidShow callback was deprecated Bug fixes and crash protections were added Important: Ensure that you upgrade your Chartboost, UnityAds and Vungle adapters to the latest versions. If you're using custom adapters, make sure to upgrade all your iOS adapters to a version that is compatible with ironSource SDK 7.2.0
1 source - Feb 14, 2022
LevelPlay Android SDK 7.2.0
Custom Adapters Support for Rewarded Video Rewarded Video manual loading Dynamic segmentation support
1 source - Feb 14, 2022
LevelPlay Unity SDK 7.2.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.2.0 SDK Custom Adapters Support for Rewarded Video Rewarded Video manual loading Dynamic segmentation support Support iOS OS version 9+. Make sure to update your pod file accordingly (iOS) bannerDidShow callback was deprecated (iOS) Bug fixes and crash protections were added (iOS) Important: Ensure that you upgrade your Chartboost, UnityAds and Vungle adapters to the latest versions. If you're using custom adapters, make sure to upgrade all your iOS adapters to a version that is compatible with ironSource SDK 7.2.0
1 source - Feb 2, 2022
Unity Ads iOS SDK 4.0.1
Fixed a crash that occurs when the SDK attempts to invoke a callback that is null.
1 source - Feb 2, 2022
Unity Ads Unity SDK 4.0.1
Fixed a crash that occurs when callback does not occur on the main thread. Fixed a crash that occurs when Unity Ads is included in a tvOS build.
1 source - Feb 2, 2022
Unity Ads Android SDK 4.0.1
Removed the ARCore dependency. Fixed a crash that occurred when using the Acquire Optimization feature. Removed the retrieval and the use of the Android ID.
1 source - Jan 19, 2022
LevelPlay Unity SDK 7.1.14.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.14 SDK Support for hiding banners before and during load Support for receiving ILR callbacks while an ad is displayed, using a new callback onImpressionDataReadyEvent (Android and iOS)
1 source - Jan 6, 2022
LevelPlay iOS SDK 7.1.14
Adaptive banner support Ad unit capping and pacing support
1 source - Jan 6, 2022
LevelPlay Android SDK 7.1.14
Adaptive banner support Ad unit capping and pacing support
1 source - Jan 6, 2022
LevelPlay Unity SDK 7.1.14
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.14 SDK Adaptive banner support Ad unit capping and pacing support Introducing new API setNetworkData
1 source - Dec 28, 2021
LevelPlay Android SDK 7.1.13.1
- Introducing new API setNetworkData (beta)
1 source - Dec 16, 2021
LevelPlay iOS SDK 7.1.13
ironSource SDK released as XCFramework Supports Open Measurement for Banners Add crash protections and bug fixes Min CocoaPods version required 1.9
1 source - Dec 16, 2021
LevelPlay Android SDK 7.1.13
Supports Open Measurement for Banners Add crash protections and bug fixes
1 source - Dec 16, 2021
LevelPlay Unity SDK 7.1.13
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.13 SDK ironSource SDK released as XCFramework Supports Open Measurement for Banners Add crash protections and bug fixes Min CocoaPods version required 1.9
1 source - Nov 30, 2021
Unity Ads iOS SDK 4.0.0
Fixed a crash that occurred when committing to metadata storage from multiple threads
1 source - Nov 30, 2021
Unity Ads Unity SDK 4.0.0
Fixed the GameID text fields breaking in Windows. Remove ENABLE_EDITOR_GAME_SERVICES from the Top Menu in the Editor.
1 source - Nov 30, 2021
Unity Ads Android SDK 4.0.0
Prevented a crash that occurred if Unity Ads was initialized with an empty activity.
1 source - Nov 24, 20211 source
- Nov 24, 2021
LevelPlay Unity SDK 7.1.12.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.12.2 SDK Resolve potential memory leaks (Android)
1 source - Nov 3, 2021
LevelPlay Android SDK 7.1.12.1
Bug fix related to custom adapters, experienced on Android SDK 7.1.12
1 source - Nov 3, 2021
LevelPlay Unity SDK 7.1.12.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.12.1 SDK Bug fix related to custom adapters, experienced on Android SDK 7.1.12
1 source - Oct 28, 2021
LevelPlay iOS SDK 7.1.12
ironSource network support Rectangle/MREC banner size Performance enhancements
1 source - Oct 28, 2021
LevelPlay Android SDK 7.1.12
ironSource network support Rectangle/MREC banner size Performance enhancements
1 source - Oct 28, 2021
LevelPlay Unity SDK 7.1.12
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.12 SDK ironSource network support Rectangle/MREC banner size (Android & iOS) Performance enhancements
1 source - Oct 13, 2021
LevelPlay iOS SDK 7.1.11.1
Resolve deadlock upon SDK initialization Fix potential bug on interstitials
1 source - Oct 13, 20211 source
- Oct 13, 2021
LevelPlay Unity SDK 7.1.11.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.11.1 SDK Resolve deadlock upon SDK initialization (iOS) Fix potential bug on interstitials
1 source - Sep 26, 2021
LevelPlay iOS SDK 7.1.11
Performance enhancements Fix potential crash on interstitials
1 source - Sep 26, 20211 source
- Sep 26, 2021
LevelPlay Unity SDK 7.1.11
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.11 SDK Performance enhancements and bug fixes
1 source - Sep 20, 2021
LevelPlay Android SDK 7.1.10.1
Fix banner impression reporting for 3rd party mediations
1 source - Sep 1, 2021
LevelPlay iOS SDK 7.1.10
Bidding tech improvements Important: This SDK version requires you to update all your network adapters to the latest version
1 source - Sep 1, 2021
LevelPlay Android SDK 7.1.10
Bidding tech improvements Important: This SDK version requires you to update all your network adapters to the latest version
1 source - Sep 1, 2021
LevelPlay Unity SDK 7.1.10
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.10 SDK Bidding tech improvements Important: This SDK version requires you to update all your network adapters to the latest version
1 source - Aug 24, 20211 source
- Aug 24, 20211 source
- Aug 24, 2021
LevelPlay Unity SDK 7.1.9
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.9 SDK Performance improvements and bug fixes
1 source - Aug 4, 2021
LevelPlay iOS SDK 7.1.8
Fix RV ad availability reporting logic: Availability false will be reported after ad is opened, and availability true will be reported upon ad close, to indicate that a new ad is ready Improving the accuracy of banner impression reporting
1 source - Aug 4, 2021
LevelPlay Android SDK 7.1.8
Fix RV ad availability reporting logic: Availability false will be reported after ad is opened, and availability true will be reported upon ad close, to indicate that a new ad is ready Fix banner re-loading mechanism when app is in on background Improving the accuracy of banner impression reporting Bug and crash fixes
1 source - Aug 4, 2021
LevelPlay Unity SDK 7.1.8
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.8 SDK Fix RV ad availability reporting logic (Android and iOS) Improving the accuracy of banner impression reporting Fix banner re-loading mechanism when app is in on background (Android) Bug and crash fixes (Android)
1 source - Jul 20, 2021
Unity Ads Android SDK 3.7.5
Fixed a crash that occurred when re-initializing with null GameID.
1 source - Jul 7, 20211 source
- Jul 7, 2021
LevelPlay Android SDK 7.1.7
New LevelPlay SDK data security features Reduce LevelPlay SDK size footprint Improve user experience for ironSource banners Update Kotlin supported version to 1.4.32
1 source - Jul 7, 2021
LevelPlay Unity SDK 7.1.7
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.7 SDK New ironSource SDK data security features Improve Unity integration manager user experience Improve user experience for ironSource banners (Android) Update Kotlin supported version to 1.4.32 (Android) Reduce ironSource SDK size footprint (Android)
1 source - Jun 28, 2021
LevelPlay Android SDK 7.1.6.1
- Performance improvements for ironSource network
1 source - Jun 28, 2021
LevelPlay Unity SDK 7.1.6.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.6.1 SDK
1 source - Jun 1, 20211 source
- Jun 1, 2021
LevelPlay Unity SDK 7.1.6.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.6 SDK Fix bug in Offerwall (iOS)
1 source - May 26, 2021
LevelPlay iOS SDK 7.1.6
Performance improvements and bug fixes Improve ironSource network performance when using 3rd party mediations
1 source - May 26, 20211 source
- May 26, 2021
LevelPlay Unity SDK 7.1.6
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.1.6 SDK Performance improvements and bug fixes
1 source - May 26, 2021
Unity Ads iOS SDK 3.7.3
Fixed a crash that occurred when placementId became null. Fixed a warning that displayed when trying to access UIKit from the background thread.
1 source - May 26, 2021
Unity Ads Unity SDK 3.7.3
Fixed a bug that caused the default placement to be unable to show.
1 source - May 26, 2021
Unity Ads Android SDK 3.7.3
Fixed a crash related to IllegalStateException when showing an ad. Fixed an issue with attempting to load multiple ads at the same time causing load error.
1 source
Browse 3 tracked products
- Monetization
LevelPlay Mediation Adapters
Native ad-network adapter compatibility and integration changes for Unity LevelPlay.
- Monetization
Unity LevelPlay
Unity LevelPlay mediation SDK release history across supported platforms.