Monetization Updates
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
Monetization release notes
Showing 121–180 of 2,521- Jun 18, 20241 source
- May 31, 2024
Unity Ads iOS SDK 4.12
Fixed a crash that occurred in the UADSGenericMediator class.
1 source - May 31, 2024
Unity Ads Android SDK 4.12
Enhanced support and targeting for multi-store campaigns where applicable. Removed dependency on Koin that led to transitive dependency resolution issues when using EDM4U. Fixed a crash that occurred when reading corrupted cached data. \
1 source - May 23, 2024
LevelPlay Unity SDK 8.1.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.1.0 SDK Introduce new APIs for LevelPlay initialization and banner ads supporting Ad Unit (Alpha) Change the minimum supported iOS version to iOS 12 Resolved embedding and signing issues with XCFramework caused by missing values in the Info.plist file (iOS) Resolved WebView vulnerability warning message related to the Test Suite (Android) Important: If you've integrated Unity Plugin version 8.0.0, update to the latest version by downloading and importing it from here. \
2 sources - May 21, 2024
LevelPlay iOS SDK 8.1.0
Introduce new APIs for LevelPlay initialization and banner ads supporting Ad Unit (Alpha) Introduce new APIs for ironSource Ads bidding Change the minimum supported iOS version to iOS 12 The minimum compatible Ad Quality SDK version is 7.19.0 Support for XCode 15.2 Resolved embedding and signing issues with XCFramework caused by missing values in the Info.plist file \
1 source - May 21, 2024
LevelPlay Android SDK 8.1.0
Introduce new APIs for LevelPlay initialization and banner ads supporting Ad Unit (Alpha) Introduce new APIs for ironSource Ads bidding Resolved WebView vulnerability warning message related to the Test Suite \
1 source - May 10, 20241 source
- May 10, 2024
Unity Ads Android SDK 4.11.3
Fixed a potential race condition causing a NullPointerException in the AndroidSessionRepository init block. Removed all BOM dependencies from the Unity Ads SDK. \
1 source - May 5, 20241 source
- May 5, 20241 source
- May 5, 2024
Unity Ads Android SDK 4.11.1
Fixed a build issue that led to a missing dependency at runtime.
1 source - May 5, 2024
Unity Ads Android SDK 4.11.2
Adjusted a Kotlin dependency version that was changed in 4.11.0 that led to an infinite loop when resolving Unity Ads dependencies with the EDM4U package resolver.
1 source - May 2, 2024
Unity Ads iOS SDK 4.11
Added support for Open Measurement to allow publishers to use third-party viewability providers to verify impressions and clicks. Removed use of a deprecated openUrl method. \
1 source - May 2, 2024
Unity Ads Android SDK 4.11
Fixed an Out of Memory Exceptionthat occurred during initialization. Fixed a crash that occurred when HTTP response headers were corrupted. \
1 source - Apr 8, 20241 source
- Apr 8, 2024
LevelPlay Android SDK 8.0.0
Improve banner refresh mechanism (beta) The minimum supported Android OS version is now 4.4 (API level 19) The minimum compatible Ad Quality SDK version is 7.19.0 The minimum compatible HyperMX adapter version is now 4.3.8 Fix potential crashes \
1 source - Apr 8, 2024
LevelPlay Unity SDK 8.0.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 8.0.0 SDK The Ads Mediation package for LevelPlay is now an officially supported Unity Package Manager package The ironSource SDK and Unity package have been decoupled so it's now easier to pick up SDK updates from the Network Manager (formerly Integration Manager) without always needing to update the Unity package New dependency on the Unity Services Core package (com.unity.services.core) The main Assets/IronSource folder for LevelPlay is now Assets/LevelPlay Improve banner refresh mechanism beta (Android) The minimum supported Android OS version is now 4.4 (API level 19) The minimum compatible Ad Quality SDK version is 7.19.0 Removed Tapjoy from the Network Manager Fyber ad network adapter is now "DT Exchange” in the Network Manager The minimum compatible HyperMX adapter version is now 4.3.8 Fix potential crashes \
1 source - Mar 25, 2024
Unity Ads iOS SDK 4.10
Added support for the Apple Privacy Manifest update to ensure publisher compliance with new App Store submission requirements. Fixed a crash that occurred when fetching token during initialization. Fixed an issue that occurred when network requests retry and the server responds with an error. \ > Note: > > iOS app publishers releasing or updating an app in the Apple App Store on April 1, 2024 or later will need to update to a minimum Xcode version 15, and minimum Target iOS 12.0. Refer to Apple's Privacy updates for App Store submissions for more information.
1 source - Mar 25, 2024
Unity Ads Android SDK 4.10
Fixed an error where banner loaded callbacks were triggered twice. Fixed a java.lang.NoSuchMethodError issue that affected a subset of publishers using Unity Ads SDK 4.9.3. \
1 source - Mar 20, 2024
LevelPlay iOS SDK 7.9.1
Add NSPrivacyCollectedDataTypes to the privacy manifest
1 source - Mar 20, 2024
LevelPlay Unity SDK 7.9.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.9.0 SDK Add NSPrivacyCollectedDataTypes to the privacy manifest (iOS) \
1 source - Mar 10, 2024
LevelPlay iOS SDK 7.9.0
Support Ad Privacy Manifest Added crash protection while destroying banners (raised in 7.8.0+) Improve memory management Resolve potential crashes \
1 source - Mar 10, 2024
LevelPlay Android SDK 7.9.0
Added crash protection while destroying banners (raised in 7.8.0+) - Resolve potential crashes
1 source - Mar 10, 2024
LevelPlay Unity SDK 7.9.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.9.0 SDK Support Ad Privacy Manifest (iOS) Added crash protection while destroying banners (raised in 7.8.0+) Support display cutouts for Android apps Improve memory management (iOS) Resolve potential crashes \
1 source - Feb 23, 2024
Unity Ads iOS SDK 4.9.3
Fixed an issue with detecting location on certain iOS versions for devices used in China.
1 source - Feb 23, 2024
Unity Ads Android SDK 4.9.3
Fixed an error related to missing Android Privacy Sandbox classes that occurred when running R8. Fixed an IllegalStateException that occurred when calling getVersion before initializing the SDK. Fixed a crash that occurred when flushing queued diagnostic metrics. Fixed a build dependency issue that affected some publishers not using Gradle as the dependency management tool in SDK 4.9.2. \
1 source - Feb 22, 2024
LevelPlay Android SDK 7.8.1
Fix bug related to display ironSource ads when using adaptive banners
1 source - Feb 22, 2024
LevelPlay Unity SDK 7.8.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.8.1 SDK Fix bug related to display ironSource ads when using adaptive banners \
1 source - Feb 19, 2024
LevelPlay iOS SDK 7.8.0
Improving the banner adaptive support of Google Ad Manager and AdMob through the introduction of a new API Improve consent visibility for publishers using Google CMP (Consent management platform) Fix StoreKit on os versions 17.3 Improve bidding data readiness for ironSource Ads under external mediations \
1 source - Feb 19, 2024
LevelPlay Android SDK 7.8.0
Improving the banner adaptive support of Google Ad Manager and AdMob through the introduction of a new API Improve consent visibility for publishers using Google CMP (Consent management platform) Bug fix related to complete callback reporting Improve bidding data readiness for ironSource Ads under external mediations \
1 source - Feb 19, 2024
LevelPlay Unity SDK 7.8.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.8.0 SDK Improving the banner adaptive support of Google Ad Manager and AdMob through the introduction of a new API Improve consent visibility for publishers using Google CMP (Consent management platform) Bug fix related to complete callback reporting (Android) Resolved an issue where rotating the display using the Unity API could cause a banner to disappear. (iOS) Remove AdColony from the Integration Manager \
1 source - Jan 3, 2024
LevelPlay iOS SDK 7.7.0
Support for Google CMP (Consent management platform) Native Ads iSX support iOS Resolved a potential crash related to the WaterfallConfiguration API \
1 source - Jan 3, 2024
LevelPlay Android SDK 7.7.0
Support for Google CMP (Consent management platform)
1 source - Jan 3, 2024
LevelPlay Unity SDK 7.7.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.7.0 SDK Support for Google CMP (Consent management platform) Updated IronSource.androidlib to strictly compile for the Android platform Resolved an issue where IronSourceEvents.onSegmentReceivedEvent was not firing for iOS Resolved a potential crash related to the WaterfallConfiguration API (iOS) \
1 source - Dec 20, 2023
LevelPlay Unity SDK 7.6.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.6.1 SDK Fix reward and click callbacks for Android apps (raised as part of 7.6.1) \
1 source - Dec 14, 2023
LevelPlay Android SDK 7.6.1
Fixed potential obfuscation collision Bug fix for interstitial and rewarded video under external mediations \
1 source - Dec 5, 2023
LevelPlay Unity SDK 7.6.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.6.0 SDK Optimized loading for interstitial ads. The ironSource SDK now auto initializes the Ad Quality SDK Minimum Kotlin version 1.7.0 Support Android API level 33 Crash fix on Android apps related to Unity Java proxy thread synchronization Resolved missing Ad Info content on Load Success Callbacks Resolve hidden X button on ironSource full screen ads (Android) Resolve build issues to ensure compatibility with an XCode project including Swift files (iOS) Add crash protections \
1 source - Nov 30, 2023
LevelPlay iOS SDK 7.6.0
Optimized loading for interstitial ads. The ironSource SDK now auto initializes the Ad Quality SDK Native ads (alpha) Resolved missing Ad Info content on Load Success Callbacks Add crash protections - Resolve build issues to ensure compatibility with an XCode project including Swift files Disable Code Coverage flag \
1 source - Nov 30, 2023
LevelPlay Android SDK 7.6.0
Optimized loading for interstitial ads. The LevelPlay SDK now auto initializes the Ad Quality SDK Minimum Kotlin version 1.7.0 Support Android API level 33 Resolved missing Ad Info content on Load Success Callbacks Resolve hidden X button on ironSource Full Screen Ads Add crash protections \
1 source - Nov 8, 2023
Unity Ads iOS SDK 4.9.2
Fixed an issue when building with Xcode 15 and targeting iOS versions below 12.
1 source - Nov 8, 20231 source
- Oct 19, 2023
LevelPlay iOS SDK 7.5.1
Fix LURL error codes sent to publishers Bug fix related to APS integration (Banners, Interstitial and Rewarded Video) Crash fix (ISAdapterRepository: NSInvalidArgumentException) for publishers using custom adapters Crash fix for (ISProgIsManager: NSInvalidArgumentException) when using Google Bidding \
1 source - Oct 19, 2023
LevelPlay Android SDK 7.5.2
Bug fix related to APS integration (Banners, Interstitial and Rewarded Video) Bug fix for using interstitial under external mediations Bug fix related to banner integration under external mediations \
1 source - Oct 19, 2023
LevelPlay Unity SDK 7.5.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.5.2 SDK Fix LURL error codes sent to publishers (iOS) Bug fix related to APS integration (Banners, Interstitial and Rewarded Video) Crash fix (ISAdapterRepository: NSInvalidArgumentException) for publishers using custom adapters (iOS) Crash fix for (ISProgIsManager: NSInvalidArgumentException) when using Google Bidding (iOS) Bug fix for using interstitial under external mediations (Android) Bug fix related to banner integration under external mediations (Android) \
1 source - Oct 13, 20231 source
- Oct 13, 2023
Unity Ads Android SDK 4.9.1
Fixed an issue with the getToken listener timing out and responding with a null token.
1 source - Sep 27, 2023
Unity Ads iOS SDK 4.9
Increased banner demand. Fixed a crash due to unimplemented delegate methods which should have been optional. Fixed an issue with diagnostic metrics so they can now be sent. \
1 source - Sep 27, 2023
Unity Ads Android SDK 4.9
Added increased banner demand. Added support to test optional load flows which reduce the chance of timeout under high latency conditions. Fixed a bug so banner no_fill responses don't return as an internal error. Fixed an issue with the example app banner hide button. Fixed an issue with diagnostic metrics so they can now be sent. Fixed an issue with the exception handler re-throwing unhandled exceptions. Fixed an issue with a null pointer exception being thrown when an AdUnityActivity was destroyed. \
1 source - Sep 7, 2023
LevelPlay Android SDK 7.5.1
Bug fix related to the Ad Quality single init activation Fix potential crash when banner is destroyed for the ironSource network - Test suite bug fix \
1 source - Sep 7, 2023
LevelPlay Unity SDK 7.5.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.5.1 SDK Bug fix related to the Ad Quality single init activation Fix potential crash when banner is destroyed for the ironSource network Test suite bug fix \
1 source - Aug 28, 2023
LevelPlay iOS SDK 7.5.0
Custom adapter support for banners Changes in the LURL notifications error code Ids sent to bidding networks Support for XCode 14.3.1 - Important: Make sure to add Swift lib to your project. Learn more. \
1 source - Aug 28, 2023
LevelPlay Android SDK 7.5.0
Interstitial ad upgrades that improve loading and reduce latency Add protection to avoid crashes related to miss configuration issues in Ad Quality Changes in the LURL notifications error code Ids sent to bidding networks \
1 source - Aug 28, 2023
LevelPlay Unity SDK 7.5.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.5.0 SDK Custom adapter support for banners iOS Interstitial ad upgrades that improve loading and reduce latency Add protection to avoid crashes related to miss configuration issues in Ad Quality (Android) Changes in the LURL notifications error code Ids sent to bidding networks Support for XCode 14.3.1 for iOS Remove Yahoo network from LevelPlay, following Yahoo's network sunset Remove Liftoff adapter, use Liftoff Monetize network instead. \
1 source - Aug 2, 2023
LevelPlay iOS SDK 7.4.0
Ad Quality SDK activation via ironSource SDK using single init (beta), Learn more Interstitial ad upgrades that improve loading and reduce latency - Change the minimum supported iOS version to iOS 11 \
1 source - Aug 2, 2023
LevelPlay Android SDK 7.4.0
Support ironSource network Native ads for Android (Alpha) Ad Quality SDK activation via LevelPlay SDK using single init (beta), Learn more New SetMetaData API to allow opt-in Families Self-Certified Ads SDK \
1 source - Aug 2, 2023
LevelPlay Unity SDK 7.4.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.4.0 SDK Ad Quality SDK activation via ironSource SDK using single init (beta), Learn more New SetMetaData API to allow opt-in Families Self-Certified Ads SDK Change the minimum supported iOS version to iOS 11 \
1 source - Jun 29, 2023
LevelPlay Android SDK 7.3.1.1
Fix banner not clickable bug (experienced on 7.3.1) Fix bug related to custom adapter integration (experienced on 7.3.1) \
1 source - Jun 29, 2023
LevelPlay Unity SDK 7.3.1.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.3.1.1 SDK Fix banner not clickable bug (experienced on 7.3.1) Fix bug related to custom adapter integration (experienced on 7.3.1) \
1 source - Jun 27, 2023
Unity Ads iOS SDK 4.8
Added the bannerViewDidShow delegate method so publishers using third-party mediation to get more accurate banner impression reporting. Added a safeguard before setting orientations to prevent crashes. \
1 source - Jun 27, 2023
Unity Ads Android SDK 4.8
Added the onBannerShown callback method so publishers using third-party mediation to get more accurate banner impression reporting.
1 source
Browse 3 tracked products
- Monetization
LevelPlay Mediation Adapters
Native ad-network adapter compatibility and integration changes for Unity LevelPlay.
- Monetization
Unity LevelPlay
Unity LevelPlay mediation SDK release history across supported platforms.