6000.6.0a7: Crash on CheckDeviceStatus when scrolling through draw calls while CopyBufferRegion is inside native render pass
6000.6.1f1
Supported · Released Sep 16, 2026 · Changeset 7efac9f6c10e · 10 release notes
39build score
Upgrade risk+29Net cleanup+6Live debt+4
cohort: Update/Supported (62)
6000.6.0a7: Crash on D3D12CommandList::PrepareExecute when inspecting URP DrawOpaque or Lit ForwardPass constant buffers
Crash on mono_log_write_logfile when more than one copy of bee_backend is running
Crash on mono_log_write_logfile when opening specific project