Fixed issues

2,3762,400 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-107410FixedUI Toolkit: Fixed dirty builder state on switching to a document with a different canvas size.6000.1.8f1Jun 18, 202524
UUM-107557FixedEditor: Popup regression caused by a multi-platform fix only affecting OSX.6000.1.8f1Jun 18, 202524
UUM-107877FixedAnimation: Improved warnings associated with Homogenous Speed calculations for blend trees where some or none of the clips have any velocity.6000.1.8f1Jun 18, 202524
UUM-107878FixedAnimation: Improved warnings associated with automatic calculations for 2D blend trees where some or none of the clips have any velocity.6000.1.8f1Jun 18, 202524
UUM-108093FixedPhysics 2D: Fixed memory leak when reporting 2D physics collision callbacks.6000.1.8f1Jun 18, 202526
UUM-108287FixedUI Toolkit: Fixed excessive empty space is present when observing Editor tabs.6000.1.8f1Jun 18, 202524
UUM-108363FixedUI Toolkit: Improved memory layout of UxmlSerializedData to reduce padding.6000.1.8f1Jun 18, 202516
UUM-109250FixedVulkan: AndroidPlayer selects Vulkan Graphics API over GLES even on devices with limited support6000.1.8f1Jun 18, 20256000.1.9f1Jun 24, 2025628
UUM-18712FixedUI Toolkit: Fixed an issue where debug names would not appear when pressing the Alt key in debug inspector mode.6000.1.8f1Jun 18, 202525
UUM-76953FixedUI Toolkit: Fixed highlight color of the uxml header when doing a drag and drop from the Library.6000.1.8f1Jun 18, 202525
UUM-76955FixedUI Toolkit: Automatically set the alpha channel of unset style color properties to 1 when picked through the color picker.6000.1.8f1Jun 18, 202524
UUM-104825FixedEditor: Fixed an issue where Scene view gizmo icons were not loaded properly if "Load textures on demand" was enabled in project settings.6000.0.51f1Jun 11, 202525
UUM-107530FixedVulkan: [Android] Runtime performance deteriorates on certain Android devices when Graphics API is set to Vulkan on an upgraded project6000.0.51f1Jun 11, 20256000.1.14f1Jul 30, 20254815
UUM-107968FixedUI Elements: Fixed the items not expanding on creation when autoExpand is set to true.6000.0.51f1Jun 11, 202524
UUM-100078FixedPackage Manager: Fixed the issue where Assets cannot be imported when the Asset package contains project settings and all project settings are unchanged6000.2.0b5Jun 10, 202526
UUM-102023FixedURP: Fixed unclear warnings when user creates more lights than the light limit when using Deferred rendering path.6000.2.0b5Jun 10, 202525
UUM-104534FixedEditor: Added new callback onDeleteArrayElementCallback to ReorderableList. This is called from the "Delete Array Element" context menu to let you control the removal, like onRemoveCallback.6000.2.0b5Jun 10, 202526
UUM-104535FixedEditor: Fixed an issue where additional actions button no longer erroneously shows in the footer of the build profile window when multiple build profiles are selected. (UUM-104535) First seen in 6000.2.0a10.6000.2.0b5Jun 10, 202514
UUM-104622FixedEditor: Fixed IMGUI Errors on LinuxEditor arising when RepaintImmediately() called on window currently being painted.6000.2.0b5Jun 10, 202525
UUM-104821FixedAndroid: Fixed issue where RenderBufferLoadAction.DontCare is ignored in some situation when switching between use of RenderPass API and SetRenderTarget6000.2.0b5Jun 10, 202526
UUM-105397FixedEditor: Fixed an issue where additional actions button no longer erroneously shows in the footer of the build profile window when switching from build profiles to classic platforms. (UUM-105397) First seen in 6000.2.0b2.6000.2.0b5Jun 10, 202514
UUM-105431FixedEditor: Restored proper ordering of buttons in the footer of the build profile window. (UUM-105431) First seen in 6000.2.0b2.6000.2.0b5Jun 10, 202514
UUM-108743FixedAndroid: [GameActivity] Crash on "UnityMotionEventCallbacks::_GetPointerIdImpl" when giving 9+ simultaneous touch inputs6000.2.0b5Jun 10, 20256000.3.0a2Jul 17, 20253634
UUM-108799FixedVideo: Crash on WindowsVideoMedia::GetVideoFrameAtIndex when instantiating a Prefab with Rigidbody after loading a scene from an Asset Bundle6000.2.0b5Jun 10, 20256000.2.6f1Sep 25, 202510642
UUM-97474FixedEditor: Fixed PlayerSettings icon APIs so that GetIcons, GetIconsForTargetGroup, GetIconSizes, and GetIconSizesForTargetGroup return the correct icon arrays for the provided NamedBuildTarget or BuildTargetGroup argument.6000.2.0b5Jun 10, 202526
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.