Fixed issues

201225 of 7,683

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-146477FixedAI: NavMeshAgents created or teleported inside box NavMeshObstacles could not move out of the obstacles.6000.7.0a3Jul 23, 20264
UUM-146537FixedWeb: Fixed streaming of response body in UnityWebRequest when server does not set "Content-Length" header.6000.7.0a3Jul 23, 20269
UUM-146870FixedMultiplayer: Editor window layouts loads a broken "Failed to load" Multiplayer Play Mode window and throws a NullReferenceException when docking around it in projects where Multiplayer Play Mode is not enabled or its package is not installed. (UUM-14…6000.7.0a3Jul 23, 20266000.5.7f1Aug 5, 2026128
UUM-146988FixedUI Toolkit: Fixed out-of-range USS opacity values being accepted without any warning.6000.7.0a3Jul 23, 20262
UUM-147075FixedPhysics 2D: Removing double-spaces from Collider2D help-box text.6000.7.0a3Jul 23, 20262
UUM-147078FixedEditor: Fixed the Lighting Settings Direct, Indirect, and Environment Samples fields accepting typed values above the slider's maximum.6000.7.0a3Jul 23, 20262
UUM-147082FixedGraphics: Fixed an assertion for out-of-bounds memory access when GPU Resident Drawer instancing is enabled, Burst compilation is disabled, and a Mesh Renderer has more material slots than submeshes. (UUM-147082) Fixed in 6000.7.0a4.6000.7.0a3Jul 23, 20266000.6.0b7Aug 5, 2026134
UUM-49713FixedVersion Control: Fixed an issue where unchanged files were automatically added to the change list when fetching files in Perforce after asset importing.6000.7.0a3Jul 23, 20263
UUM-144070Fixed2D: Fixed Tilemap not updating in the Scene view when the Sprite property of an assigned Tile asset is changed in the Inspector.6000.5.5f1Jul 23, 20266
UUM-145607FixedDX12: Fixed crash in GfxDeviceD3D12Base::CreateGraphicsPipelineAsync when warming up PSOs via GraphicsStateCollection.WarmUpProgressively.6000.5.5f1Jul 23, 20261
UUM-146278FixedUI Toolkit: Exposed the method VectorUtils.BuildVectorImage(SceneInfo, Rect).6000.5.5f1Jul 23, 20268
UUM-146852FixedPhysics: Fixed an issue where ConfigurableJoint setups would jitter once they reached their distance constraint maximum, due to their contact distance not being handled correctly.6000.5.5f1Jul 23, 20269
UUM-108671FixedDX12: Hardware Dynamic Resolution on D3D12 no longer produces a bright-pixel corruption artifact on AMD GPUs caused by uninitialised placed-resource compression metadata after a resolution-scale switch.6000.6.0b5Jul 22, 20268
UUM-115073FixedEditor: Fixed an issue where reordering GameObjects showed the "+" (add) icon instead of the arrow icon.6000.6.0b5Jul 22, 20267
UUM-135074FixedUI Toolkit: Fixed transition-delay being ignored when opacity is listed before scale in transition-property.6000.6.0b5Jul 22, 20267
UUM-137273FixedUI Toolkit: Fixed UXML asset corruption and import errors when selecting a built-in resource as a binding Data Source.6000.6.0b5Jul 22, 20268
UUM-142592FixedGraphics: Fixed rendering issues on XR when dynamic resolution is enabled with an injected RenderObjects pass.6000.6.0b5Jul 22, 202610
UUM-143867FixedEditor: Fixed MSAA textures not rendering in the editor when OpenGLES is the active graphics API.6000.6.0b5Jul 22, 20269
UUM-144445FixedMultiplayer: Console error logged when deleting the active Play Mode Scenario.6000.6.0b5Jul 22, 20267
UUM-144560FixedUI Toolkit: Hid internal UIToolkit Authoring controls from UI Library. (UUM-144560) First seen in 6000.6.0a7.6000.6.0b5Jul 22, 20261
UUM-145506FixedEditor: Fixed various issues with Sprite Assets used in ATG.6000.6.0b5Jul 22, 20269
UUM-145514FixedEditor: Fixed an issue where the Sprite asset Inspector window was misaligned.6000.6.0b5Jul 22, 20269
UUM-146127FixedAnimation: Fixed a missing link to the Timeline documentation. (UUM-146127) First seen in 6000.6.0b4.6000.6.0b5Jul 22, 20263
UUM-146179FixedUI Toolkit: Fixed "Accessing invalid property" errors when entering Play mode after modifying a UXML asset.6000.6.0b5Jul 22, 20268
UUM-146236FixedGraph Toolkit: Fixed options and ports TrySetValue with Enum. (UUM-146236) First seen in 6000.6.0b2.6000.6.0b5Jul 22, 20263
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested 6h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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