Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
201–225 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-86650 | Fixed | Graphics: Fixed missing alpha channel when using DXT1 texture with 1bit alpha with OpenGL. | — | 6000.6.0a3Apr 15, 2026 | — | 9 |
| UUM-90240 | Fixed | Graphics: Fixed an incorrect thread-safety error check in the Vulkan Editor. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-121289 | Fixed | UI Toolkit: Fixed different VectorImage size when importing SVGs with "Arc Encodings" vs "Basic Triangulation". | — | 6000.4.3f1Apr 15, 2026 | — | 6 |
| UUM-121344 | Fixed | UI Toolkit: Patched missing pixels caused by some T junctions. | — | 6000.4.3f1Apr 15, 2026 | — | 9 |
| UUM-133924 | Fixed | UI Toolkit: Fixed VectorImage import ignoring the viewport. | — | 6000.4.3f1Apr 15, 2026 | — | 9 |
| UUM-138244 | Fixed | UI Toolkit: Fixed viewport options not exposed for SVG VectorImages. | — | 6000.4.3f1Apr 15, 2026 | — | 9 |
| UUM-139557 | Fixed | 6000.6.0a1,6000.5.0b1,6000.4.1f1: Inspector fails to render and NRE errors thrown when Domain is reloaded after code changes and Image component is visible in Inspector | 6000.4.3f1Apr 15, 2026 | 6000.4.5f1Apr 28, 2026 | 13 | 9 |
| UUM-139715 | Fixed | 6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting | 6000.4.3f1Apr 15, 2026 | 6000.5.0b7May 7, 2026 | 22 | 11 |
| UUM-83771 | Fixed | Editor: Fixed an issue where HDR Colors weren't correctly recorded in the Animation Window. | — | 6000.4.3f1Apr 15, 2026 | — | 9 |
| UUM-125566 | Fixed | Graphics: Fixed crashes on Android that occurred when the command pool ran out of memory. | — | 6000.0.73f1Apr 15, 2026 | — | 2 |
| UUM-126477 | Fixed | Graphics: Fixed incorrect UVs on some Adreno 7xx driver versions when using Vulkan. | — | 6000.0.73f1Apr 15, 2026 | — | 9 |
| UUM-133552 | Fixed | AI: Fixed crash drawing debug visualisation for an agent with small radius and a far away destination. | — | 6000.0.73f1Apr 15, 2026 | — | 4 |
| UUM-135389 | Fixed | Editor: Specific ScriptableObject asset names no longer cause warnings when opening the Build Profiles window. | — | 6000.0.73f1Apr 15, 2026 | — | 10 |
| UUM-93243 | Fixed | Graphics: Fixed a crash when using GPU skinning on Adreno devices. | — | 6000.0.73f1Apr 15, 2026 | — | 4 |
| UUM-124940 | Fixed | Package: Fixed: NativeBitArray and UnsafeBitArray now correctly find contiguous sequences of 0-bits up to 6 bits in length. | — | 6000.4.2f1Apr 9, 2026 | — | 1 |
| UUM-138488 | Fixed | Crash on PolygonCollider2D::CreatePolygonShapes when painting multiple tiles from Tile Palette onto Tilemap | 6000.4.2f1Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 5 | 10 |
| UUM-133657 | Fixed | Scripting: Fixed missing Microsoft.Extensions.DependencyInjection.Abstractions reference warning. (UUM-133657) First seen in 6000.5.0a4. | — | 6000.5.0b3Apr 9, 2026 | — | 2 |
| UUM-134633 | Fixed | Graphics: Fixed an issue where an implicit truncation of vector type shader warning was thrown when building standalone or Android player. (UUM-134633) First seen in 6000.5.0a7. Fixed in 6000.5.0b5. | 6000.5.0b3Apr 9, 2026 | 6000.5.0b5Apr 23, 2026 | 14 | 3 |
| UUM-135689 | Fixed | Editor: Fixed platform discovery window not allowing resizing the details section. (UUM-135689) First seen in 6000.5.0a8. | — | 6000.5.0b3Apr 9, 2026 | — | 2 |
| UUM-138018 | Fixed | Linux: Fixed "Build and Run" Launching Linux Player twice (UUM-138018) Fixed in 6000.5.0b5. | 6000.5.0b3Apr 9, 2026 | 6000.6.0a3Apr 15, 2026 | 6 | 10 |
| UUM-133627 | Fixed | Shaders: Fixed an occasional crash when saving shaders. | — | 6000.3.13f1Apr 8, 2026 | — | 2 |
| UUM-136447 | Fixed | Physics: Fixed an issue where inspectors could set Collider component data such as Center/Radius/Height/Size to +/-Infinity, which was not valid and would result in incorrect simulation behavior. | — | 6000.3.13f1Apr 8, 2026 | — | 10 |
| UUM-136876 | Fixed | UI Toolkit: Fixed border color transitions not working when starting color is transparent. | — | 6000.3.13f1Apr 8, 2026 | — | 11 |
| UUM-137390 | Fixed | URP: Fixed an issue in Bloom texture where invalid texture handles could be reused across execution passes, leading to a Render Graph execution error. | — | 6000.3.13f1Apr 8, 2026 | — | 1 |
| UUM-137536 | Fixed | UI Toolkit: Fixed the UI Builder project tab rendering duplicate group when a libraryPath is provided. | — | 6000.3.13f1Apr 8, 2026 | — | 4 |