Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
176–200 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-135693 | Fixed | Editor: Added a Reset button to Adaptive Performance Settings. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-135828 | Fixed | Editor: Fixed errors that appeared when deleting certain active build profiles. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-135948 | Fixed | Undo System: Cleared null components on redo before notifying object tracking. | — | 6000.6.0a3Apr 15, 2026 | — | 4 |
| UUM-135988 | Fixed | Graphics: Fixed compute skinning artifacts or crashes when using Vulkan. | — | 6000.6.0a3Apr 15, 2026 | — | 9 |
| UUM-136322 | Fixed | Editor: M_TrackedTexturelessImages count is now accurate. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-136392 | Fixed | Profiler: Fixed "Trying to access the DPI setting of a visual element that is not on a panel" warning spam when the Profiler window tab is in the background. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-136891 | Fixed | Editor: Undo is supported for all Light Types. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-136929 | Fixed | Audio: Compressed In Memory setting defaults to Decompress On Load on Chromium-Based Web Browsers to avoid Memory Leaks. | — | 6000.6.0a3Apr 15, 2026 | — | 9 |
| UUM-136958 | Fixed | Graph Toolkit: Fixed NullReferenceException during asset import when a Graph has a sub-Graph node and no Graph Toolkit windows are open. (UUM-136958) First seen in 6000.6.0a1. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137062 | Fixed | Editor: EnsureRunningOnMainThread` occurring when using Bitmap text in the Editor. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-137165 | Fixed | 2D: Fixed an exception when selecting a Tile in Play mode while the Tile Palette overlay is open in the Scene View in Edit mode. | — | 6000.6.0a3Apr 15, 2026 | — | 4 |
| UUM-137192 | Fixed | Graph Toolkit: Fixed potential scriptable object leak when an exception is thrown during Graph's OnEnable. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137227 | Fixed | Linux: Fixed a crash on older CPUs caused by SDK object files using feature beyond SSE2. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-137378 | Fixed | HDRP: Fixed Screen Space Lens Flare fullscreen debug mode causing Render Graph execution errors and a black Game View. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-137443 | Fixed | Editor: Fixed infinite loop in multi cell edit. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-137607 | Fixed | 2D: Fixed an issue where Sprite Atlas textures from all included build scenes persisted in Editor memory when building the Player. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-137626 | Fixed | HDRP: Fixed an issue with the Rendering Debugger where the Freeze Camera For Culling dropdown was only showing None as an option. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-137831 | Fixed | Asset Pipeline: Fixed an alignment issue with Accelerator Check Connection in Project Settings. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-137960 | Fixed | Editor: TableView fetches items when values are modified through the table. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-138059 | Fixed | VFX Graph: Fixed a typo in the Template window. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-138380 | Fixed | Entities: Removed the unused filtering button in the Components Inspector search field. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-138410 | Fixed | Animation: Fixed rounding errors in TimeField and Playhead tooltip of the Animation Window showing unecessary decimal values for current frame. (UUM-138410) First seen in 6000.6.0a2. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-138913 | Fixed | Editor: Fixed multi edit for enum values. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-139706 | Fixed | Asset Pipeline: Fixed EntityId parsing to account for larger EntityId type in Preset Manager UI. (UUM-139706) Fixed in 6000.6.0a4. | 6000.6.0a3Apr 15, 2026 | 6000.5.0b6Apr 30, 2026 | 14 | 4 |
| UUM-77491 | Fixed | Asset Pipeline: Saving assets no longer updates file timestamps when the content is unchanged. This reduces false positives in source control systems that use timestamps to detect changes. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |