Fixed issues

1,9511,975 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-114935FixedURP: Render Pipeline Converter - ALL/NONE were not being selected. (UUM-114935) First seen in 6000.3.0b1.6000.3.0b1Sep 9, 20251
UUM-114937FixedURP: Render Pipeline Converter - Initialize button behavior. (UUM-114937) First seen in 6000.3.0b1.6000.3.0b1Sep 9, 20251
UUM-114938FixedEditor: Fixed a crash in the macOS Editor during shutdown when ModalProgressBar was displayed. (UUM-114938) First seen in 6000.3.0a6. Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025717
UUM-114940FixedURP: Render Pipeline Converter - Properly update the status of the converter when selected. (UUM-114940) First seen in 6000.3.0b1.6000.3.0b1Sep 9, 20251
UUM-115002FixedPhysics 2D: "PhysicsShape.GetDensity()" should return a float value however it was incorrectly declared as void return. (UUM-115002) First seen in 6000.3.0a5.6000.3.0b1Sep 9, 20251
UUM-115164FixedEditor: Fixed negative text measure with ATG. (UUM-115164) First seen in 6000.3.0b1. Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025717
UUM-115464FixedEditor: Fixed a crash that occurred when navigating an empty string in ATG. (UUM-115464) First seen in 6000.3.0a6. Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025717
UUM-115475Fixed2D: [Android][PowerVR] 2D Lights are constantly duplicating and increasing in intensity in the Player6000.3.0b1Sep 9, 20256000.4.0a2Oct 16, 20253633
UUM-115709FixedEditor: Fixed creating AnimationStateMachineBehaviour by making it return EntityId. (UUM-115709) First seen in 6000.3.0b1. Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025717
UUM-116156FixedSRP Foundation: "Volumetric Clouds Combine" pass breaks rendering due to incorrect resource attachment.6000.3.0b1Sep 9, 20256000.3.0b5Oct 9, 20252919
UUM-116354FixedEditor: Specified cast is not valid." was logged and Lightmap Parameters could not be changed in a Mesh Renderer component. (UUM-116354) First seen in 6000.3.0b1. Fixed in 6000.3.0b2.6000.3.0b1Sep 9, 20256000.3.0b2Sep 17, 2025717
UUM-116854FixedIL2CPP: [macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter and passing a default value into it.6000.3.0b1Sep 9, 20256000.3.0b5Oct 9, 20252933
UUM-117182FixedSearch: Search window freezes and takes a long time to open when using "Find References In Project" context menu option6000.3.0b1Sep 9, 20256000.2.6f1Sep 25, 20251529
UUM-40536FixedParticles: Prevent potential crash when calling GetParticles on a system with trails6000.3.0b1Sep 9, 202512
UUM-71100FixedEditor: Add support for Hyperlink clicked in ATG.6000.3.0b1Sep 9, 202510
UUM-74844FixedWeb: Fixed a crash happening when transform position carries NaN values.6000.3.0b1Sep 9, 202512
UUM-75914FixedEditor: Fixed slow impostor baking when Split Jobs threading mode is used.6000.3.0b1Sep 9, 202512
UUM-87043FixedmacOS: Fixed GPU occlusion culling interop with MSAA rt.6000.3.0b1Sep 9, 202512
UUM-103389FixedGI: Raised the limit of probes that APV can handle and also introduced a descriptive error message for the console in case this new limit is exceeded6000.2.3f1Sep 4, 202511
UUM-111608FixedVideo: Fixed a VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets.6000.2.3f1Sep 4, 202512
UUM-112809FixedEditor: fixed unwrap crashing, when using bad "min object scale"6000.2.3f1Sep 4, 202513
UUM-112926Fixed2D: Fixed case where crash on BlockMask::FillSpriteData when building the Android Player.6000.2.3f1Sep 4, 202513
UUM-114602FixediOS: Fixed Canvas not being rendered when app goes to background.6000.2.3f1Sep 4, 202512
UUM-114727FixedUI Elements: Modifying text white-space correctly gets reflected in UI Builder.6000.2.3f1Sep 4, 20252
UUM-116588FixedAndroid: [GameActivity] APK built with Development Build enabled gets flagged as having Malware6000.2.3f1Sep 4, 20256000.2.8f1Oct 15, 20254036
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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