Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,801–1,825 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-112982 | Fixed | Editor: New EntityId not displaying on the Inspector in Debug mode. | — | 6000.2.6f1Sep 25, 2025 | — | 9 |
| UUM-113047 | Fixed | VFX Graph: Fixed Graph Debug Information window sometimes not displaying information with gameobject attached. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-113612 | Fixed | VFX Graph: Adjust "Prewarm Time" input field to fit 2 digits of precision. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-113638 | Fixed | URP: Fixed SSAOOnly pass in the deferred path to be compatible with Native Render Pass. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-113734 | Fixed | Editor: Made the RenameOverlay type serializable. This has fixed a bug which caused script-based files to be incompletely created when the creation process is interrupted by a script recompilation. | — | 6000.2.6f1Sep 25, 2025 | — | 1 |
| UUM-113862 | Fixed | Editor: Replaced the LensFlareSamples inputs to use the new Input System Package. Created the Input System Action and changed the control script (LensFlareSamplesInputactions.cs). | — | 6000.2.6f1Sep 25, 2025 | — | 16 |
| UUM-113945 | Fixed | VFX Graph: Adjust padding on Sub Mesh Mask label for mesh outputs. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-113966 | Fixed | VFX Graph: Refresh attached VisualEffect when visual effect component changes. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-114091 | Fixed | VFX Graph: Avoid text cutoff when a context name is really long. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-114294 | Fixed | VFX Graph: GPU Time Threshold in Heatmap Parameters clamped to positive values only. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-114830 | Fixed | Animation: Fixed issue where AnimatorController and AvatarMask assets would show a blank icon when imported as part of unitypackages. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-115167 | Fixed | Editor: Fixed a bug where the Cameras overlay would only open one Property Editor at a time, and if you changed the camera selection it would not open a new Property Editor. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-115873 | Fixed | VFX Graph: Fixed "Transform has 'VFXManager' change interests present..." errors. | — | 6000.2.6f1Sep 25, 2025 | — | 24 |
| UUM-115962 | Fixed | Graphics: Fixed incorrect rendering of objects when using GPU Occlusion Culling on scenes containing mesh renderers using meshes with no triangles. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-116551 | Fixed | Scene/Game View: Fixed a bug where an overlay docked in a corner would be directly undocked when quickly clicking on the dragger. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-116673 | Fixed | UI Toolkit: Fixed generated UxmlElement and UxmlObject code not fully qualifying some types. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-116892 | Fixed | UI Toolkit: Fixed an exception when trying to convert a list of null assets to a UXML list. | — | 6000.2.6f1Sep 25, 2025 | — | 24 |
| UUM-117081 | Fixed | UI Toolkit: Fixed mouse sometimes becoming permanently unresponsive on other world space documents when destroying a world-space document while it's being clicked. | — | 6000.2.6f1Sep 25, 2025 | — | 24 |
| UUM-117230 | Fixed | WebGL: Fixed for WebGPU errors when using APV Lighting Scenario Blending. | — | 6000.2.6f1Sep 25, 2025 | — | 24 |
| UUM-119437 | Fixed | Build Settings Window: InitializeOnLoadMethod is called before scenes gets loaded after project upgrade | 6000.2.6f1Sep 25, 2025 | 6000.4.0a2Oct 16, 2025 | 20 | 16 |
| UUM-119717 | Fixed | Mecanim Animation: Crash on mecanim::ValueArrayCopy when triggering a specific Animation Transition | 6000.2.6f1Sep 25, 2025 | 6000.2.8f1Oct 15, 2025 | 19 | 26 |
| UUM-60474 | Fixed | Graphics: Fixed a crash or a blank screen being drawn when MSAA resolve to back buffer is requested on platforms that don't have support for it. Add error message to explain the issue. | — | 6000.2.6f1Sep 25, 2025 | — | 25 |
| UUM-104608 | Fixed | UI Toolkit: Fixed scale and crop VectorImage clipping issue. | — | 2022.3.67f1Sep 25, 2025 | — | 26 |
| UUM-110122 | Fixed | Android: When input field is hidden, text input no longer introduces previously deleted characters when using Vietnamese keyboard on certain devices. | — | 2022.3.67f1Sep 25, 2025 | — | 25 |
| UUM-116583 | Fixed | 2D: Fixed Light Batching Debugger constantly refreshing list to 0. | — | 2022.3.67f1Sep 25, 2025 | — | 26 |