Fixed issues

1,7761,800 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-115919FixedEditor: Fixed the MainToolbar being incorrectly present in the Window>Layout. (UUM-115919) First seen in 6000.3.0a6.6000.3.0b3Sep 25, 202516
UUM-116049FixedProfiler: Fixed Memory Snapshots to report the actual MemLabel used at an allocation site when taking a snapshot from an Editor or Player with native allocation call-stack reporting enabled instead of just -1 or 0. For Unity versions 6000.3 or new…6000.3.0b3Sep 25, 202516
UUM-116119FixedGI: Fixed using a wrapping style for text.6000.3.0b3Sep 25, 202523
UUM-116137FixedGI: Fixed using a style which respects themes for text.6000.3.0b3Sep 25, 202523
UUM-116148FixedGI: Fixed icons suited for light/dark theme so now are used as appropriate for volumetric fog and decal projector. (UUM-116148) First seen in 6000.3.0b1.6000.3.0b3Sep 25, 202516
UUM-116168FixedGI: Doing a Repaint() when we need to fetch a new texture.6000.3.0b3Sep 25, 202523
UUM-116351FixedPhysics 2D: Fixed an issue in Physics2D Project Settings where the tab header labels overflow tabs when the settings window width is small. (UUM-116351) First seen in 6000.3.0b1.6000.3.0b3Sep 25, 202516
UUM-116573FixedSRP Core: Fixed the asserts in Rendering Debugger > Volumes tab after selecting a component. (UUM-116573) Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.2.7f2Oct 8, 20251324
UUM-117002FixedEditor: Fixed incorrectly computed transforms in UnifiedRayTracing. (UUM-117002) First seen in 6000.3.0a3.6000.3.0b3Sep 25, 202516
UUM-117227FixedUI Toolkit: Fixed noisy text in UI Toolkit when using a custom shader with an arbitrary camera perspective. (UUM-117227) First seen in 6000.3.0a5.6000.3.0b3Sep 25, 202516
UUM-119491FixedEditor: Fixed crash when closing the editor while having the Prefab stage open (UUM-119491) First seen in 6000.3.0a2. Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.4.0a2Oct 16, 20252018
UUM-119536FixedEditor: Fixed issue where scene default parent was not persisted when entering/exiting play mode. (UUM-119536) First seen in 6000.3.0b3. Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.4.0a2Oct 16, 20252018
UUM-119802FixedEditor: Fixed occasional validation warning in editor about "texture not bound" in preview (UUM-119802) Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.4.0a2Oct 16, 20252025
UUM-120153FixedProfiling: Crash on 'purecall' when maximizing the Game view window in Play mode with the Profiler window docked next to it6000.3.0b3Sep 25, 20256000.3.0b7Oct 22, 20252719
UUM-120157FixedAnimation: Fixed overlapping int and pptr buffers in animation bindings. (UUM-120157) Fixed in 6000.3.0b5.6000.3.0b3Sep 25, 20256000.2.8f1Oct 15, 20251925
UUM-120539FixedShader System: Memory usage rises when switching scenes6000.3.0b3Sep 25, 20256000.2.9f1Oct 22, 20252728
UUM-104163FixeduGUI: Updated drag tracking to release all active drag events when the application loses focus.6000.2.6f1Sep 25, 202525
UUM-105327FixedUI Toolkit: Fixed "Extract inline style" option bug in UIBuilder.6000.2.6f1Sep 25, 202525
UUM-110367FixedVideo: Refine sRGB texture linearization compatibility checks for WebKit and older Firefox versions.6000.2.6f1Sep 25, 202525
UUM-110587FixedSRP Core: Fixed prefab override UI and mixed value behaviour for Rendering Layers mask UI.6000.2.6f1Sep 25, 202525
UUM-111328FixedEditor: Fixed progress bar dialog on macOS to no longer disappear when dragged to a separate display space.6000.2.6f1Sep 25, 202525
UUM-111622FixedAndroid: Fixed Exception "Didn't find class "com.unity3d.player.ReflectionHelper" and application crash when setting AndroidJNIHelper.debug to true.6000.2.6f1Sep 25, 202525
UUM-111770FixedTextMeshPro: Fixed incorrect Ligature glyph atlas index when using font assets with Multi Atlas Texture enabled.6000.2.6f1Sep 25, 202525
UUM-112064FixedTextMeshPro: Fixed incorrect preferred value calculations for text objects that contain characters and / or sprites whose character or glyph metrics have a scale = 0.6000.2.6f1Sep 25, 202525
UUM-112857FixedSRP Core: Fixed incorrect merging of passes in Render Graph when a pass targets a texture that is sampled in previous pass.6000.2.6f1Sep 25, 202525
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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