Fixed issues

151175 of 7,314

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-131346FixedScene Manager: Fixed a crash that occurred when exiting Play mode with multiple scenes loaded if a user script subscribes to EditorSceneManager.sceneClosed and enumerates open scenes inside the handler.6000.3.18f1Jun 17, 20263
UUM-113050FixedGraphics: Material properties are no longer lost when setting a parent that hasn't been loaded yet.6000.5.0f1Jun 15, 20266
UUM-126707FixedAI: When loading NavMesh data we now avoid processing existing NavMeshLinks while loading a NavMeshSurface until all tiles of the surface are loaded, reducing overhead.6000.5.0f1Jun 15, 20264
UUM-127103FixedEditor: Index package by default except for source build.6000.5.0f1Jun 15, 20261
UUM-132563Fixed2D: Fixed Light2D and Shadow Caster 2D components displaying incorrect icons in the Inspector.6000.5.0f1Jun 15, 20265
UUM-135762FixedUI Toolkit: Fixed an issue in ListView where rows could become invisible when using reorderMode = Animated if a drag operation was rejected or cancelled before completing.6000.5.0f1Jun 15, 20264
UUM-137228FixedUI Toolkit: Fixed ScrollView ignoring content container's trailing padding.6000.5.0f1Jun 15, 20264
UUM-137630FixedText: Added warning to Font Asset Creator when trying to generate Variable Font assets.6000.5.0f1Jun 15, 20263
UUM-142424FixedShadergraph: Fixed import errors in Shader Graph's Custom Lighting sample. (UUM-142424) First seen in 6000.5.0b9.6000.5.0f1Jun 15, 20263
UUM-142586FixedUI Toolkit: Fixed GroupTransform copping issues when using filters.6000.5.0f1Jun 15, 20265
UUM-142727FixedPhysics 2D: Added IMGUI property drawer alongside the existing UI-Toolkit property drawer for PhysicsMask, ContactFilter, QueryFilter, PhysicsUserData, PolygonGeometry, PhysicsRotate and PhysicsLayer.6000.5.0f1Jun 15, 20264
UUM-142961FixedProfiler: Disabled the AI Assistant button in the Standalone Profiler window.6000.5.0f1Jun 15, 20265
UUM-143216FixedEditor: Fixed *Switch Profile button not appearing in the Build Profiles window after adding a Dedicated Server build profile until the window was reopened. (UUM-143216) First seen in 6000.6.0a6.*6000.5.0f1Jun 15, 20265
UUM-143570FixedShadergraph: Fixed an issue causing a "file not found" dialog to pop up when creating a ShaderGraph from the URP renderer feature editor.6000.5.0f1Jun 15, 20261
UUM-144077FixedUI Toolkit: Disabled the UI Document upgrade button when editing a preset. (UUM-144077) First seen in 6000.5.0b12.6000.5.0f1Jun 15, 20263
UUM-109464FixedGraphics: \[OpenGLES\] Fixed rendering errors and OpenGL validation errors on Windows OpenGLES3 standalone player after toggling fullscreen with Alt+Enter.6000.6.0a7Jun 11, 20266
UUM-109705FixedGI: Fixed an HDRP crash in RendererScene::NotifyInvisible when switching QualitySettings between levels whose pipeline assets specify different reflection probe formats.6000.6.0a7Jun 11, 20264
UUM-112492FixedVFX Graph: Fixed UI freeze when entering a very long name for a custom attribute in the blackboard.6000.6.0a7Jun 11, 20263
UUM-113167FixedUI Toolkit: Fixed ScrollView keyboard/gamepad navigation trapping focus next to focusable siblings, and a focused scrollbar at its limit no longer swallows arrow input.6000.6.0a7Jun 11, 20263
UUM-114839FixedProfiler: Fixed a bug where Profiler could show CPU Hierarchy data in the GPU module.6000.6.0a7Jun 11, 20263
UUM-115886FixedURP: Fixed a memory leak issue in URP standalone player builds that generated leak warnings in the Player log.6000.6.0a7Jun 11, 20263
UUM-116869FixedProfiler: Fixed highlight in the Profiler target selection menu.6000.6.0a7Jun 11, 20263
UUM-125345FixedEditor: Fixed an issue where focus on the search field would be lost after clearing.6000.6.0a7Jun 11, 20263
UUM-125676FixedGraphics: Fixed a Vulkan shader compilation crash on SP9863A chips.6000.6.0a7Jun 11, 20263
UUM-127701FixedAnimation: Fixed an issue where the display of trigger parameters in the Animator Window's Parameter View would not update correctly when triggers were reset during gameplay.6000.6.0a7Jun 11, 20263
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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