Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
151–175 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-140183 | Fixed | 6000.0.6f1: [RenderGraph][D3D12] Crash on D3D12SwapChain::Present when using AddComputePass with EnableAsyncCompute(true) and UseTexture | 6000.3.14f1Apr 22, 2026 | 6000.5.0b9May 21, 2026 | 28 | 11 |
| UUM-137906 | Fixed | Editor: Fixed an out of range exception when using Underline with TextCore. (UUM-137906) Fixed in 6000.5.0b6. | 6000.5.0b4Apr 16, 2026 | 6000.6.0a3Apr 15, 2026 | -1 | 9 |
| UUM-103870 | Fixed | Shadergraph: Fixed an error logged when entering Play Mode with a PBR Sky Shader Graph open in an HDRP project. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-108878 | Fixed | Editor: Fixed handling of OperationCancelledException thrown during player build post processing. Previously it would report the build result as BuildFailed. It is now reported as BuildCancelled. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-111931 | Fixed | URP: Fixed Surface Inputs not rendering when using a custom BaseShaderGUI with ShaderGraph shaders. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-112443 | Fixed | HDRP: Fixed the Height Transition slider so it now appears in the Layered Lit material Inspector when Use Height Based Blend is enabled. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-124736 | Fixed | Graphics: Fixed an issue with uninitialized rendering layer mask for CommandBuffer.DrawMeshInstanced calls. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-126552 | Fixed | Accessibility: Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-130711 | Fixed | Editor: Fixed inconsistent hashcode generation for Volume Profiles. | — | 6000.6.0a3Apr 15, 2026 | — | 4 |
| UUM-131391 | Fixed | Graph Toolkit: Fixed observer error that would sometimes occur when duplicating variables in the blackboard. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |
| UUM-131519 | Fixed | Animation: Added missing overload for AnimatorControllerPlayable.SetFloat. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-131963 | Fixed | URP: Fixed UI overwriting property values when selecting multiple Universal Render Pipeline Assets. | — | 6000.6.0a3Apr 15, 2026 | — | 5 |
| UUM-132090 | Fixed | Asset Pipeline: Point Text asset importer to correct page in Docs. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-132450 | Fixed | XR: Fixed incorrect resolve attachment being selected when MSAA camera color attachment is copied using frame buffer fetch. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-132674 | Fixed | Entities: Providing the wrong tuple ordering in a foreach statement when using .WithEntityAccess() now causes an appropriate error message to show. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-133597 | Fixed | Asset Import: Fixed import of audio files with extended paths on Windows. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |
| UUM-133710 | Fixed | Animation: Fixed a Model Importer visual issue where reverting import settings didn't update the root motion node selector. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-133886 | Fixed | Asset Pipeline: Prevented a worker crash when deleting an active BuildProfile. | — | 6000.6.0a3Apr 15, 2026 | — | 2 |
| UUM-134388 | Fixed | SRP Core: Utilities to ensure folders exist in Ubuntu were not splitting the file name properly. | — | 6000.6.0a3Apr 15, 2026 | — | 7 |
| UUM-134389 | Fixed | Editor: Reverted the startup time optimization so Graphics Device initialization can detect native plugins again. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |
| UUM-134470 | Fixed | Documentation: Fixed the Flare Layer help link to the User Manual. | — | 6000.6.0a3Apr 15, 2026 | — | 3 |
| UUM-134667 | Fixed | Editor: Fixed alignment of Publishing Settings for Web in Player Settings. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-134827 | Fixed | Editor: Fixed a NullReferenceException when clicking Preview in some docked Build Profiles windows. | — | 6000.6.0a3Apr 15, 2026 | — | 8 |
| UUM-135154 | Fixed | Editor: Fixed an issue where ATG Bitmap text was sometimes mistakenly clipped. | — | 6000.6.0a3Apr 15, 2026 | — | 1 |
| UUM-135157 | Fixed | Editor: Reverted the startup time optimization so Graphics Device initialization can detect native plugins again. | — | 6000.6.0a3Apr 15, 2026 | — | 6 |