Fixed issues

1,6011,625 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-115202FixedUI Toolkit: Fixed the scroll to item not applying the correct offset on the last item in multi-columns controls.6000.4.0a2Oct 16, 202516
UUM-115212FixedText: Ensure Ellipsis state is reset when caching is reused.6000.4.0a2Oct 16, 202516
UUM-115313FixedURP: Render Pipeline Converter - Readonly Material converter was changing prefabs instance when they were not overridden instead of the prefab.6000.4.0a2Oct 16, 202516
UUM-115361FixedDX12: Added extra null checks in BufferD3D12.h6000.4.0a2Oct 16, 202521
UUM-115368FixedVFX Graph: VFXRAND in custom hlsl was not working as expected6000.4.0a2Oct 16, 202516
UUM-115382FixedParticles: Prevent crash when using nested sub-emitters with the Birth spawn condition.6000.4.0a2Oct 16, 202517
UUM-115655FixedEditor: Fixed issue where an incorrect error message was displayed when attempting to load an overlay preset that did not match target window type.6000.4.0a2Oct 16, 202523
UUM-115689FixedEditor: Ensure the searchQuery Tree has propre styling for its header and icon.6000.4.0a2Oct 16, 202516
UUM-115740FixedEditor: Ensure doublequote is not part of filename on mac.6000.4.0a2Oct 16, 202518
UUM-115841FixedVFX Graph: Updated the Point Cache window title.6000.4.0a2Oct 16, 202516
UUM-115870FixedHDRP: Color Checker - Color presets were drawn on top of each other when changing the Color Fields and Fields per Row6000.4.0a2Oct 16, 202516
UUM-115877FixedGI: Silence Surface Cache shader compilation warnings when switching to the Web platform.6000.4.0a2Oct 16, 202516
UUM-116017FixedVFX Graph: Prevent warning about pow with potential negative value in Position Sphere block.6000.4.0a2Oct 16, 202517
UUM-116023FixedPackage Manager: Updated version validation message that contains unclear 'SemVer' abbreviation.6000.4.0a2Oct 16, 202516
UUM-116057Fixed2D: Fix Assertion error when validating packed region6000.4.0a2Oct 16, 202520
UUM-116304FixedEditor: Removed a useless line separator at the bottom of the gameObject sub menu of the scene hierarchy context menu.6000.4.0a2Oct 16, 202521
UUM-116343FixedEditor: Fixed an issue where text appeared misaligned when using bitmap fonts.6000.4.0a2Oct 16, 202516
UUM-116574FixedEditor: Fixed an issue where popup menus with submenus could be placed incorrectly on macOS when deep submenu items were selected.6000.4.0a2Oct 16, 202522
UUM-116675FixedSRP Core: Fixed an error with the Blitter.BlitTexture utility when passing a texture with a null rt as a source.6000.4.0a2Oct 16, 202516
UUM-116865FixedUI Toolkit: Fixed SearchField padding.6000.4.0a2Oct 16, 202515
UUM-116974FixedGraphics: Frame Debugger - Game View - Frame Debugger On label in dark mode was red.6000.4.0a2Oct 16, 202515
UUM-117098FixedGI: Fixed an issue where Adaptive Probe Volumes would produce lightmap atlases during baking, which is a waste of time.6000.4.0a2Oct 16, 202516
UUM-117118FixedGraphics: Fixed missing shader binding when PrecomputedAtmosphericAttenuation is set to zero in ShaderConfig.cs and ShaderConfig.cs.hlsl This error was causing graphical issues such as broken ocean lighting, on top of error messages.6000.4.0a2Oct 16, 202523
UUM-117242FixedGI: Fix lightmap preview slider disappearing when scaling window.6000.4.0a2Oct 16, 202515
UUM-117367FixedMono: Fixed the System.String.Replace throwing NotImplementedException.6000.4.0a2Oct 16, 202523
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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