Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,476–1,500 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-114617 | Fixed | Editor: Fixed an issue where toolbar mode and minimized dynamic panels used the toolbar color instead of the custom color. (UUM-114617) First seen in 6000.3.0a5. | — | 6000.3.0b8Oct 29, 2025 | — | 15 |
| UUM-116904 | Fixed | Profiler: Fixed issue with "Target Frames Per Second" Profiler setting having inconsistent results when entering an overly large/small value. | — | 6000.3.0b8Oct 29, 2025 | — | 20 |
| UUM-117798 | Fixed | Editor: Fixed column behavior when changing nested gameobject states. (UUM-117798) First seen in 6000.3.0b2. | — | 6000.3.0b8Oct 29, 2025 | — | 15 |
| UUM-119285 | Fixed | 2D: Fixed crash issue with the TilemapRenderer where the TilemapRenderer is destroyed while the graphics renderer is still rendering the TilemapRenderer. | — | 6000.3.0b8Oct 29, 2025 | — | 20 |
| UUM-119522 | Fixed | UI Toolkit: Fixed cropped content of filtered VisualElements. (UUM-119522) First seen in 6000.3.0b3. | — | 6000.3.0b8Oct 29, 2025 | — | 15 |
| UUM-121936 | Fixed | VFX Graph: Fixed an issue where the Install Learning Template button didn't install the expected dependencies. (UUM-121936) First seen in 6000.3.0a6. Fixed in 6000.3.0b9. | 6000.3.0b8Oct 29, 2025 | 6000.4.0a4Nov 5, 2025 | 6 | 32 |
| UUM-122205 | Fixed | Editor: Fixed selection after domain reload. (UUM-122205) First seen in 6000.3.0b5. | — | 6000.3.0b8Oct 29, 2025 | — | 15 |
| UUM-122425 | Fixed | Physics 2D: Fixed an issue where Contact-Filter or Pre-Solve Callbacks can result in a "ReadWriteLock::writers underflow\!" crash. (UUM-122425) First seen in 6000.3.0a5. | — | 6000.3.0b8Oct 29, 2025 | — | 15 |
| UUM-122669 | Fixed | Physics 2D: Removed the minimum tolerance on distance in PhysicsQuery.Distance. (UUM-122669) First seen in 6000.3.0a5. | — | 6000.3.0b8Oct 29, 2025 | — | 15 |
| UUM-123207 | Fixed | Graphics: Disable the CAMetalDisplayLink on iOS as using it might cause GPU hangs and rendering freeze. It will be enabled again once we find the underlying cause. (UUM-123207) Fixed in 6000.3.0b10. | 6000.3.0b8Oct 29, 2025 | 6000.0.62f1Nov 5, 2025 | 6 | 21 |
| UUM-125154 | Fixed | 2D: Crash on GameObject::QueryComponentByType when creating a Prefab containing a Sorting Group component with 'Sort 3D as 2D' enabled | 6000.3.0b8Oct 29, 2025 | 6000.3.0b10Nov 12, 2025 | 13 | 3 |
| UUM-110296 | Fixed | Plugins: Fixed white flickering around the edges of the image when the camera is rotated. | — | 6000.2.10f1Oct 29, 2025 | — | 20 |
| UUM-113117 | Fixed | DX12: Fixed render targets to be set correctly to shader texture parameters in D3D12. | — | 6000.2.10f1Oct 29, 2025 | — | 19 |
| UUM-115947 | Fixed | Scene/Game View: Fixed Shortcut Manager's UI elements overlapping when window is resized down to narrow width. | — | 6000.2.10f1Oct 29, 2025 | — | 20 |
| UUM-121056 | Fixed | Graphics: Color Picker - Swatches - HDR - Was storing the color.gamma instead of the color. | — | 6000.2.10f1Oct 29, 2025 | — | 21 |
| UUM-122127 | Fixed | Scene/Game View: Fixed UI layout issue for Scene View's 3D Mode Placement preference. | — | 6000.2.10f1Oct 29, 2025 | — | 19 |
| UUM-122159 | Fixed | UI Toolkit: Fixed gradient fields in UI Builder not using correct timing numbers, causing a green key to appear out of place. | — | 6000.2.10f1Oct 29, 2025 | — | 36 |
| UUM-122232 | Fixed | UI Toolkit: Removed unused background repeat fields in canvas settings in UI Builder. | — | 6000.2.10f1Oct 29, 2025 | — | 36 |
| UUM-122277 | Fixed | UI Toolkit: Added ClearValue API to allow any numeric input field to be cleared. | — | 6000.2.10f1Oct 29, 2025 | — | 36 |
| UUM-122403 | Fixed | Editor: Allow to use backspace key to delete gradient field keys. | — | 6000.2.10f1Oct 29, 2025 | — | 38 |
| UUM-123124 | Fixed | 3D Physics: No valid hits are returned when using RaycastCommand | 6000.2.10f1Oct 29, 2025 | 6000.2.14f1Nov 26, 2025 | 28 | 42 |
| UUM-71847 | Fixed | Editor: Editor: Set the new input system to manage move and look and the MixedFov and Shader/Lit scenes from the URP samples. | — | 6000.2.10f1Oct 29, 2025 | — | 35 |
| UUM-108627 | Fixed | HDRP: Fixed crash when playing video on a render texture with low-end GPUs. | — | 2022.3.68f1Oct 23, 2025 | — | 1 |
| UUM-108756 | Fixed | Graphics: Fixed as issue in URP where screen space decals would not render with specific build configurations when using rendering layers. | — | 2022.3.68f1Oct 23, 2025 | — | 1 |
| UUM-110571 | Fixed | Web: Fixed an issue where WebGL 1.0 builds were not correctly using the fallback fullscreen mesh with fullscreen blits using URP. | — | 2022.3.68f1Oct 23, 2025 | — | 1 |