Fixed issues

1,4761,500 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-114617FixedEditor: Fixed an issue where toolbar mode and minimized dynamic panels used the toolbar color instead of the custom color. (UUM-114617) First seen in 6000.3.0a5.6000.3.0b8Oct 29, 202515
UUM-116904FixedProfiler: Fixed issue with "Target Frames Per Second" Profiler setting having inconsistent results when entering an overly large/small value.6000.3.0b8Oct 29, 202520
UUM-117798FixedEditor: Fixed column behavior when changing nested gameobject states. (UUM-117798) First seen in 6000.3.0b2.6000.3.0b8Oct 29, 202515
UUM-119285Fixed2D: Fixed crash issue with the TilemapRenderer where the TilemapRenderer is destroyed while the graphics renderer is still rendering the TilemapRenderer.6000.3.0b8Oct 29, 202520
UUM-119522FixedUI Toolkit: Fixed cropped content of filtered VisualElements. (UUM-119522) First seen in 6000.3.0b3.6000.3.0b8Oct 29, 202515
UUM-121936FixedVFX Graph: Fixed an issue where the Install Learning Template button didn't install the expected dependencies. (UUM-121936) First seen in 6000.3.0a6. Fixed in 6000.3.0b9.6000.3.0b8Oct 29, 20256000.4.0a4Nov 5, 2025632
UUM-122205FixedEditor: Fixed selection after domain reload. (UUM-122205) First seen in 6000.3.0b5.6000.3.0b8Oct 29, 202515
UUM-122425FixedPhysics 2D: Fixed an issue where Contact-Filter or Pre-Solve Callbacks can result in a "ReadWriteLock::writers underflow\!" crash. (UUM-122425) First seen in 6000.3.0a5.6000.3.0b8Oct 29, 202515
UUM-122669FixedPhysics 2D: Removed the minimum tolerance on distance in PhysicsQuery.Distance. (UUM-122669) First seen in 6000.3.0a5.6000.3.0b8Oct 29, 202515
UUM-123207FixedGraphics: Disable the CAMetalDisplayLink on iOS as using it might cause GPU hangs and rendering freeze. It will be enabled again once we find the underlying cause. (UUM-123207) Fixed in 6000.3.0b10.6000.3.0b8Oct 29, 20256000.0.62f1Nov 5, 2025621
UUM-125154Fixed2D: Crash on GameObject::QueryComponentByType when creating a Prefab containing a Sorting Group component with 'Sort 3D as 2D' enabled6000.3.0b8Oct 29, 20256000.3.0b10Nov 12, 2025133
UUM-110296FixedPlugins: Fixed white flickering around the edges of the image when the camera is rotated.6000.2.10f1Oct 29, 202520
UUM-113117FixedDX12: Fixed render targets to be set correctly to shader texture parameters in D3D12.6000.2.10f1Oct 29, 202519
UUM-115947FixedScene/Game View: Fixed Shortcut Manager's UI elements overlapping when window is resized down to narrow width.6000.2.10f1Oct 29, 202520
UUM-121056FixedGraphics: Color Picker - Swatches - HDR - Was storing the color.gamma instead of the color.6000.2.10f1Oct 29, 202521
UUM-122127FixedScene/Game View: Fixed UI layout issue for Scene View's 3D Mode Placement preference.6000.2.10f1Oct 29, 202519
UUM-122159FixedUI Toolkit: Fixed gradient fields in UI Builder not using correct timing numbers, causing a green key to appear out of place.6000.2.10f1Oct 29, 202536
UUM-122232FixedUI Toolkit: Removed unused background repeat fields in canvas settings in UI Builder.6000.2.10f1Oct 29, 202536
UUM-122277FixedUI Toolkit: Added ClearValue API to allow any numeric input field to be cleared.6000.2.10f1Oct 29, 202536
UUM-122403FixedEditor: Allow to use backspace key to delete gradient field keys.6000.2.10f1Oct 29, 202538
UUM-123124Fixed3D Physics: No valid hits are returned when using RaycastCommand6000.2.10f1Oct 29, 20256000.2.14f1Nov 26, 20252842
UUM-71847FixedEditor: Editor: Set the new input system to manage move and look and the MixedFov and Shader/Lit scenes from the URP samples.6000.2.10f1Oct 29, 202535
UUM-108627FixedHDRP: Fixed crash when playing video on a render texture with low-end GPUs.2022.3.68f1Oct 23, 20251
UUM-108756FixedGraphics: Fixed as issue in URP where screen space decals would not render with specific build configurations when using rendering layers.2022.3.68f1Oct 23, 20251
UUM-110571FixedWeb: Fixed an issue where WebGL 1.0 builds were not correctly using the fallback fullscreen mesh with fullscreen blits using URP.2022.3.68f1Oct 23, 20251
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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