Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
126–150 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-135731 | Fixed | Networking: Added back some missing Mono configuration files in Linux player builds, which would result in exceptions being thrown when trying to use certain .NET networking APIs (notably WebRequest). | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-137289 | Fixed | Editor: Added the None to the Type Picker in UI Builder. | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-137771 | Fixed | UI Toolkit: Fixed an issue where packed sprites could enter the dynamic atlas. | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-138049 | Fixed | Adaptive Performance: Clamped the adaptive-performance recomputed descriptor size to 1 to avoid errors in zero sized render texture. | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-138485 | Fixed | UI Toolkit: Fixed being unable to add elements in UI Builder when searching in UI Builder Hierarchy. | — | 6000.4.5f1Apr 28, 2026 | — | 3 |
| UUM-138487 | Fixed | UI Toolkit: Fixed search mode is exited when any resulting element is manipulated with. | — | 6000.4.5f1Apr 28, 2026 | — | 3 |
| UUM-139011 | Fixed | Scene/Game View: Fixed an issue that could crash the editor when using PlayModeWindow.SetViewType during playmode. | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-139170 | Fixed | UI Toolkit: Fixed documentation help links for SVGImporter and FilterFunctionDefinition. | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-139208 | Fixed | WebGL: Fixed WebGL console warnings when switching fullscreen state. | — | 6000.4.5f1Apr 28, 2026 | — | 3 |
| UUM-139560 | Fixed | UI Toolkit: Fixed missing documentation link on the imported Vector Image asset Inspector header. | — | 6000.4.5f1Apr 28, 2026 | — | 5 |
| UUM-139681 | Fixed | Physics: Fixed an issue where MeshCollider components receiving a non-uniform scale would handle it incorrectly. | — | 6000.4.5f1Apr 28, 2026 | — | 6 |
| UUM-132089 | Fixed | Profiler: Updated FrameTimingManager.GetLatestTimings API so background time isn't included in the next focused frame when the Player is unpaused. | — | 6000.5.0b5Apr 23, 2026 | — | 7 |
| UUM-138302 | Fixed | Animation: Fixed selection loss when entering play mode. (UUM-138302) First seen in 6000.5.0b1. | — | 6000.5.0b5Apr 23, 2026 | — | 1 |
| UUM-138529 | Fixed | Editor: Fixed an issue where UI Builder Material property remains empty and throws Invalid URI warning when selecting built-in materials from the object picker. (UUM-138529) First seen in 6000.5.0b2. | — | 6000.5.0b5Apr 23, 2026 | — | 1 |
| UUM-138927 | Fixed | Editor: Fixed a compile error in DebugStream.cs when Enable Player Debug Display = true in the Project Settings > Physics Settings > Entities window. (UUM-138927) First seen in 6000.5.0a3. | — | 6000.5.0b5Apr 23, 2026 | — | 1 |
| UUM-138952 | Fixed | Editor: Fixed ahref links for IMGUI. (UUM-138952) First seen in 6000.5.0b3. | — | 6000.5.0b5Apr 23, 2026 | — | 1 |
| UUM-139927 | Fixed | Text: Fix NullReferenceException when word wrapping sup and sub tag (UUM-139927) Fixed in 6000.5.0b7. | 6000.5.0b5Apr 23, 2026 | 6000.3.15f1May 8, 2026 | 14 | 5 |
| UUM-140154 | Fixed | Scripting: Fixed bug that prevented Ionic.Zlib.CF.plugin dll from being loaded (UUM-140154) Fixed in 6000.5.0b7. | 6000.5.0b5Apr 23, 2026 | 6000.5.0b7May 7, 2026 | 14 | 5 |
| UUM-136051 | Fixed | Editor: Fixed obsolete use of FindFirstObjectByType in samples common. | — | 6000.4.4f1Apr 22, 2026 | — | 6 |
| UUM-139152 | Fixed | 2D: Fixed a crash with the Tilemap where the Tilemap is using an invalid cached ITilemap. | — | 6000.4.4f1Apr 22, 2026 | — | 6 |
| UUM-132447 | Fixed | IL2CPP: Fixed C++ pointer aliasing issue that could cause invalid code generation. | — | 6000.3.14f1Apr 22, 2026 | — | 3 |
| UUM-133969 | Fixed | Audio: Fixed exception being thrown when calling Pipe.GetAvailableData from IRealtime.Process in a scriptable generator. | — | 6000.3.14f1Apr 22, 2026 | — | 7 |
| UUM-137724 | Fixed | Scripting: Added main-thread guard in ScriptingCoverage::FilterRecordedMethods for thread safety during script reload. | — | 6000.3.14f1Apr 22, 2026 | — | 9 |
| UUM-138521 | Fixed | Editor: Fixed an issue where Domain Reload still occurred with Domain Reload on Enter Play Mode disabled if the upgrade of EditorSettings.asset failed, or was reverted/modified manually. | — | 6000.3.14f1Apr 22, 2026 | — | 8 |
| UUM-139663 | Fixed | Materials move to other GameObjects in a Prefab when disabling a child GameObject in Prefab Mode with an open SubScene | 6000.3.14f1Apr 22, 2026 | 6000.5.0b8May 14, 2026 | 22 | 10 |