Fixed issues

1,2761,300 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-126739FixedGI: Make baking of duplicated Probuilder meshes work.6000.3.0f1Dec 3, 202529
UUM-128966FixedMesh: Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator6000.3.0f1Dec 3, 20256000.0.65f1Jan 7, 20263435
UUM-107639FixedEditor: Fixed random flickering outline around selected objects when using Umbra baked occlusion culling.6000.2.15f1Dec 3, 202531
UUM-113033FixedGraphics: Fixed Grabpass does not work when the Render Target is set to Camera and specific Viewport values are set (0,0.5,0.5,0.5).6000.2.15f1Dec 3, 202532
UUM-120175FixedShaders: Fixed a temp memory leak for shaders with more than 128 keywords.6000.2.15f1Dec 3, 202531
UUM-120502FixedEditor: "Unity Services are not disabled and cause longer build times when the project is not connected to Unity Cloud".6000.2.15f1Dec 3, 202530
UUM-125463FixedURP: Removed warning wrongly thrown by project upgrader's indexer when method is not found in a worker thread.6000.2.15f1Dec 3, 20251
UUM-126695FixedEditor: Fixed an editor crash which occurring in projects using split native graphics jobs.6000.2.15f1Dec 3, 202530
UUM-126723FixedGI: Fixed an issue where APV scenario blending is non-functional on MacOS.6000.2.15f1Dec 3, 202530
UUM-126746FixedPhysics: Fixed a crash inside Rigidbody.Move which could occur when calling the method on a fully disabled body.6000.2.15f1Dec 3, 202531
UUM-126809FixedURP: Save URP asset before starting an asset bundle build.6000.2.15f1Dec 3, 202531
UUM-126858FixedShaders: Added word wrapping to the compute shader inspector kernel label field.6000.2.15f1Dec 3, 202532
UUM-127494FixedWebGL: Fixed error switching to fullscreen when matchWebGLToCanvasSize is false.6000.2.15f1Dec 3, 202531
UUM-128197FixedCore Runtime: Editor hangs when ComponentSystemGroup update in itself6000.2.15f1Dec 3, 20256000.4.0b4Jan 8, 20263632
UUM-120424FixedSerialization: Exceedingly long wait on InspectorWindow.Repaint when selecting a large SVG file in the Project window6000.0.63f1Nov 28, 20256000.3.1f1Dec 9, 20251132
UUM-122467FixeduGUI: Fixed for flickering caret and highlight while selecting text in a TextMeshPro InputField while continuing to drag cursor above or below of the Input Field.6000.0.63f1Nov 28, 202531
UUM-125416FixedPhysics: Fixed a crash that would occur when adding a Cloth component to a GameObject with an existing TextMesh component. By default both Cloth and TextMesh components can't share the same GameObject due to the fact that they require different r…6000.0.63f1Nov 28, 202531
UUM-125744FixedWebGL: Fixed WebGPU performance regression.6000.0.63f1Nov 28, 20251
UUM-100335FixedUI Toolkit: Fixed exception when reordering TreeView through expansion.6000.2.14f1Nov 26, 202531
UUM-102333FixedUI Toolkit: Placeholder text is restored when using SetValueWithoutNotify(string.Empty).6000.2.14f1Nov 26, 202531
UUM-105617FixedUI Toolkit: Fixed ListView foldout arrow indentation in the inspector.6000.2.14f1Nov 26, 202531
UUM-110693FixedShaders: When a standard material's render queue value is set out-of-bounds, clicking the log message that is printed to the console will now highlight the material that triggered it.6000.2.14f1Nov 26, 202532
UUM-119215FixedTextMeshPro: Revised the UI text component Maskable property to also control the RectMask2D clipping as well as ensuring its state is also mirrored on any potential sub mesh text objects.6000.2.14f1Nov 26, 202531
UUM-119530FixedEditor: Fixed null reference exception in the layer inspector when removing items.6000.2.14f1Nov 26, 202531
UUM-120270FixedTextMeshPro: Fixed preferred width calculations not taking into consideration kerning adjustments.6000.2.14f1Nov 26, 202531
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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