Fixed issues

1,2511,275 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-127370FixedEditor: Cache keyword count in SearchSettings.OnGUI.6000.3.1f1Dec 9, 202529
UUM-127514FixedShaders: Fixed Shader Build Settings to not care how many underscores are used for declaring an empty keyword in a keyword pragma.6000.3.1f1Dec 9, 202529
UUM-127677FixedGraphics: Fixed an issue with Vulkan Device Filter Asset and D3D12 Device Filter Asset where the C\# side regular expression checker was not fully ECMAScript compatible with the Player regular expression engine.6000.3.1f1Dec 9, 202528
UUM-127704FixedShaders: Removed "strip keywords" checkbox for simpler workflow.6000.3.1f1Dec 9, 202529
UUM-127897FixedEditor: Fixed an issue where tool contexts can be missing if their associated component is placed after an invalid component.6000.3.1f1Dec 9, 202529
UUM-127936FixedEditor: Fixed an issue where accessing an overlay's containerWindow could throw a NullRef Exception.6000.3.1f1Dec 9, 202531
UUM-128102FixedEditor: Fixed an issue where the dynamic panels are difficult to resize when they are fully expanded to their maximum width.6000.3.1f1Dec 9, 202529
UUM-128238FixedEditor: Fixed artifact in bitmap IMGUI text.6000.3.1f1Dec 9, 202530
UUM-128460FixedGI: Fixed issue in URP showing a warning when entering play mode with a disc light in the scene.6000.3.1f1Dec 9, 202529
UUM-128465FixedEditor: Fixed missing connection check when re-importing all assets via the cache server.6000.3.1f1Dec 9, 202530
UUM-128585FixedEditor: Fixed a NullReferenceException that would throw each frame when opening a ColorPresetLibrary asset in the Inspector.6000.3.1f1Dec 9, 202529
UUM-75577FixedScripting: Passing a 0 detaTime into Mathf.SmoothDamp would cause a returned velocity of NaN (0 distance / 0 time). The returned velocity has been changed to pass back the same velocity that was passed in to the function.6000.3.1f1Dec 9, 20252
UUM-87566FixedUI: Change SS UI within SRP in HDR output to share a texture resource across all cameras.6000.3.1f1Dec 9, 202528
UUM-88043FixedEditor: Fixed an issue where the mesh would not update on the first undo in TreeEditor.6000.3.1f1Dec 9, 202530
UUM-97074FixedMultiplayer: Changed the green check-mark image in the QuickStart > "Connecting Players" section so that its color is not too bright when the Editor is using the Light theme.6000.3.1f1Dec 9, 202529
UUM-97985FixedHDRP: Fixed HDRP FPTL and Cluster artifacts when having many lights.6000.3.1f1Dec 9, 202528
UUM-115234Fixed2D: Fixed an issue where 2D shadows could disappear after a domain reload.6000.3.0f1Dec 3, 20251
UUM-117113FixedProfiler: Fixed "Unable to find style" warning on switching color blind mode on or off. (UUM-117113) First seen in 6000.3.0a1.6000.3.0f1Dec 3, 202529
UUM-117813FixedInput System: Fixed resize cursor issues in a windowed standalone Player build when using the Input System.6000.3.0f1Dec 3, 202530
UUM-124735FixedWindows: Updating gameloop when the user right-clicks on the window title bar on a Run In Background application.6000.3.0f1Dec 3, 202530
UUM-125060FixedPackage Manager: Fixed keeping text in fields when adding a package by technicial name fails. (UUM-125060) First seen in 6000.3.0b8.6000.3.0f1Dec 3, 202529
UUM-125218FixedUI Toolkit: Fixed selecting an element selects all matching elements from other instances of the same document when unpacking instances of documents in UI Builder. (UUM-125218) First seen in 6000.3.0b7.6000.3.0f1Dec 3, 202529
UUM-125650FixedEditor: Fixed an issue where dialogs in the Windows Editor were obscured by secondary windows. (UUM-125650) First seen in 6000.3.0b9.6000.3.0f1Dec 3, 202529
UUM-125881FixedEditor: All queries are generated using path instead of GlobalObjectId which make the error message if nothing is found more readable.6000.3.0f1Dec 3, 202529
UUM-126432FixedPhysics 2D: Add missing methods to retrieve all geometry-islands for PhysicsComposer and PhysicsDestructor operations. (UUM-126432) First seen in 6000.3.0a5.6000.3.0f1Dec 3, 202529
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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