Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
101–125 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-139812 | Fixed | Animation: Fixed ArgumentOutOfRangeException when selecting a transition to a short looping animation in the Animator window. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-139822 | Fixed | UI Toolkit: Fixed an IndexOutOfRangeException and a Blur Radius value reverting when saving with Ctrl+S/Cmd+S after editing the Text Shadow Blur Radius and another property. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-139928 | Fixed | Graphics: Fixed the link to the Streaming Controller component documentation. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-139948 | Fixed | Editor: Fixed views not being properly refocused when switching between windows. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-140065 | Fixed | Text: Ensure Color Gradient works when combined with Shadow and Outline. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-140202 | Fixed | Text: Fixed Entity ID for Font Assets is serialized twice error. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-140384 | Fixed | UI Toolkit: Fixed missing documentation link on the Panel Renderer component. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-140799 | Fixed | Physics: Fixed an issue where Collision.transform returned an incorrect Transform when colliding with a ArticulationBody component if the body and Collider component are on different GameObjects. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-99314 | Fixed | Graphics: Fixed a crash when clicking Load RenderDoc in projects with Terrain active. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-125000 | Fixed | Kernel: Fixed NativeQueue.ReadOnly enumerators, UnsafeQueue.ReadOnly indexer and UnsafeQueue.ReadOnly.TryGetValue() when used on queues that have had items dequeued. | — | 6000.5.0b6Apr 30, 2026 | — | 4 |
| UUM-137668 | Fixed | Animation: Fixed blurry ripple mode icon in the Animation window. (UUM-137668) First seen in 6000.5.0a9. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-137793 | Fixed | Entities: Fixed an issue where users could hide the System name column in the Systems window, resulting in an empty list. (UUM-137793) First seen in 6000.5.0a9. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-138229 | Fixed | Graphics: Fixed truncated mipmap limit group names so an ellipsis appears and the full name is displayed in a tooltip. | — | 6000.5.0b6Apr 30, 2026 | — | 4 |
| UUM-138607 | Fixed | Editor: Fixed the ping are in the project window when showing a grid, it now includes the icon area | — | 6000.5.0b6Apr 30, 2026 | — | 4 |
| UUM-138914 | Fixed | Unity Physics: The Advanced Game Physics Sample showcasing the Direct Solver now opens and runs without errors. (UUM-138914) First seen in 6000.5.0b3. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-139013 | Fixed | SRP Core: Fixed an issue where display stats in the runtime debug UI didn't update until switching tabs. (UUM-139013) First seen in 6000.5.0b2. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-139778 | Fixed | Entities: Fixed UI overlap in the Systems window when expanding the details panel by dragging the splitter. (UUM-139778) First seen in 6000.5.0b4. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-139807 | Fixed | Entities: Fixed an issue where the Systems window would return different results using the same search term. (UUM-139807) First seen in 6000.5.0b4. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-139852 | Fixed | UI Toolkit: Fixed EnumToggleField throwing an exception when an invalid value was assigned. (UUM-139852) First seen in 6000.5.0b4. | — | 6000.5.0b6Apr 30, 2026 | — | 1 |
| UUM-131142 | Fixed | Particles: Prevented a crash on TrailModule::Update with nested sub-emitters. | — | 6000.0.74f1Apr 29, 2026 | — | 1 |
| UUM-134993 | Fixed | URP: Fixed URP DepthBlit sample by preventing manual depth resolve when not necessary. | — | 6000.0.74f1Apr 29, 2026 | — | 6 |
| UUM-139873 | Fixed | WebGL: Fixed an issue where R16UNorm, R16SNorm, RG16UNorm, RG16SNorm, RGBA16UNorm, and RGBA16SNorm were incorrectly declared as filterable. | — | 6000.0.74f1Apr 29, 2026 | — | 6 |
| UUM-139914 | Fixed | Package: Added ScrollView support to RagdollWindow on resize. | — | 6000.0.74f1Apr 29, 2026 | — | 5 |
| UUM-111344 | Fixed | Editor: Workaround crash when using stencil-only format on Mali GPUs with OpenGL ES. | — | 6000.4.5f1Apr 28, 2026 | — | 8 |
| UUM-131286 | Fixed | Package Manager: Fixed an issue where changing the Packages Cache Location would cause "TLS Allocator ALLOC_TEMP_MAIN has unfreed allocations" errors to appear repeatedly in the Editor log. | — | 6000.4.5f1Apr 28, 2026 | — | 7 |