Fixed issues

101125 of 6,790

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-139812FixedAnimation: Fixed ArgumentOutOfRangeException when selecting a transition to a short looping animation in the Animator window.6000.5.0b7May 7, 20264
UUM-139822FixedUI Toolkit: Fixed an IndexOutOfRangeException and a Blur Radius value reverting when saving with Ctrl+S/Cmd+S after editing the Text Shadow Blur Radius and another property.6000.5.0b7May 7, 20264
UUM-139928FixedGraphics: Fixed the link to the Streaming Controller component documentation.6000.5.0b7May 7, 20264
UUM-139948FixedEditor: Fixed views not being properly refocused when switching between windows.6000.5.0b7May 7, 20264
UUM-140065FixedText: Ensure Color Gradient works when combined with Shadow and Outline.6000.5.0b7May 7, 20264
UUM-140202FixedText: Fixed Entity ID for Font Assets is serialized twice error.6000.5.0b7May 7, 20263
UUM-140384FixedUI Toolkit: Fixed missing documentation link on the Panel Renderer component.6000.5.0b7May 7, 20264
UUM-140799FixedPhysics: Fixed an issue where Collision.transform returned an incorrect Transform when colliding with a ArticulationBody component if the body and Collider component are on different GameObjects.6000.5.0b7May 7, 20264
UUM-99314FixedGraphics: Fixed a crash when clicking Load RenderDoc in projects with Terrain active.6000.5.0b7May 7, 20264
UUM-125000FixedKernel: Fixed NativeQueue.ReadOnly enumerators, UnsafeQueue.ReadOnly indexer and UnsafeQueue.ReadOnly.TryGetValue() when used on queues that have had items dequeued.6000.5.0b6Apr 30, 20264
UUM-137668FixedAnimation: Fixed blurry ripple mode icon in the Animation window. (UUM-137668) First seen in 6000.5.0a9.6000.5.0b6Apr 30, 20261
UUM-137793FixedEntities: Fixed an issue where users could hide the System name column in the Systems window, resulting in an empty list. (UUM-137793) First seen in 6000.5.0a9.6000.5.0b6Apr 30, 20261
UUM-138229FixedGraphics: Fixed truncated mipmap limit group names so an ellipsis appears and the full name is displayed in a tooltip.6000.5.0b6Apr 30, 20264
UUM-138607FixedEditor: Fixed the ping are in the project window when showing a grid, it now includes the icon area6000.5.0b6Apr 30, 20264
UUM-138914FixedUnity Physics: The Advanced Game Physics Sample showcasing the Direct Solver now opens and runs without errors. (UUM-138914) First seen in 6000.5.0b3.6000.5.0b6Apr 30, 20261
UUM-139013FixedSRP Core: Fixed an issue where display stats in the runtime debug UI didn't update until switching tabs. (UUM-139013) First seen in 6000.5.0b2.6000.5.0b6Apr 30, 20261
UUM-139778FixedEntities: Fixed UI overlap in the Systems window when expanding the details panel by dragging the splitter. (UUM-139778) First seen in 6000.5.0b4.6000.5.0b6Apr 30, 20261
UUM-139807FixedEntities: Fixed an issue where the Systems window would return different results using the same search term. (UUM-139807) First seen in 6000.5.0b4.6000.5.0b6Apr 30, 20261
UUM-139852FixedUI Toolkit: Fixed EnumToggleField throwing an exception when an invalid value was assigned. (UUM-139852) First seen in 6000.5.0b4.6000.5.0b6Apr 30, 20261
UUM-131142FixedParticles: Prevented a crash on TrailModule::Update with nested sub-emitters.6000.0.74f1Apr 29, 20261
UUM-134993FixedURP: Fixed URP DepthBlit sample by preventing manual depth resolve when not necessary.6000.0.74f1Apr 29, 20266
UUM-139873FixedWebGL: Fixed an issue where R16UNorm, R16SNorm, RG16UNorm, RG16SNorm, RGBA16UNorm, and RGBA16SNorm were incorrectly declared as filterable.6000.0.74f1Apr 29, 20266
UUM-139914FixedPackage: Added ScrollView support to RagdollWindow on resize.6000.0.74f1Apr 29, 20265
UUM-111344FixedEditor: Workaround crash when using stencil-only format on Mali GPUs with OpenGL ES.6000.4.5f1Apr 28, 20268
UUM-131286FixedPackage Manager: Fixed an issue where changing the Packages Cache Location would cause "TLS Allocator ALLOC_TEMP_MAIN has unfreed allocations" errors to appear repeatedly in the Editor log.6000.4.5f1Apr 28, 20267
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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