Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,051–1,075 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-127471 | Fixed | SRP Core: Fixed a Frame Debugger issue where the wrong texture was displayed after selecting certain passes (e.g DrawSkybox). | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-127537 | Fixed | Particles: Fixed crash when particles component does not have a material. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-127725 | Fixed | HDRP: HDRP Wizard - Fix All button is shown even if there are no converters for the current editor platform. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-127937 | Fixed | 2D: Fixed issue where the MaterialPropertyBlock of a SpriteRenderer is reset when the serialized properties of the SpriteRenderer are changed and the MaterialPropertyBlock has exactly two properties set. | — | 6000.5.0a4Jan 8, 2026 | — | 23 |
| UUM-128277 | Fixed | Editor: Editor hangs longer with each switch of the default theme in project settings. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-128318 | Fixed | UI Toolkit: Null exception when opening UIBuilder with certain themes. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-128466 | Fixed | 2D: Fixed issue with the Tile Palette window where a user can continue panning the Tile Palette window if the user's pointer leaves the Tile Palette window while panning and deactivates panning outside of the Tile Palette window. | — | 6000.5.0a4Jan 8, 2026 | — | 25 |
| UUM-128477 | Fixed | UI Toolkit: Only show reset preview theme button when overridden. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-128633 | Fixed | Editor: Fixed missing destroy of mesh in MeshToSDFBaker in case of multiple meshes have been provided to. | — | 6000.5.0a4Jan 8, 2026 | — | 23 |
| UUM-128709 | Fixed | 2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at (0, 0, 0). | — | 6000.5.0a4Jan 8, 2026 | — | 24 |
| UUM-128730 | Fixed | Scene/Game View: Fixed issue where Shortcut Manager's search field would lose focus unexpectedly. | — | 6000.5.0a4Jan 8, 2026 | — | 24 |
| UUM-129037 | Fixed | Editor: Ensure supports for exclude is correctly propagated for search window vs hierarchy. | — | 6000.5.0a4Jan 8, 2026 | — | 25 |
| UUM-129282 | Fixed | Scene/Game View: Fixed issue where a warning was cut off when the preset name exceeded the maximum length in the overlay preset creation prompt. | — | 6000.5.0a4Jan 8, 2026 | — | 16 |
| UUM-129367 | Fixed | iOS: Fixed iOS 26 logs appearing as <private> in Console app. | — | 6000.5.0a4Jan 8, 2026 | — | 28 |
| UUM-130102 | Fixed | Shaders: Fixed a crash in ShaderUtil.GetPassKeywords when called with ShaderType.RayTracing. | — | 6000.5.0a4Jan 8, 2026 | — | 28 |
| UUM-42412 | Fixed | Scripting: Ensure that types with ToString(string) methods also work correctly when used in format string interpolation. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-69151 | Fixed | Editor: Now ensuring that the dynamically populated character glyphs get serialized to their related font .asset file. This fixes the inconsistent results warning that was reported. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-130350 | Fixed | uGUI Controls: [iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Field after dismissing keyboard on mobile | 6000.3.3f1Jan 8, 2026 | 6000.5.0a6Feb 4, 2026 | 27 | 21 |
| UUM-117277 | Fixed | Editor: Fixed error logs and incorrect UI state in Project Settings > Services when opening a project bound to an organization the user doesn't have access to. The Editor now correctly shows the "Refresh access" screen instead of logging errors. | — | 6000.4.0b3Jan 7, 2026 | — | 26 |
| UUM-121402 | Fixed | UI Toolkit: Fixed errors when modifying the filter definition while using the UI Builder. | — | 6000.4.0b3Jan 7, 2026 | — | 26 |
| UUM-122599 | Fixed | Package Manager: Improved unityRelease field validation in the UI so invalid values are rejected, preventing obscure resolve errors and package loading failures. | — | 6000.4.0b3Jan 7, 2026 | — | 26 |
| UUM-127596 | Fixed | Editor: Fixed AddComponent menu not showing in certain multiple display layouts. | — | 6000.4.0b3Jan 7, 2026 | — | 28 |
| UUM-127693 | Fixed | Editor: Fixed LinuxEditor accelerator key changes made by a context menu from persisting after the menu is closed. | — | 6000.4.0b3Jan 7, 2026 | — | 28 |
| UUM-128080 | Fixed | Version Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled. | — | 6000.4.0b3Jan 7, 2026 | — | 29 |
| UUM-128315 | Fixed | UI Elements: Fixed the Dynamic ListView not refreshing when an item is being added using MakeNoneElement with 0 height. | — | 6000.4.0b3Jan 7, 2026 | — | 26 |