Fixed issues

1,0511,075 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-127471FixedSRP Core: Fixed a Frame Debugger issue where the wrong texture was displayed after selecting certain passes (e.g DrawSkybox).6000.5.0a4Jan 8, 202615
UUM-127537FixedParticles: Fixed crash when particles component does not have a material.6000.5.0a4Jan 8, 202615
UUM-127725FixedHDRP: HDRP Wizard - Fix All button is shown even if there are no converters for the current editor platform.6000.5.0a4Jan 8, 202615
UUM-127937Fixed2D: Fixed issue where the MaterialPropertyBlock of a SpriteRenderer is reset when the serialized properties of the SpriteRenderer are changed and the MaterialPropertyBlock has exactly two properties set.6000.5.0a4Jan 8, 202623
UUM-128277FixedEditor: Editor hangs longer with each switch of the default theme in project settings.6000.5.0a4Jan 8, 202615
UUM-128318FixedUI Toolkit: Null exception when opening UIBuilder with certain themes.6000.5.0a4Jan 8, 202615
UUM-128466Fixed2D: Fixed issue with the Tile Palette window where a user can continue panning the Tile Palette window if the user's pointer leaves the Tile Palette window while panning and deactivates panning outside of the Tile Palette window.6000.5.0a4Jan 8, 202625
UUM-128477FixedUI Toolkit: Only show reset preview theme button when overridden.6000.5.0a4Jan 8, 202615
UUM-128633FixedEditor: Fixed missing destroy of mesh in MeshToSDFBaker in case of multiple meshes have been provided to.6000.5.0a4Jan 8, 202623
UUM-128709Fixed2D: Fixed issue where the user paints with an empty brush at any position and clears the Tile at (0, 0, 0).6000.5.0a4Jan 8, 202624
UUM-128730FixedScene/Game View: Fixed issue where Shortcut Manager's search field would lose focus unexpectedly.6000.5.0a4Jan 8, 202624
UUM-129037FixedEditor: Ensure supports for exclude is correctly propagated for search window vs hierarchy.6000.5.0a4Jan 8, 202625
UUM-129282FixedScene/Game View: Fixed issue where a warning was cut off when the preset name exceeded the maximum length in the overlay preset creation prompt.6000.5.0a4Jan 8, 202616
UUM-129367FixediOS: Fixed iOS 26 logs appearing as <private> in Console app.6000.5.0a4Jan 8, 202628
UUM-130102FixedShaders: Fixed a crash in ShaderUtil.GetPassKeywords when called with ShaderType.RayTracing.6000.5.0a4Jan 8, 202628
UUM-42412FixedScripting: Ensure that types with ToString(string) methods also work correctly when used in format string interpolation.6000.5.0a4Jan 8, 202615
UUM-69151FixedEditor: Now ensuring that the dynamically populated character glyphs get serialized to their related font .asset file. This fixes the inconsistent results warning that was reported.6000.5.0a4Jan 8, 202615
UUM-130350FixeduGUI Controls: [iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Field after dismissing keyboard on mobile6000.3.3f1Jan 8, 20266000.5.0a6Feb 4, 20262721
UUM-117277FixedEditor: Fixed error logs and incorrect UI state in Project Settings > Services when opening a project bound to an organization the user doesn't have access to. The Editor now correctly shows the "Refresh access" screen instead of logging errors.6000.4.0b3Jan 7, 202626
UUM-121402FixedUI Toolkit: Fixed errors when modifying the filter definition while using the UI Builder.6000.4.0b3Jan 7, 202626
UUM-122599FixedPackage Manager: Improved unityRelease field validation in the UI so invalid values are rejected, preventing obscure resolve errors and package loading failures.6000.4.0b3Jan 7, 202626
UUM-127596FixedEditor: Fixed AddComponent menu not showing in certain multiple display layouts.6000.4.0b3Jan 7, 202628
UUM-127693FixedEditor: Fixed LinuxEditor accelerator key changes made by a context menu from persisting after the menu is closed.6000.4.0b3Jan 7, 202628
UUM-128080FixedVersion Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled.6000.4.0b3Jan 7, 202629
UUM-128315FixedUI Elements: Fixed the Dynamic ListView not refreshing when an item is being added using MakeNoneElement with 0 height.6000.4.0b3Jan 7, 202626
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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