Fixed issues

1,0261,050 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-130734FixedEditor: Fixed asset database is read only error by marking VFXManager as dirty so clone editors will not have to reimport it. (UUM-130734) First seen in 6000.4.0a2.6000.4.0b4Jan 8, 202616
UUM-130842FixedGraphics: Add missing buffer warning log in vulkan (UUM-130842) Fixed in 6000.4.0b6.6000.4.0b4Jan 8, 20266000.3.6f1Jan 29, 20262010
UUM-131195FixedEditor: Fixed multi-material in PostProcess.6000.4.0b4Jan 8, 202621
UUM-131198Fixed6000.3.0a1: Last selected asset before docking Animation window gets selected when a domain reload occurs6000.4.0b4Jan 8, 20266000.3.8f1Feb 11, 20263330
UUM-131205FixedEditor: Fixed crash when using invalid font with ATG.6000.4.0b4Jan 8, 202625
UUM-131564FixedShadergraph: Fixed a NullReferenceException that generated when selecting a custom preview mesh in the Shader Graph editor. (UUM-131564) First seen in 6000.4.0b3. Fixed in 6000.4.0b5.6000.4.0b4Jan 8, 20266000.4.0b5Jan 22, 20261315
UUM-88080FixedEditor: Fixed raycasting against a capsule collider for the situation where a ray enters the capsule from the top hemisphere and exits from the boundary between the cylinder side and bottom hemisphere. The distance returned from this hit is now…6000.4.0b4Jan 8, 202626
UUM-109364FixedScene/Game View: Fixed issue where HideInCallstack attribute had no effect on parameterless generic methods.6000.5.0a4Jan 8, 202624
UUM-111885FixedEditor: Fixed color of selected item count in Query Tree.6000.5.0a4Jan 8, 202625
UUM-113340FixedEditor: Fixed ID capitalization issue.6000.5.0a4Jan 8, 202625
UUM-113720FixedHDRP: Fixed DLSS & FSR2 black screen after adding a custom render pass.6000.5.0a4Jan 8, 202626
UUM-114616FixedShaders: Fixed the non deterministic build issue when building shader AssetBundle.6000.5.0a4Jan 8, 202627
UUM-114854FixedShadergraph: Fixed color picker for selecting custom node colors.6000.5.0a4Jan 8, 202615
UUM-116404FixedHDRP: Fixed error when using non-Decal Projector supported Materials.6000.5.0a4Jan 8, 202615
UUM-120588FixedEditor: Added example explaining how to refresh a preview.6000.5.0a4Jan 8, 202615
UUM-121106FixedGraphics: Undo now works properly for LODGroup's reparenting behavior.6000.5.0a4Jan 8, 202615
UUM-122030FixedDX12: Fixed a crash that occurred due to kernel memory exhaustion when a texture was modified using Texture2D.Apply a high number of times within a single frame.6000.5.0a4Jan 8, 202624
UUM-122448FixedEditor: Fixed "inconsistent results" warnings when launching a new project that was created with the Mixed Reality template.6000.5.0a4Jan 8, 202615
UUM-122515FixedAsset Pipeline: Synchronizing the Editor Preferences on disk, when the Editor Theme is changed.6000.5.0a4Jan 8, 202615
UUM-123123FixedEditor: Fixed scene view camera position.6000.5.0a4Jan 8, 202615
UUM-124782FixedVFX Graph: Added missing tooltips for the VFX overlay.6000.5.0a4Jan 8, 202615
UUM-126193FixedShaders: Shaders with dynamic_branch keywords and a corresponding material property are now reported as SRP Batcher compatible.6000.5.0a4Jan 8, 202625
UUM-126581FixedURP: Fixed Render Pipeline Converter - Animation Clip converter was not converting some Animation Clips. (UUM-126581) First seen in 6000.5.0a1.6000.5.0a4Jan 8, 20261
UUM-126697FixedSRP Core: Volume Inspector - Add override - Fixed height on the pop up menu. (UUM-126697) First seen in 6000.5.0a1.6000.5.0a4Jan 8, 20261
UUM-127293FixediOS: Fixed a case where UI buttons could register a click after returning from the app switcher if a touch was still in progress.6000.5.0a4Jan 8, 202627
Where the numbers come from
  • Editor releases ingested 8h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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