Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
1,026–1,050 of 6,885
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-130734 | Fixed | Editor: Fixed asset database is read only error by marking VFXManager as dirty so clone editors will not have to reimport it. (UUM-130734) First seen in 6000.4.0a2. | — | 6000.4.0b4Jan 8, 2026 | — | 16 |
| UUM-130842 | Fixed | Graphics: Add missing buffer warning log in vulkan (UUM-130842) Fixed in 6000.4.0b6. | 6000.4.0b4Jan 8, 2026 | 6000.3.6f1Jan 29, 2026 | 20 | 10 |
| UUM-131195 | Fixed | Editor: Fixed multi-material in PostProcess. | — | 6000.4.0b4Jan 8, 2026 | — | 21 |
| UUM-131198 | Fixed | 6000.3.0a1: Last selected asset before docking Animation window gets selected when a domain reload occurs | 6000.4.0b4Jan 8, 2026 | 6000.3.8f1Feb 11, 2026 | 33 | 30 |
| UUM-131205 | Fixed | Editor: Fixed crash when using invalid font with ATG. | — | 6000.4.0b4Jan 8, 2026 | — | 25 |
| UUM-131564 | Fixed | Shadergraph: Fixed a NullReferenceException that generated when selecting a custom preview mesh in the Shader Graph editor. (UUM-131564) First seen in 6000.4.0b3. Fixed in 6000.4.0b5. | 6000.4.0b4Jan 8, 2026 | 6000.4.0b5Jan 22, 2026 | 13 | 15 |
| UUM-88080 | Fixed | Editor: Fixed raycasting against a capsule collider for the situation where a ray enters the capsule from the top hemisphere and exits from the boundary between the cylinder side and bottom hemisphere. The distance returned from this hit is now… | — | 6000.4.0b4Jan 8, 2026 | — | 26 |
| UUM-109364 | Fixed | Scene/Game View: Fixed issue where HideInCallstack attribute had no effect on parameterless generic methods. | — | 6000.5.0a4Jan 8, 2026 | — | 24 |
| UUM-111885 | Fixed | Editor: Fixed color of selected item count in Query Tree. | — | 6000.5.0a4Jan 8, 2026 | — | 25 |
| UUM-113340 | Fixed | Editor: Fixed ID capitalization issue. | — | 6000.5.0a4Jan 8, 2026 | — | 25 |
| UUM-113720 | Fixed | HDRP: Fixed DLSS & FSR2 black screen after adding a custom render pass. | — | 6000.5.0a4Jan 8, 2026 | — | 26 |
| UUM-114616 | Fixed | Shaders: Fixed the non deterministic build issue when building shader AssetBundle. | — | 6000.5.0a4Jan 8, 2026 | — | 27 |
| UUM-114854 | Fixed | Shadergraph: Fixed color picker for selecting custom node colors. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-116404 | Fixed | HDRP: Fixed error when using non-Decal Projector supported Materials. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-120588 | Fixed | Editor: Added example explaining how to refresh a preview. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-121106 | Fixed | Graphics: Undo now works properly for LODGroup's reparenting behavior. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-122030 | Fixed | DX12: Fixed a crash that occurred due to kernel memory exhaustion when a texture was modified using Texture2D.Apply a high number of times within a single frame. | — | 6000.5.0a4Jan 8, 2026 | — | 24 |
| UUM-122448 | Fixed | Editor: Fixed "inconsistent results" warnings when launching a new project that was created with the Mixed Reality template. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-122515 | Fixed | Asset Pipeline: Synchronizing the Editor Preferences on disk, when the Editor Theme is changed. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-123123 | Fixed | Editor: Fixed scene view camera position. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-124782 | Fixed | VFX Graph: Added missing tooltips for the VFX overlay. | — | 6000.5.0a4Jan 8, 2026 | — | 15 |
| UUM-126193 | Fixed | Shaders: Shaders with dynamic_branch keywords and a corresponding material property are now reported as SRP Batcher compatible. | — | 6000.5.0a4Jan 8, 2026 | — | 25 |
| UUM-126581 | Fixed | URP: Fixed Render Pipeline Converter - Animation Clip converter was not converting some Animation Clips. (UUM-126581) First seen in 6000.5.0a1. | — | 6000.5.0a4Jan 8, 2026 | — | 1 |
| UUM-126697 | Fixed | SRP Core: Volume Inspector - Add override - Fixed height on the pop up menu. (UUM-126697) First seen in 6000.5.0a1. | — | 6000.5.0a4Jan 8, 2026 | — | 1 |
| UUM-127293 | Fixed | iOS: Fixed a case where UI buttons could register a click after returning from the app switcher if a touch was still in progress. | — | 6000.5.0a4Jan 8, 2026 | — | 27 |