Fixed issues

1,0011,025 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-102574FixedEditor: Make sure that vsync value specified in game view matches the real value with which the viewport is presented.6000.4.0b4Jan 8, 202626
UUM-103082FixedShadergraph: Fixed Toolbar Icons for Light Mode.6000.4.0b4Jan 8, 202626
UUM-107314FixedShaders: Fixed Prevent no keywords shader variant errors during DOTS material initialization.6000.4.0b4Jan 8, 202626
UUM-107865FixedShadergraph: Fixed Toolbar Icons for Retina Display.6000.4.0b4Jan 8, 202626
UUM-114439FixedShadergraph: Fixed a bug in UGUI Shaders Sample where Custom Toggles would not update properly when in a Toggle Group.6000.4.0b4Jan 8, 202626
UUM-122639FixedScene/Game View: Fixed an issue where the Grid Settings rotation value didn't match the inspector after using "Copy from Active Object". (UUM-122639) First seen in 6000.4.0a3.6000.4.0b4Jan 8, 202615
UUM-126026FixedVersion Control: Fixed Editor freezes/hangs on "Reloading Domain" when entering Play Mode.6000.4.0b4Jan 8, 202626
UUM-126816FixedGraph Toolkit: Box selection now properly includes sticky notes. (UUM-126816) First seen in 6000.4.0a6.6000.4.0b4Jan 8, 202615
UUM-128204FixedWindows: Fixed the copy pdb's option for WindowsStandalone to copy them next to the plugin.6000.4.0b4Jan 8, 202626
UUM-128233FixedGraphics: Fixed artifacts when using batched GPU skinning with Vulkan.6000.4.0b4Jan 8, 202625
UUM-128536FixedUI Toolkit: Fixed the UI Builder stylesheet pane's layout causing the empty label to overlap with existing stylesheets. (UUM-128536) First seen in 6000.4.0a5.6000.4.0b4Jan 8, 202615
UUM-128920FixedUI Toolkit: Fixed the UI Builder context mode going into isolation if a save is triggered before hand.6000.4.0b4Jan 8, 202624
UUM-129015FixedWebGL: Fix compressed texture mip levels having invalid texture data.6000.4.0b4Jan 8, 202626
UUM-129239FixedDX12: Make sure that custom scaled HDR backbuffer proxy RTV has the same format as the underlying resource. Now rendering to custom scaled HDR swapchain should not result in a crash.6000.4.0b4Jan 8, 202626
UUM-129346FixedUI Toolkit: Fixed texture sampling artifact in UITK shade code.6000.4.0b4Jan 8, 202625
UUM-129979FixedWebGL: Fix compute pipeline error when a RWTexture is read-only.6000.4.0b4Jan 8, 202627
UUM-130229FixedScene/Game View: Fixed issue where the rotation tool would sometimes cause excessive rotation when used after editing a script.6000.4.0b4Jan 8, 202624
UUM-130353FixedScene/Game View: Fixed the Camera Overlay that would break when camera name is too long.6000.4.0b4Jan 8, 202626
UUM-130441FixedEditor: Fixed issue where Editor Terms Dialog did not have its "I accept" checkbox legible in any high contrast theme on Microsoft Windows.6000.4.0b4Jan 8, 202624
UUM-130446FixedEditor: SearchPropositions are generated with equal instead of contains. (UUM-130446) First seen in 6000.5.0a5.6000.4.0b4Jan 8, 20263
UUM-130498FixedEditor: Fixed water smoothness fade with SSR.6000.4.0b4Jan 8, 202624
UUM-130512FixedEditor: Fixed Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene.6000.4.0b4Jan 8, 202624
UUM-130678FixedEditor: Fixed HDRP Transparent Samples Samples Showcase Inspector buttons text fit.6000.4.0b4Jan 8, 202624
UUM-130696FixedEditor: Fixed box collider warning in Particle System HDRP Samples.6000.4.0b4Jan 8, 202624
UUM-130721FixedEditor: Ensure no indexing on startup for Secondary processes. (UUM-130721) First seen in 6000.5.0a5.6000.4.0b4Jan 8, 20263
Where the numbers come from
  • Editor releases ingested 7h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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