Fixed issues

9761,000 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-125732FixedEditor: Allocator.Domain will print an error if over capacity, instead of crashing.6000.3.5f1Jan 21, 202619
UUM-127533FixedEditor: Fixed certain Color fields not updating after the first click in UIToolkit Debugger.6000.3.5f1Jan 21, 202626
UUM-128163FixedUI Toolkit: Fixed ContextualMenuManager not overridable.6000.3.5f1Jan 21, 202624
UUM-128282FixedEditor: Fixed Some Build Profile settings do not remain checked when launching a project without the /Library folder through the command line.6000.3.5f1Jan 21, 202626
UUM-128744FixedEditor: Fixed prefab saving whilst still editing its field in the Prefab Stage.6000.3.5f1Jan 21, 202626
UUM-128821FixedAudio: Fixed exception thrown when allocating a native collection in scriptable generator control callbacks.6000.3.5f1Jan 21, 202624
UUM-128921FixedEditor: Fixed Frame Debugger disconnecting when Render Graph Viewer is closed.6000.3.5f1Jan 21, 202623
UUM-128985FixedEditor: Reverted changes that caused unsaved scene changes to be lost during builds.6000.3.5f1Jan 21, 202624
UUM-129040FixedEditor: Reverted the EventModifiers move.6000.3.5f1Jan 21, 20264
UUM-129941FixedGI: Fixed incorrect Adaptive Probe Volume baking when Probe Adjustment Volume components with Sample Count adjustments are used.6000.3.5f1Jan 21, 202623
UUM-130627FixedScene/Game View: Fixed an issue where pivot settings would not be retained between project sessions.6000.3.5f1Jan 21, 202623
UUM-130882FixedNetworking: Fixed an issue that caused PROTOCOL_ERROR with UnityWebRequest when doing HTTP/2 POST operations of more than 600kb.6000.3.5f1Jan 21, 202624
UUM-130899Fixed2D: Fixed SpriteAtlas.GetSprite/GetSprites methods return incorrect position when processing the sprites.6000.3.5f1Jan 21, 202617
UUM-131125FixedEditor: Fixed prefab switching with Type QueryBlock.6000.3.5f1Jan 21, 202622
UUM-131278FixedShaders: Improved shader compilation logging when doing builds.6000.3.5f1Jan 21, 202622
UUM-131444FixedEditor: Fixed word selection with punctuation on ATG.6000.3.5f1Jan 21, 202624
UUM-131683FixedPhysics 2D: Fixed various issues with PhysicsMask including IsBitSet, AreBitsSet and both ResetBitIterator and SetBitIterator.6000.3.5f1Jan 21, 202624
UUM-131717FixedEditor: Clamped AutoSize in the builder.6000.3.5f1Jan 21, 202623
UUM-131803FixedWebGL: Fix maxComputeWorkGroupSize limit, which was previously set too high and could cause compute shaders to fail on some browsers.6000.3.5f1Jan 21, 202626
UUM-132303Fixed6000.3.0a1: The Editor Freezes and leaks Memory when cancelling the switch of the Default Render Pipeline while using the Advanced Object Selector6000.3.5f1Jan 21, 20266000.3.8f1Feb 11, 20262128
UUM-132332Fixed6000.0.54f1: 100% crash rate when loading two profiler captures in the Profile Analyzer compare tool6000.3.5f1Jan 21, 20266000.3.9f1Feb 18, 20262827
UUM-128105FixedEditor: Added image to Documentation about Accelerator and change word in projectSettings.6000.3.4f1Jan 14, 202617
UUM-128161FixedEditor: Fixed warning icon for Facebook Instant Games build target deprecated message.6000.3.4f1Jan 14, 20261
UUM-12996FixedEditor: Fixed an issue where textures would be created for every non legacy trees, impacting memory.6000.3.4f1Jan 14, 202625
UUM-130075FixedEditor: Fixed main toolbar slider when min value is above 0.6000.3.4f1Jan 14, 202623
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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