Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
926–950 of 6,885
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-131589 | Fixed | Shadergraph: Fixed a bug causing a subgraph node to enter click-and-drag mode when double clicking it. | — | 6000.3.6f1Jan 29, 2026 | — | 16 |
| UUM-131862 | Fixed | WebGL: resolve error with Firefox with empty bindgroups. | — | 6000.3.6f1Jan 29, 2026 | — | 21 |
| UUM-132028 | Fixed | Scene/Game View: Exposed the RectTransform gizmo colors in the color preferences of the editor. | — | 6000.3.6f1Jan 29, 2026 | — | 20 |
| UUM-132091 | Fixed | Physics 2D: Updated scripting documentation for PhysicsBody, PhysicsShape and all PhysicsJoint "callbackTarget" properties to indicate that assigning any System.Object that isn't a UnityEngine.Object will not keep the object alive and out of the rea… | — | 6000.3.6f1Jan 29, 2026 | — | 15 |
| UUM-131303 | Fixed | UI Toolkit: Fixed an invalid StyleSheet warning that displayed for non-standard properties when using a RGBA color with an alpha value that did not contain a leading zero, such as .85 instead of 0.85. | — | 6000.4.0b6Jan 27, 2026 | — | 21 |
| UUM-131361 | Fixed | UI Toolkit: Fixed an issue that prevented sprites from loading when referenced from a USS file. | — | 6000.4.0b6Jan 27, 2026 | — | 21 |
| UUM-132087 | Fixed | Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use. | — | 6000.4.0b6Jan 27, 2026 | — | 20 |
| UUM-132128 | Fixed | Shaders: Fixed an issue where the Material Inspector showed duplicate entries in the Shader dropdown. | — | 6000.4.0b6Jan 27, 2026 | — | 20 |
| UUM-133005 | Fixed | Package Manager: Resolved a bug causing valid package signatures to be flagged as invalid if validated after the signing certificate expired. | — | 6000.3.5f2Jan 26, 2026 | — | 18 |
| UUM-131454 | Fixed | Editor: Fixed an issue where long Player Tag names overlapped text in the Active Scenario window. | — | 6000.4.0b5Jan 22, 2026 | — | 20 |
| UUM-100839 | Fixed | Scene/Game View: Fixed scene view flickering when both scene and game view are active in DX11. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-108772 | Fixed | Editor: Improved chart rendering performance in Profiler windows, which previously had contributed to spikes in Play mode with VSync enabled on DX12. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-111623 | Fixed | VFX Graph: There was no fallback label when name or category was not specified for a template. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-114267 | Fixed | VFX Graph: There was no fallback image when a template's thumbnail is not specified. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-126318 | Fixed | Build Pipeline: Fixed broken build time calculation in build report. (UUM-126318) First seen in 6000.5.0a1. | — | 6000.5.0a5Jan 22, 2026 | — | 3 |
| UUM-126496 | Fixed | Editor: Resetting Player Setting in Build Profiles window when applying Addition Compiler Arguments throws NullReferenceException error in the Console. | — | 6000.5.0a5Jan 22, 2026 | — | 15 |
| UUM-126767 | Fixed | VFX Graph: Template information was not preserved when duplicated a template VFX Graph asset. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-126778 | Fixed | Editor: Publishing Settings 'Build' section for Android is now only editable via global Android settings. | — | 6000.5.0a5Jan 22, 2026 | — | 20 |
| UUM-126895 | Fixed | SRP Core: Fixed Camera Capture pass crashing RenderGraph when used with an offscreen camera and an output RenderTexture. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-127025 | Fixed | VFX Graph: Fixed template category expand/collapse area was limited to the small arrow. Now it spans over the area. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-127026 | Fixed | VFX Graph: When a template's description was too long, the screenhsot height could be unexpectedly reduced. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-127032 | Fixed | VFX Graph: Category name is now trimmed so that a name with only "spaces" is not valid (it will fallback to Uncategorized). | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-128231 | Fixed | Editor: Fixed a cursor position calculation error that could cause tooltips to not appear with certain display scaling configurations. | — | 6000.5.0a5Jan 22, 2026 | — | 14 |
| UUM-128717 | Fixed | UI Toolkit: NullReferenceException thrown when docking builder after deleting element. | — | 6000.5.0a5Jan 22, 2026 | — | 22 |
| UUM-128719 | Fixed | Editor: The Linux editor will now create the preferences folder on starting the editor if it doesn't exist. If it cannot be created, an error will be written to Editor.log. | — | 6000.5.0a5Jan 22, 2026 | — | 22 |