Fixed issues

926950 of 6,885

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-131589FixedShadergraph: Fixed a bug causing a subgraph node to enter click-and-drag mode when double clicking it.6000.3.6f1Jan 29, 202616
UUM-131862FixedWebGL: resolve error with Firefox with empty bindgroups.6000.3.6f1Jan 29, 202621
UUM-132028FixedScene/Game View: Exposed the RectTransform gizmo colors in the color preferences of the editor.6000.3.6f1Jan 29, 202620
UUM-132091FixedPhysics 2D: Updated scripting documentation for PhysicsBody, PhysicsShape and all PhysicsJoint "callbackTarget" properties to indicate that assigning any System.Object that isn't a UnityEngine.Object will not keep the object alive and out of the rea…6000.3.6f1Jan 29, 202615
UUM-131303FixedUI Toolkit: Fixed an invalid StyleSheet warning that displayed for non-standard properties when using a RGBA color with an alpha value that did not contain a leading zero, such as .85 instead of 0.85.6000.4.0b6Jan 27, 202621
UUM-131361FixedUI Toolkit: Fixed an issue that prevented sprites from loading when referenced from a USS file.6000.4.0b6Jan 27, 202621
UUM-132087FixedEditor: Fixed an issue where custom property drawers would be DIsposed when they were still in use.6000.4.0b6Jan 27, 202620
UUM-132128FixedShaders: Fixed an issue where the Material Inspector showed duplicate entries in the Shader dropdown.6000.4.0b6Jan 27, 202620
UUM-133005FixedPackage Manager: Resolved a bug causing valid package signatures to be flagged as invalid if validated after the signing certificate expired.6000.3.5f2Jan 26, 202618
UUM-131454FixedEditor: Fixed an issue where long Player Tag names overlapped text in the Active Scenario window.6000.4.0b5Jan 22, 202620
UUM-100839FixedScene/Game View: Fixed scene view flickering when both scene and game view are active in DX11.6000.5.0a5Jan 22, 202614
UUM-108772FixedEditor: Improved chart rendering performance in Profiler windows, which previously had contributed to spikes in Play mode with VSync enabled on DX12.6000.5.0a5Jan 22, 202614
UUM-111623FixedVFX Graph: There was no fallback label when name or category was not specified for a template.6000.5.0a5Jan 22, 202614
UUM-114267FixedVFX Graph: There was no fallback image when a template's thumbnail is not specified.6000.5.0a5Jan 22, 202614
UUM-126318FixedBuild Pipeline: Fixed broken build time calculation in build report. (UUM-126318) First seen in 6000.5.0a1.6000.5.0a5Jan 22, 20263
UUM-126496FixedEditor: Resetting Player Setting in Build Profiles window when applying Addition Compiler Arguments throws NullReferenceException error in the Console.6000.5.0a5Jan 22, 202615
UUM-126767FixedVFX Graph: Template information was not preserved when duplicated a template VFX Graph asset.6000.5.0a5Jan 22, 202614
UUM-126778FixedEditor: Publishing Settings 'Build' section for Android is now only editable via global Android settings.6000.5.0a5Jan 22, 202620
UUM-126895FixedSRP Core: Fixed Camera Capture pass crashing RenderGraph when used with an offscreen camera and an output RenderTexture.6000.5.0a5Jan 22, 202614
UUM-127025FixedVFX Graph: Fixed template category expand/collapse area was limited to the small arrow. Now it spans over the area.6000.5.0a5Jan 22, 202614
UUM-127026FixedVFX Graph: When a template's description was too long, the screenhsot height could be unexpectedly reduced.6000.5.0a5Jan 22, 202614
UUM-127032FixedVFX Graph: Category name is now trimmed so that a name with only "spaces" is not valid (it will fallback to Uncategorized).6000.5.0a5Jan 22, 202614
UUM-128231FixedEditor: Fixed a cursor position calculation error that could cause tooltips to not appear with certain display scaling configurations.6000.5.0a5Jan 22, 202614
UUM-128717FixedUI Toolkit: NullReferenceException thrown when docking builder after deleting element.6000.5.0a5Jan 22, 202622
UUM-128719FixedEditor: The Linux editor will now create the preferences folder on starting the editor if it doesn't exist. If it cannot be created, an error will be written to Editor.log.6000.5.0a5Jan 22, 202622
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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