Fixed issues

5175 of 6,790

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-138414FixedEditor: Fixed Helpbox text wrapping for Obsolete components. (UUM-138414) First seen in 6000.5.0b2.6000.5.0b8May 14, 20261
UUM-138523FixedEditor: Fixed the Cancel behavior for Default Volume Settings.6000.5.0b8May 14, 20262
UUM-138534FixedUI Toolkit: Fixed Shader Graph main preview that would not update when an unconnected slot value like BaseColor is modified in a UI Toolkit shader.6000.5.0b8May 14, 20263
UUM-139513FixedURP: Fixed an issue where the Project window did not refresh changes when adding or removing Scriptable Renderer Features.6000.5.0b8May 14, 20263
UUM-139883FixedXR: Fixes broken UI shaders displaying as pink in players after switching to a new Meta Quest build profile due to certain default UI shaders being missing from the Always Included Shaders list. (UUM-139883) First seen in 6000.5.0b3. Fixed i…6000.5.0b8May 14, 20266000.5.0b9May 21, 202662
UUM-139913FixedEditor: Fixed an issue where the graph window would dirty upon entering playmode (UUM-139913) First seen in 6000.5.0b4. Fixed in 6000.5.0b9.6000.5.0b8May 14, 20266000.5.0b9May 21, 202662
UUM-140011FixedUI Toolkit: Fixed an issue where the UI Builder Background Size didn't stay in percentage when values are dragged. (UUM-140011) First seen in 6000.6.0a3.6000.5.0b8May 14, 20261
UUM-140399FixedEditor: Fixed a crash on startup when the curl file cache database (CurlRequestCache.db) could not be opened due to file corruption or external file locking. (UUM-140399) Fixed in 6000.5.0b9.6000.5.0b8May 14, 20266000.5.0b9May 21, 202662
UUM-140572FixedKernel: Fixed a freeze during shutdown after using AssetBundle.LoadFromStream on Windows IL2CPP. (UUM-140572) Fixed in 6000.5.0b9.6000.5.0b8May 14, 20266000.5.0b9May 21, 202662
UUM-140738FixedUI Toolkit: Fixed "Attempted to release an invalid texture (index=-1)." error logged when building a Player or switching scenes with a VisualElement using Painter2D.fillGradient.6000.5.0b8May 14, 20263
UUM-140739FixedUI Toolkit: Fixed an invalid cast exception in UI Builder when a template has an element with same name.6000.5.0b8May 14, 20263
UUM-140770Fixed2D: Fixed the Inspector Preview window showing black sprites. (UUM-140770) First seen in 6000.5.0b6.6000.5.0b8May 14, 20261
UUM-110537Fixed2D: Fixed crash on ShaderPropertySheet::FindPropertyIndex when opening a specific project.6000.3.15f1May 8, 20261
UUM-132004FixedVideo: Added a Console warning when opening Segmented MP4 file on Windows-based platforms, as this media type is not supported.6000.3.15f1May 8, 20263
UUM-134627FixedUI Toolkit: Fixed an issue where a bound property to a UnityEngine.Object through the runtime binding system could not set null back to the source.6000.3.15f1May 8, 20262
UUM-136684FixedAI: Fixed NavMeshAgent getting stuck on corner of a box obstacle when moved with navAgent.Move.6000.3.15f1May 8, 20263
UUM-104117FixedGraphics: Fixed issues when importing textures with the R16G16B16 format on Direct3D.6000.5.0b7May 7, 20264
UUM-110438FixedKernel: Ignore log if logHandler is set to null.6000.5.0b7May 7, 20263
UUM-120719FixedXR: Fixed built-in shader constant unity_StereoEyeIndex not being properly set when using multi-pass XR rendering mode in URP, affecting shaders such as Skybox/Panoramic which would fail to display as stereoscopic even when using the 3D Layo…6000.5.0b7May 7, 20264
UUM-120902FixedUI Toolkit: Fixed an issue where a binding using the ToSource binding mode would update the UI following a change to the UI.6000.5.0b7May 7, 20264
UUM-126159FixedUI Toolkit: Fixed a compilation error when code generating property bags while nullable reference types are enabled.6000.5.0b7May 7, 20264
UUM-127703FixedUI Toolkit: Fixed an issue where exporting colors for a StyleSheet did not have enough precision.6000.5.0b7May 7, 20264
UUM-131994FixedURP: Added stereo instancing support to custom UITK shaders written in Shader Graph.6000.5.0b7May 7, 20264
UUM-133174FixedNetcode for Entities: Fixed source generator deadlock where Roslyn Analyzers were never finishing in Rider. (UUM-133174) First seen in 6000.5.0a8.6000.5.0b7May 7, 20261
UUM-134012FixedPlugins: \[NVUnityPlugin\] Fixed a DLSS jitter and flickering issue.6000.5.0b7May 7, 20264
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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