Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
51–75 of 6,790
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-138414 | Fixed | Editor: Fixed Helpbox text wrapping for Obsolete components. (UUM-138414) First seen in 6000.5.0b2. | — | 6000.5.0b8May 14, 2026 | — | 1 |
| UUM-138523 | Fixed | Editor: Fixed the Cancel behavior for Default Volume Settings. | — | 6000.5.0b8May 14, 2026 | — | 2 |
| UUM-138534 | Fixed | UI Toolkit: Fixed Shader Graph main preview that would not update when an unconnected slot value like BaseColor is modified in a UI Toolkit shader. | — | 6000.5.0b8May 14, 2026 | — | 3 |
| UUM-139513 | Fixed | URP: Fixed an issue where the Project window did not refresh changes when adding or removing Scriptable Renderer Features. | — | 6000.5.0b8May 14, 2026 | — | 3 |
| UUM-139883 | Fixed | XR: Fixes broken UI shaders displaying as pink in players after switching to a new Meta Quest build profile due to certain default UI shaders being missing from the Always Included Shaders list. (UUM-139883) First seen in 6000.5.0b3. Fixed i… | 6000.5.0b8May 14, 2026 | 6000.5.0b9May 21, 2026 | 6 | 2 |
| UUM-139913 | Fixed | Editor: Fixed an issue where the graph window would dirty upon entering playmode (UUM-139913) First seen in 6000.5.0b4. Fixed in 6000.5.0b9. | 6000.5.0b8May 14, 2026 | 6000.5.0b9May 21, 2026 | 6 | 2 |
| UUM-140011 | Fixed | UI Toolkit: Fixed an issue where the UI Builder Background Size didn't stay in percentage when values are dragged. (UUM-140011) First seen in 6000.6.0a3. | — | 6000.5.0b8May 14, 2026 | — | 1 |
| UUM-140399 | Fixed | Editor: Fixed a crash on startup when the curl file cache database (CurlRequestCache.db) could not be opened due to file corruption or external file locking. (UUM-140399) Fixed in 6000.5.0b9. | 6000.5.0b8May 14, 2026 | 6000.5.0b9May 21, 2026 | 6 | 2 |
| UUM-140572 | Fixed | Kernel: Fixed a freeze during shutdown after using AssetBundle.LoadFromStream on Windows IL2CPP. (UUM-140572) Fixed in 6000.5.0b9. | 6000.5.0b8May 14, 2026 | 6000.5.0b9May 21, 2026 | 6 | 2 |
| UUM-140738 | Fixed | UI Toolkit: Fixed "Attempted to release an invalid texture (index=-1)." error logged when building a Player or switching scenes with a VisualElement using Painter2D.fillGradient. | — | 6000.5.0b8May 14, 2026 | — | 3 |
| UUM-140739 | Fixed | UI Toolkit: Fixed an invalid cast exception in UI Builder when a template has an element with same name. | — | 6000.5.0b8May 14, 2026 | — | 3 |
| UUM-140770 | Fixed | 2D: Fixed the Inspector Preview window showing black sprites. (UUM-140770) First seen in 6000.5.0b6. | — | 6000.5.0b8May 14, 2026 | — | 1 |
| UUM-110537 | Fixed | 2D: Fixed crash on ShaderPropertySheet::FindPropertyIndex when opening a specific project. | — | 6000.3.15f1May 8, 2026 | — | 1 |
| UUM-132004 | Fixed | Video: Added a Console warning when opening Segmented MP4 file on Windows-based platforms, as this media type is not supported. | — | 6000.3.15f1May 8, 2026 | — | 3 |
| UUM-134627 | Fixed | UI Toolkit: Fixed an issue where a bound property to a UnityEngine.Object through the runtime binding system could not set null back to the source. | — | 6000.3.15f1May 8, 2026 | — | 2 |
| UUM-136684 | Fixed | AI: Fixed NavMeshAgent getting stuck on corner of a box obstacle when moved with navAgent.Move. | — | 6000.3.15f1May 8, 2026 | — | 3 |
| UUM-104117 | Fixed | Graphics: Fixed issues when importing textures with the R16G16B16 format on Direct3D. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-110438 | Fixed | Kernel: Ignore log if logHandler is set to null. | — | 6000.5.0b7May 7, 2026 | — | 3 |
| UUM-120719 | Fixed | XR: Fixed built-in shader constant unity_StereoEyeIndex not being properly set when using multi-pass XR rendering mode in URP, affecting shaders such as Skybox/Panoramic which would fail to display as stereoscopic even when using the 3D Layo… | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-120902 | Fixed | UI Toolkit: Fixed an issue where a binding using the ToSource binding mode would update the UI following a change to the UI. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-126159 | Fixed | UI Toolkit: Fixed a compilation error when code generating property bags while nullable reference types are enabled. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-127703 | Fixed | UI Toolkit: Fixed an issue where exporting colors for a StyleSheet did not have enough precision. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-131994 | Fixed | URP: Added stereo instancing support to custom UITK shaders written in Shader Graph. | — | 6000.5.0b7May 7, 2026 | — | 4 |
| UUM-133174 | Fixed | Netcode for Entities: Fixed source generator deadlock where Roslyn Analyzers were never finishing in Rider. (UUM-133174) First seen in 6000.5.0a8. | — | 6000.5.0b7May 7, 2026 | — | 1 |
| UUM-134012 | Fixed | Plugins: \[NVUnityPlugin\] Fixed a DLSS jitter and flickering issue. | — | 6000.5.0b7May 7, 2026 | — | 4 |