Fixed issues

5175 of 7,314

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-134353FixedEditor: Fixed an issue where the Preferences window would fail to open from the Profiler menu in Virtual Player by hiding it in these windows.6000.6.0b1Jun 23, 20262
UUM-134907FixedEditor: Added onValidateValue and SetValueWithoutValidation to BaseField. This runs before the ChangeEvent and replaces the value, so code can clamp, sanitize, or reject input, (UUM-134907) First seen in 6000.6.0a8.6000.6.0b1Jun 23, 20261
UUM-134931FixedAnimation: Fixed an issue where float properties whose value is NaN or Infinity cannot be added to the AnimationWindow because these values cannot be represented on a curve, handles them by adding a keyframe with value zero instead.6000.6.0b1Jun 23, 20262
UUM-136581FixedWeb: Fixed setSelectionRange error on Web email input fields.6000.6.0b1Jun 23, 20263
UUM-137243FixedShaders: Fixed precision, overflow, and dataflow compilation warnings thrown when using the Unified Precision Model across the Core shader library.6000.6.0b1Jun 23, 20262
UUM-137399FixedEditor: Updated the PanelTextSettings icon to include 64, 128, and 256 versions.6000.6.0b1Jun 23, 20262
UUM-137672FixedPackage Manager: Fixed NullReferenceException when the sample is missing the path property.6000.6.0b1Jun 23, 20262
UUM-137723FixedShaders: Fixed precision, overflow, and dataflow compilation warnings thrown when using the Unified Precision Model on macOS server build.6000.6.0b1Jun 23, 20262
UUM-138170FixedAnimation: Fixed an error thrown when applying changed avatar settings on Linux.6000.6.0b1Jun 23, 20262
UUM-138911FixedEditor: Tier Settings Editor window correctly handles long text properly on resize.6000.6.0b1Jun 23, 20264
UUM-139005FixedEditor: Lightmap Modes and Fog Modes reverts correctly when Reset is used.6000.6.0b1Jun 23, 20264
UUM-139127FixedEditor: Fixed resets in Graphics Settings.6000.6.0b1Jun 23, 20264
UUM-139568FixedUI Toolkit: Fixed the missing label on the data source field in the UI Builder inspector when the data source is set to a type.6000.6.0b1Jun 23, 20263
UUM-139683FixedEditor: Fixed incorrect IMGUI drag sensitivity for numeric fields after the value changed.6000.6.0b1Jun 23, 20263
UUM-139689FixedUI Toolkit: Fixed the property information panel of the Data Source Path field in UI Builder. Long property names, data types, and values are now truncated with an ellipsis instead of being cut off.6000.6.0b1Jun 23, 20262
UUM-139792FixedUI Toolkit: Fixed the Accessing invalid property error that could be logged when UI Builder was refocused after a .uss file was edited and saved outside the Editor6000.6.0b1Jun 23, 20263
UUM-139929FixedWindows: Fixed Windows IL2CPP build failing with LNK1104.6000.6.0b1Jun 23, 20264
UUM-139933FixedEditor: Fixed stripping of ResourcesAPIInternal.EntitiesAssetGC.GetAdditionalRoots.6000.6.0b1Jun 23, 20262
UUM-140056FixedGraphics: Fixed 48 bytes of per-frame GC allocated in Edit Mode by the URP scene view draw mode update.6000.6.0b1Jun 23, 20262
UUM-140184FixedEditor: Fixed empty Tree Views in Import Activity window overview. (UUM-140184) First seen in 6000.6.0a3.6000.6.0b1Jun 23, 20261
UUM-140861FixedEditor: Invalidate transform flag when transform is a percentage and size was updated.6000.6.0b1Jun 23, 20262
UUM-141037FixedSearch: Fixed an issue where the Saved Searches filter was cleared after docking or undocking the Search window.6000.6.0b1Jun 23, 20263
UUM-141106FixedMultiplayer: Fixed an issue where some labels in the Multiplayer Center were truncated.6000.6.0b1Jun 23, 20262
UUM-141115FixedPackage Manager: Fixed DirectoryNotFoundException thrown when the sample path is invalid.6000.6.0b1Jun 23, 20262
UUM-141411FixedAsset Pipeline: Fixed ModelImporter selecting a sub-asset (Material or ScriptableObject) as the main asset instead of the root GameObject when an OnPostprocessModel callback adds cloned or additional objects via AddObjectToAsset.6000.6.0b1Jun 23, 20262
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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