Search results for "Hierarchy"

51–75 of 261

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-134218FixedEditor: Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available.—6000.7.0a3Jul 23, 2026—16
UUM-137299FixedEditor: Fixed an issue where toggling a column control on an unselected Hierarchy row also applied the change to all selected GameObjects.—6000.7.0a3Jul 23, 2026—13
UUM-145820FixedEditor: Fixed an issue where the Hierarchy selection highlight would disappear and global selection would not update when right-clicking on an empty space in the Hierarchy window.—6000.7.0a3Jul 23, 2026—13
UUM-146672FixedEntities: Fixed Ignoring invalid [UpdateAfterAttribute] warning on the ExplicitFilterSystem when disposing the Hierarchy World Handler. (UUM-146672) First seen in 6000.6.0b3.—6000.6.0b5Jul 22, 2026—11
UUM-146762FixedEntities: Fixed an error "Failed to find Entity child node" in the New Hierarchy when removing child status from a GameObject that was added to an existing parent inside a Sub Scene. (UUM-146762) First seen in 6000.6.0b3. Fixed in 6000.6.0b6.6000.6.0b5Jul 22, 20266000.6.0b6Aug 4, 20261212
UUM-146806FixedEditor: Fixed the Hierarchy expand/collapse toggles not working after the first click. (UUM-146806) First seen in 6000.6.0b1.—6000.6.0b5Jul 22, 2026—11
UUM-147827Fixed6000.6.0a2: Crash on RendererScene::NotifyInvisible when exiting Play mode with TextMeshPro Text focused in the Hierarchy and with Domain reload disabled6000.6.0b5Jul 22, 20266000.6.0b7Aug 5, 20261413
UUM-143812FixedEntities: Fixed the SubScene foldout icon disappearing in the Hierarchy window after undoing changes to the SubScene GameObject.—6000.6.0b4Jul 16, 2026—18
UUM-147355Fixed6000.5.3f1: [Entities] MissingReferenceException is thrown in the Hierarchy window when entering Play mode with a scene that contains an ECS SubScene6000.6.0b4Jul 16, 20266000.5.6f1Jul 29, 2026—2
UUM-138147FixedEditor: Fixed the prefab Overrides dropdown and the Hierarchy Apply Added GameObject menu so they now disable the Apply option when the added GameObject is an instance of the prefab being applied to, instead of throwing an ArgumentException in t…—6000.7.0a2Jul 9, 2026—11
UUM-117083FixedProfiler: Updated the CPU Hierarchy column to use the standard warning icon.—6000.6.0b3Jul 8, 2026—20
UUM-131177FixedProfiler: Updated the CPU Hierarchy column to use the standard warning icon.—6000.6.0b3Jul 8, 2026—20
UUM-137749FixedProfiler: Fixed the warning icon in the CPU Hierarchy column overlapping the sort indicator.—6000.6.0b3Jul 8, 2026—20
UUM-144495FixedUI Toolkit: Fixed an issue where controls would be missing their default configuration when added through the UI Library. (UUM-144495) First seen in 6000.6.0a7.—6000.6.0b3Jul 8, 2026—12
UUM-143942FixedEntities: "HashMap is full" exception when viewing prefabs in the Hierarchy window that contain additional entities created during baking.—6000.5.1f1Jun 24, 2026—1
UUM-115692FixedEditor: Fixed HierarchyV2 node expansion behavior during drag and drop.—6000.6.0b1Jun 23, 2026—11
UUM-144069FixedUI Toolkit: Fixed assertion exceptions thrown when dragging a UXML asset into the UI Builder Hierarchy after editing a template instance in context.—6000.6.0b1Jun 23, 2026—12
UUM-114839FixedProfiler: Fixed a bug where Profiler could show CPU Hierarchy data in the GPU module.—6000.6.0a7Jun 11, 2026—12
UUM-137265FixedEditor: Fixed exception thrown when undoing a "Create Empty Parent" operation in the Scene Hierarchy V2.—6000.6.0a7Jun 11, 2026—12
UUM-138322FixedEditor: Fixed a bug where when child nodes are found via search, their containing scene node is filtered out. (UUM-138322) First seen in 6000.6.0a3.—6000.6.0a7Jun 11, 2026—1
UUM-141271FixedEditor: Fixed a bug where pinging/framing hierarchy element would cause warnings in the console.—6000.6.0a7Jun 11, 2026—14
UUM-142171FixedEditor: Fixed an issue where activating the new hierarchy could spam the console with warning messages. (UUM-142171) First seen in 6000.6.0a5.—6000.6.0a7Jun 11, 2026—1
UUM-143590Fixed6000.6.0a7: [Hierarchy v2] Renaming wrong object after GO creation6000.6.0a7Jun 11, 20266000.7.0a2Jul 9, 2026—17
UUM-143609FixedEditor: Fixed a bug where the hierarchy windows icons would not be changed by changing the preference. (UUM-143609) First seen in 6000.6.0a7.—6000.6.0a7Jun 11, 2026—1
UUM-142091FixedGI: Fixed an APV crash caused by stale cell indices in PruneCellIndexList.—6000.4.10f1Jun 3, 2026—16
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested 1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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