Fixed issues

401425 of 6,790

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-132924Fixed2D: Fixed an issue with sprite flicker and draw call fluctuation when Sprite Skins are culled.6000.5.0b1Mar 26, 202614
UUM-133613FixedGraph Toolkit: Updated the default value fields in the blackboard to be delayed.6000.5.0b1Mar 26, 202612
UUM-133863FixedEditor: When unassigning the TargetGraphic of a Toggle, the Graphic color will be reset.6000.5.0b1Mar 26, 202612
UUM-134013FixedEditor: Fixed a bug where multiple UITK previews were not supported in the inspector. Added a dropdown to be able to select a preview when there are multiple UITK object previews present, added logic to switch between previews.6000.5.0b1Mar 26, 202612
UUM-134265FixedShadergraph: Fixed NullReferenceException being thrown after deleting a shader input category.6000.5.0b1Mar 26, 202612
UUM-134685FixedSRP Core: Added header-level documentation references to rendering debugger. (UUM-134685) First seen in 6000.5.0a7.6000.5.0b1Mar 26, 20263
UUM-135202FixedNetcode for Entities: Fixed a null reference exception when editing the lists in Project Settings > Multiplayer > Build immediately after adding the Netcode for Entities package. (UUM-135202) First seen in 6000.5.0a8.6000.5.0b1Mar 26, 20263
UUM-135890FixedEditor: Using WorldSystemFilterFlags.EntitySceneOptimizations with unmanaged systems no longer causes an exception to be thrown.6000.5.0b1Mar 26, 202612
UUM-135958FixedBuild Pipeline: Prevent build failure due to PlayerSettings object lifetime issue (UUM-135958) First seen in 6000.5.0a8. Fixed in 6000.5.0b2.6000.5.0b1Mar 26, 20266000.5.0b2Apr 2, 202664
UUM-136741FixedUI Toolkit: Fixed an issue where enum names could become duplicate when generating the UXML schema.6000.5.0b1Mar 26, 202612
UUM-137597FixedEditor: Fixed WebGL input field focusing out after typing. (UUM-137597) Fixed in 6000.5.0b2.6000.5.0b1Mar 26, 20266000.5.0b2Apr 2, 2026612
UUM-137907Fixed6000.3.11f1: Color parameter is ignored when creating dynamic text in a UI Document with DrawText()6000.5.0b1Mar 26, 20266000.5.0b7May 7, 20264217
UUM-137947Fixed6000.5.0a5: Custom control text is not visible when adding it to the UI Document6000.5.0b1Mar 26, 20266000.6.0a3Apr 15, 2026209
UUM-138000FixedEditor memory leak in VisualElement when recompiling in a blank URP project6000.5.0b1Mar 26, 20266000.5.0b7May 7, 20264222
UUM-112638FixedEditor: Fixed an issue on Linux which could cause the cursor icon state to be incorrect.6000.3.12f1Mar 25, 202612
UUM-115032FixedUI Toolkit: Fixed inconsistency in the preservation of Z in flat UI (overlay or editor).6000.3.12f1Mar 25, 202614
UUM-128596FixedGraphics: Increased the internal limit for maximum number of subpasses to 16.6000.3.12f1Mar 25, 202613
UUM-132006FixedUI Toolkit: Fixed WebGL shader precision issue.6000.3.12f1Mar 25, 202613
UUM-134014FixedVideo: Fixed a warning from ChannelGroupI::getPitch in the fakemod module in WebGLSupport.6000.3.12f1Mar 25, 202614
UUM-134277FixedText: Fixed an issue where letter spacing didn't work correctly with Center and Right text alignment.6000.3.12f1Mar 25, 20263
UUM-135039FixedEditor: Fixed applying prefab property modification when FormerlySerializedAs collides with a field in the type.6000.3.12f1Mar 25, 202614
UUM-135360FixedUI Toolkit: Fixed gamma issue of Sample Element Texture node for Editor Window when using custom shaders.6000.3.12f1Mar 25, 202613
UUM-135640Fixed2D: Fixed shadow caster 2d culling.6000.3.12f1Mar 25, 202614
UUM-136228FixedUI Toolkit: Fixed SVGImporter not honoring serialized FileIDs from some imported files.6000.3.12f1Mar 25, 202613
UUM-136306FixedmacOS: Fixed occasional crash on exit.6000.3.12f1Mar 25, 20265
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.