Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
401–425 of 7,314
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-142017 | Fixed | Physics 2D: Fixed a crash when tessellating outline paths into Polygons. Potentially affects PolygonCollider2D, TilemapCollider2D and PhysicsComposer. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-142114 | Fixed | UI Toolkit: Fixed the GradientFIeld not updating during some undo/redo changes and incorrectly combining undo operations when the picker was still open. Selection is now also preserved. | — | 6000.4.9f1May 27, 2026 | — | 7 |
| UUM-142142 | Fixed | Physics 2D: Fixed to stop the PhysicsCore2D renderer from rendering on overlay cameras. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-142330 | Fixed | Shaders: Fixed an issue where the warning icon was cut off and misaligned in the Inspector when selecting a Shader with a compiler warning. | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-142512 | Fixed | uGUI: Fixed null reference after setting Toggle and Slider target graphic to None and attempting to reassign target graphic which prevented the target graphic from being assigned | — | 6000.4.9f1May 27, 2026 | — | 8 |
| UUM-142653 | Fixed | Editor: Fixed Hub still opening via the reconnect loop when Editor was launched with -projectPath argument. | — | 6000.4.9f1May 27, 2026 | — | 9 |
| UUM-127146 | Fixed | Shaders: Fixed the Shader Inspector showing an empty "Properties" foldout for shaders that have no properties. | — | 6000.0.76f1May 27, 2026 | — | 9 |
| UUM-128219 | Fixed | Android: EnhancedTouch.Touch.activeTouches.Count will correctly decrease after releasing the Swipe/Go Back gesture (part of GameActivity 4.4.1 upgrade). | — | 6000.0.76f1May 27, 2026 | — | 1 |
| UUM-138227 | Fixed | Editor: Fixed an "Invalid double parameter" error that occurred when entering Inf or NaN in the Fixed Timestep field. | — | 6000.0.76f1May 27, 2026 | — | 10 |
| UUM-138249 | Fixed | Editor: Fixed an issue where it was not possible to interact with the Texture Importer's "Aniso Level" slider when the texture was set to import as a Cubemap or without a mipmap, even though the selected level has an effect for these textures. | — | 6000.0.76f1May 27, 2026 | — | 10 |
| UUM-138552 | Fixed | IL2CPP: Fixed IL2CPP code generation issue with multi-dimensional arrays with rank over 18. | — | 6000.0.76f1May 27, 2026 | — | 9 |
| UUM-139781 | Fixed | Editor: Fixed an Editor freeze when entering a very large value (for example, 24124124) in the Size field of an Inspector array, such as Player Settings > Preloaded Assets. | — | 6000.0.76f1May 27, 2026 | — | 7 |
| UUM-141101 | Fixed | Engine Diagnostics: Fixed an issue where duplicate managed exception counts were lost during shutdown because the async crash reporting pipeline could not complete after the player loop stopped. | — | 6000.0.76f1May 27, 2026 | — | 10 |
| UUM-127851 | Fixed | UI Toolkit: Fixed UIDocument regenerating the root VisualElement when selected in the Inspector. | — | 6000.5.0b9May 21, 2026 | — | 6 |
| UUM-131364 | Fixed | UI Toolkit: Fixed MissingReferenceException error when entering Play mode while UI Document is selected in Hierarchy. | — | 6000.5.0b9May 21, 2026 | — | 10 |
| UUM-131393 | Fixed | Editor: fixed a bug where enum field would disappear when switching from variable to constant multiple times. (UUM-131393) First seen in 6000.6.0a4. | — | 6000.5.0b9May 21, 2026 | — | 3 |
| UUM-131418 | Fixed | Graph Toolkit: Fixed null reference exception thrown when using "Save as..." option on a graph that contains a local subgraph. (UUM-131418) First seen in 6000.6.0a5. | — | 6000.5.0b9May 21, 2026 | — | 4 |
| UUM-133328 | Fixed | Editor: Fixed an issue where exceptions thrown by Editor windows would cause mismatched profiler samples. (UUM-133328) First seen in 6000.5.0a4. | — | 6000.5.0b9May 21, 2026 | — | 5 |
| UUM-137026 | Fixed | GI: Fixed "Unknown filter" console errors when using Lighting Search premade queries. (UUM-137026) First seen in 6000.5.0a9. | — | 6000.5.0b9May 21, 2026 | — | 1 |
| UUM-140371 | Fixed | Graphics: Fixed an issue where clicking the help icon for the Post-Process Data asset in URP opened a missing documentation page instead of the correct documentation. | — | 6000.5.0b9May 21, 2026 | — | 8 |
| UUM-140721 | Fixed | Shadergraph: Added a terrain sample with support for more than four layers in URP, and updated existing samples to use terrain layers data when possible. | — | 6000.5.0b9May 21, 2026 | — | 9 |
| UUM-141096 | Fixed | Editor: Fixed an error being shown about an invalid cubemap format when using Realtime Reflection Probes in BIRP/URP. (UUM-141096) First seen in 6000.5.0b6. | — | 6000.5.0b9May 21, 2026 | — | 5 |
| UUM-141111 | Fixed | UI Toolkit: Fixed PanelRenderer elements being rendered when the gameobject or one of its parents were disabled. (UUM-141111) First seen in 6000.5.0b6. | — | 6000.5.0b9May 21, 2026 | — | 5 |
| UUM-141270 | Fixed | Profiler: Fixed crash when Editor's profiler session has too many UI Events captured in profiler. | — | 6000.5.0b9May 21, 2026 | — | 9 |
| UUM-114430 | Fixed | Profiler: Fixed the rendering of the None text in the Profiler Hierarchy Calls table. | — | 6000.3.16f1May 20, 2026 | — | 5 |