Fixed issues

376400 of 6,790

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-135867FixedWebGL: \[WebGPU\] GPU Resident Drawer Instancing can fail with invalid binding dynamic offsets.6000.4.1f1Mar 31, 20264
UUM-135908FixedScene/Game View: Fixed EditorToolContext behavior that could prevent regular GameObject selection in the scene.6000.4.1f1Mar 31, 202612
UUM-136007FixedWebGL: \[WebGPU\] Some texture formats, like RG8UNorm, fail when used as a writable texture for a compute shader, even when the texture_formats_tier1 extension is available.6000.4.1f1Mar 31, 20264
UUM-136310FixedEditor: Adjusted the Quality Levels list display to match other Reorderable Lists.6000.4.1f1Mar 31, 202612
UUM-136316FixedEditor: Fixed label truncation in Player Settings.6000.4.1f1Mar 31, 202613
UUM-136317FixedEditor: Fixes a false-positive TLS error in LinuxEditor thrown when using MemoryProfiler6000.4.1f1Mar 31, 202612
UUM-136445FixedEditor: Fixed ObjectField displaying "Properties" without an object inside.6000.4.1f1Mar 31, 202612
UUM-136528FixedURP: Fixed an issue where the Nearest-Neighbor Upscaling Filter was ignored when no final post-processing pass was present.6000.4.1f1Mar 31, 202611
UUM-136987FixedUI Toolkit: Fixed tight-mesh sprite with DynamicColor hint not updating its background tint color.6000.4.1f1Mar 31, 202612
UUM-137007FixedShadergraph: Fix wrong additional lights indexation in custom lighting samples.6000.4.1f1Mar 31, 202612
UUM-137226FixedEditor: Fixes rare WindowsEditor crash during window activation due to a compiler optimization bug6000.4.1f1Mar 31, 202612
UUM-137398Fixed6000.5.0a4,6000.0.66f1,6000.3.4f1,6000.4.0b4: ShaderVariantCollection.variantCount and ShaderVariantCollection.shaderCount returns 0 in Builds6000.4.1f1Mar 31, 20266000.6.0a3Apr 15, 20261522
UUM-137414FixedPhysics 2D: When adding PhysicsShape with a disabled "PhysicsShapeDefinition.startMassUpdate", ensure that calling either "PhysicsBody.ApplyMassFromShapes" or "PhysicsBody.massConfiguration" correctly configures the PhysicsBody collision detection.6000.4.1f1Mar 31, 202612
UUM-137614FixedUI Toolkit: Fixed filter foldout collapsing after entering playmode.6000.4.1f1Mar 31, 202612
UUM-137711FixedEditor: Fix null reference exception when dragging6000.4.1f1Mar 31, 202611
UUM-137789FixedEditor: Fixed a memory leak where RenderTexture objects used for profiler screenshot capture were not properly destroyed.6000.4.1f1Mar 31, 202612
UUM-138494Fixed6000.5.0a8,6000.6.0a1,6000.4.0b12,6000.3.12f1: Crash with multiple StackTraces when building lighting in a Specific Scene6000.4.1f1Mar 31, 20266000.5.0b7May 7, 20263717
UUM-138508FixedCrash in vk::OnscreenSwapChain::AcquireNextImage6000.4.1f1Mar 31, 20266000.6.0a3Apr 15, 20261517
UUM-138597Fixed6000.0.17f1: Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX126000.4.1f1Mar 31, 20266000.3.14f1Apr 22, 20262217
UUM-138945Fixed6000.3.0a5: URP Decals become invisible when over 1000 units away from the camera6000.4.1f1Mar 31, 20266000.5.0b7May 7, 20263715
UUM-139001Fixed6000.6.0a1,6000.5.0a9,6000.3.12f1,6000.4.0f1: Switching platforms will trigger shader-related warnings (TraceTransparentRays)6000.4.1f1Mar 31, 20266000.5.0b6Apr 30, 20263014
UUM-117109FixedProfiler: Fixed addition/clearing of "Selected:" label in Profiler when focused to a specific marker.6000.5.0b1Mar 26, 202611
UUM-131868FixedPackage Manager: Fixed incorrect error pop-up style for invalid signature packages.6000.5.0b1Mar 26, 202611
UUM-132081FixedEditor: AspectRatio editor now checks if any targets are in Prefab Mode before showing parent related warning.6000.5.0b1Mar 26, 202610
UUM-132569FixedPackage Manager: Fixed misaligned links in the Package Manager Details panel. (UUM-132569) First seen in 6000.5.0a5.6000.5.0b1Mar 26, 20263
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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