Open issues

326333 of 333

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-91954Open2D: Added support for Sprite GPU Skinning in ShaderGraph now that SRP-Batcher with GPU Skinning for 2D has landed. This will fix cases where "Material is using a shader without GPU deformation support. Switching the renderer over to CPU defo…1
UUM-92304OpenSRP Core: Rendering Debugger - Moved the GPU Resident Drawer to the Rendering Section.16
UUM-93099OpenShadergraph: Improved the sharpness of the Shader Graph asset icon on Retina and HiDPI displays.23
UUM-95686OpenUI Toolkit: Users can retrieve tabs and tab headers, as well as reorder tabs.13
UUM-96460OpenUI Toolkit: New supportExpressions attribute for IntegerField, LongField, FloatField, DoubleFIeld, UnsignedIntegerField, and UnsignedLongField. This attribute allows you to enable or disable expression evaluation for the field by modifying the set o…13
UUM-96605OpenGI: Improved the error message displayed when attempting to load Adaptive Probe Volumes from Addressables or AssetBundles without selecting the Probe Volume Disable Streaming Assets option.15
UUM-97118OpenSRP Core: Custom support for MaterialUpgraders.11
UUM-97524OpenEditor: Fixed an issue where the progress bar would freeze when opening the Compile and Show Code dropdown menu in the Shader Inspector.23
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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