Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Open issues
326–333 of 333
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-91954 | Open | 2D: Added support for Sprite GPU Skinning in ShaderGraph now that SRP-Batcher with GPU Skinning for 2D has landed. This will fix cases where "Material is using a shader without GPU deformation support. Switching the renderer over to CPU defo… | — | — | — | 1 |
| UUM-92304 | Open | SRP Core: Rendering Debugger - Moved the GPU Resident Drawer to the Rendering Section. | — | — | — | 16 |
| UUM-93099 | Open | Shadergraph: Improved the sharpness of the Shader Graph asset icon on Retina and HiDPI displays. | — | — | — | 23 |
| UUM-95686 | Open | UI Toolkit: Users can retrieve tabs and tab headers, as well as reorder tabs. | — | — | — | 13 |
| UUM-96460 | Open | UI Toolkit: New supportExpressions attribute for IntegerField, LongField, FloatField, DoubleFIeld, UnsignedIntegerField, and UnsignedLongField. This attribute allows you to enable or disable expression evaluation for the field by modifying the set o… | — | — | — | 13 |
| UUM-96605 | Open | GI: Improved the error message displayed when attempting to load Adaptive Probe Volumes from Addressables or AssetBundles without selecting the Probe Volume Disable Streaming Assets option. | — | — | — | 15 |
| UUM-97118 | Open | SRP Core: Custom support for MaterialUpgraders. | — | — | — | 11 |
| UUM-97524 | Open | Editor: Fixed an issue where the progress bar would freeze when opening the Compile and Show Code dropdown menu in the Shader Inspector. | — | — | — | 23 |