VersionSectionRiskImpactNote
6000.2.0a4Improvements
2D
ImprovementAdded support for Sprite GPU Skinning in ShaderGraph now that SRP-Batcher with GPU Skinning for 2D has landed. This will fix cases where "Material is using a shader without GPU deformation support. Switching the renderer over to CPU deformation" error is thrown. (UUM-91954) First seen in 6000.2.0a1.

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