Fixed issues

326350 of 7,683

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-143562FixedShadergraph: Addressed issue where custom render target preview on linux did not render correctly in some cases.6000.6.0b3Jul 8, 202610
UUM-143645FixedShadergraph: Handle error message when deleting a group with a subgraph output node.6000.6.0b3Jul 8, 202610
UUM-144179FixedEditor: Fixed a crash when importing a Model with an empty or short bodyMask in clips data.6000.6.0b3Jul 8, 202611
UUM-144370FixedEditor: Disable Open Frame Debugger from the UITK profiler Toolbar when running a standalone profiler. (UUM-144370) First seen in 6000.6.0a7.6000.6.0b3Jul 8, 20264
UUM-144495FixedUI Toolkit: Fixed an issue where controls would be missing their default configuration when added through the UI Library. (UUM-144495) First seen in 6000.6.0a7.6000.6.0b3Jul 8, 20264
UUM-144568FixedUI Toolkit: Fixed an issue where adding a TwoPaneSplitView would not automatically create two children when added through the UI Library. (UUM-144568) First seen in 6000.6.0a7.6000.6.0b3Jul 8, 20263
UUM-144951FixedShadergraph: Disabled unused keyboard navigation for blackboard foldouts.6000.6.0b3Jul 8, 202610
UUM-144964FixedGI: Fixed an gradient-in-loop shader warning that would occur in SSR bilateral upscale. (UUM-144964) First seen in 6000.6.0a7.6000.6.0b3Jul 8, 20264
UUM-145401FixedUI Toolkit: Fixed error when trying to use Element Texture UV node in a vertex shader. (UUM-145401) First seen in 6000.6.0b2.6000.6.0b3Jul 8, 20264
UUM-145402FixedUI Toolkit: Fixed missing element tint and opacity. Added dedicated nodes. (UUM-145402) First seen in 6000.6.0b2.6000.6.0b3Jul 8, 20264
UUM-145403FixedUI Toolkit: Fixed the inability to read/write the local vertex position. Using the position node in object/world-space modes doesn't give an error anymore. (UUM-145403) First seen in 6000.6.0b2.6000.6.0b3Jul 8, 20264
UUM-145625FixedUI Toolkit: Fixed RenderType and SampleElementTexture nodes which didn't work in vertex stage. (UUM-145625) First seen in 6000.6.0b2.6000.6.0b3Jul 8, 20264
UUM-145634FixedUI Toolkit: Fixed the Style Sheets window so that it now displays all of its content when it loads. (UUM-145634) First seen in 6000.6.0b1.6000.6.0b3Jul 8, 20264
UUM-146051FixedUI Toolkit: Fixed Alt+click on a list header not recursively collapsing or expanding child foldouts when the list items use a UI Toolkit CustomPropertyDrawer.6000.6.0b3Jul 8, 202610
UUM-146750Fixed6000.0.23f1: Crash on Animator::OnPlayableUnbind when exiting Play mode after RigBuilder rebinds during Animator evaluation6000.6.0b3Jul 8, 20266000.3.21f1Jul 29, 20262016
UUM-142652FixedUI Toolkit: Fixed dragging a GameObject in SceneView using touch devices breaks when moving across toolbars or other editor windows.6000.0.79f1Jul 8, 20261
UUM-145665FixedLinux: Fixed Double taps on touch screens are not recognized on New Input System.6000.0.79f1Jul 8, 20261
UUM-111593FixedEditor: Fixed an LinuxEditor error that occurred while dragging files into the Editor when running on Wayland.6000.5.3f1Jul 8, 202613
UUM-115213FixedEditor: Fixed Undo/Redo clearing default parent after using CreateEmptyParent menu item.6000.5.3f1Jul 8, 202612
UUM-120825FixedUI Toolkit: Clamp invalid stroke-miterlimit instead of failing SVG import.6000.5.3f1Jul 8, 202612
UUM-131305FixedCore: Fixed Transform serialized values not being properly initialized when cloning GameObjects.6000.5.3f1Jul 8, 202612
UUM-134027FixedPackage Manager: Fixed an issue where switching pages quickly after clearing the search bar results in an empty package list.6000.5.3f1Jul 8, 202611
UUM-139847FixedEditor: Prevent the Object Selector from hanging when selection opens a native modal dialog.6000.5.3f1Jul 8, 202613
UUM-142742FixedScripting: AutoStaticsCleanup should accept any declared type initializers.6000.5.3f1Jul 8, 20264
UUM-142972FixedEntities: Fixed an editor crash (SIGSEGV) that occurred when dragging a SubScene into another SubScene that references the same scene asset.6000.5.3f1Jul 8, 202611
Where the numbers come from
  • Editor releases ingested 11h ago · package versions ingested 11h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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