Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
276–300 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-133167 | Fixed | Editor: Fixed an issue prefab drag and drop in isolation and context mode with the new Hierarchy. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-133211 | Fixed | URP: \[RenderPipelineConverter\] Fixed an issue where the tooltip says the project must be converted to URP, but the project is already using URP. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-133269 | Fixed | Editor: Made Project Auditor search functionality consistent with the rest of the Editor. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-133570 | Fixed | Animation: Fixed a bug where renaming state machine from inspector would not rename corresponding layer. | — | 6000.6.0a2Apr 2, 2026 | — | 7 |
| UUM-133583 | Fixed | URP: Fixed an issue where artifacts appeared when using depth normals with Vulkan on some Android devices. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-133595 | Fixed | Entities: Fixed source generators error when passing an incorrect amount of parameters to various SystemAPI methods. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-133719 | Fixed | Editor: \[RenderPipelineConverter\] Fixed an issue where the Scan button in the Render Pipeline Converter window was not disabled and did nothing with no Converters selected when Pipeline Tools tab options are ticked but the Pipeline Converter t… | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134128 | Fixed | 2D: Fixed an issue where a SpriteRenderer's sprite reference did not revert to the original after using the Sprite Editor window preview toggle and entering Play mode. The Sprite Editor window preview toggle is now available only in Edit mode. | — | 6000.6.0a2Apr 2, 2026 | — | 8 |
| UUM-134129 | Fixed | 2D: Fixed an exception when using the preview toggle in the Sprite Editor window with an imported texture smaller than the source texture. | — | 6000.6.0a2Apr 2, 2026 | — | 8 |
| UUM-134170 | Fixed | Editor: fixed text that was not visible enough. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134269 | Fixed | Profiler: Fixed issue where loading a Profiler capture while actively recording would mix loaded data with frames that hadn't finished processing. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-134280 | Fixed | Multiplayer: Fixed an MPPM issue where adding duplicate tag fails silently. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134390 | Fixed | Editor: Fixed shadergraph assets from reimporting on each project load when using Shader Build Settings. | — | 6000.6.0a2Apr 2, 2026 | — | 11 |
| UUM-134409 | Fixed | Editor: Fixed Page Up, Page Down, Home, and End key navigation in the Hierarchy window. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134476 | Fixed | Editor: Fixed OnValidate not being called after reverting a property override on a Prefab Variant in the Inspector when using the UI Toolkit (default) inspector mode. Previously, non-text fields such as toggles and dropdowns incorrectly prevente… | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134642 | Fixed | Editor: Updated the hierarchy view to ignore double click when the pointer's target is a toggle. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134661 | Fixed | Timeline: Fixed an issue where connecting a single AudioPlayableOutput to an AudioMixer, then to a passthrough node, will cause the Audio traversal to stop at the passthrough node even if it has Audio inputs. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134684 | Fixed | Editor: Allowed fixing multiple different issues in a single operation. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134686 | Fixed | SRP Core: Prevented modifications of the widgets while creating the panel. | — | 6000.6.0a2Apr 2, 2026 | — | 3 |
| UUM-134838 | Fixed | Animation: Fixed the AnimationWindow separator color in Light mode. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-134950 | Fixed | Animation: Fixed an issue where some ParticleSystem properties would be causing errors and warnings when added to AnimationClips and sampled in the AnimationWindow. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-135090 | Fixed | Package Manager: Disabled the Export UPM package option when more than one asset is selected or the selected asset is not a UPM package. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-135116 | Fixed | Editor: Fixed build report duration to print 00:00:00 instead of 0. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-135217 | Fixed | VFX Graph: Fixed an issue where comments are not supported in custom HLSL function's parameters. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-135658 | Fixed | Shadergraph: Fixed dropdown node controls being clipped on some nodes when their previews are collapsed. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |