Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
251–275 of 7,314
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-143169 | Fixed | UI Toolkit: Fixed PanelRenderer Inspector changes not persisting in scenes. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-143196 | Fixed | Editor: Fixed the GameView stats window so its root element does not block picking and prevent clicks going through to the Game. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-143292 | Fixed | Unity Physics: Fixed a bug when the incremental broadphase was enabled for static and dynamic bodies when a scene was reloaded which resulted in stale data being used. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-143301 | Fixed | UI Toolkit: Fixed an issue where the AnimationWindow would switch the currently animated clip when selecting a curve on a VisualElement in some nested clip situations. (UUM-143301) First seen in 6000.6.0a6. Fixed in 6000.6.0a8. | 6000.6.0a7Jun 11, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 2 |
| UUM-143335 | Fixed | VFX Graph: Fixed a crash that would occur when modifying "Release on disable" on a VFX without VFX Asset. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-143353 | Fixed | Profiler: Handle renaming a profile capture when the filename is too long on Windows. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-143372 | Fixed | Editor: Fixed a metal error that occurred when previewing some materials. (UUM-143372) First seen in 6000.6.0a6. Fixed in 6000.6.0a8. | 6000.6.0a7Jun 11, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 2 |
| UUM-143436 | Fixed | Editor: Fixed an issue where Shader Constant Defines in Shader Build Settings UI shows "List is empty" with correct left margin padding. (UUM-143436) First seen in 6000.6.0a6. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-143565 | Fixed | Profiler: Fixed ProfilerRecorder returning 0 for non-counter markers with metadata. (UUM-143565) First seen in 6000.6.0a7. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-143609 | Fixed | Editor: Fixed a bug where the hierarchy windows icons would not be changed by changing the preference. (UUM-143609) First seen in 6000.6.0a7. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-143651 | Fixed | Editor: Fixed a "ValidateMenuItem failed" error that was logged when opening and dismissing the Assets context menu while in Safe Mode. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-143744 | Fixed | UI Toolkit: Fixed UI Builder adding new selectors to the wrong USS file when the active StyleSheet was reordered below another StyleSheet. (UUM-143744) Fixed in 6000.6.0a8. | 6000.6.0a7Jun 11, 2026 | 6000.5.0f1Jun 15, 2026 | 4 | 6 |
| UUM-143785 | Fixed | UI Toolkit: Fixed missing horizontal scroller in UI Toolkit profiler modules. (UUM-143785) First seen in 6000.6.0a6. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-144549 | Fixed | 6000.6.0a1,6000.5.0a9: [Windows] Editor freezes and consumes all available disk space when changing a referenced Font Asset's Atlas Population Mode from Static to Dynamic | 6000.6.0a7Jun 11, 2026 | 6000.3.19f1Jul 1, 2026 | 19 | 4 |
| UUM-47681 | Fixed | Graphics: Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any sy… | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-129275 | Fixed | Editor: Fixed an issue where Editor Diagnostics preferences foldouts did not toggle when their title was clicked. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-129925 | Fixed | UI Toolkit: Fixed ObjectDisposedException thrown in the console when deleting a Visual Element that had a Data Source Type assigned in the UI Builder. | — | 6000.4.11f1Jun 10, 2026 | — | 3 |
| UUM-137875 | Fixed | IMGUI: Fix IMGUI selection | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-138135 | Fixed | Scene Manager: Now unload the previous scene after merging the prefabs to avoid having incomplete objects accessed from the callbacks. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-139707 | Fixed | UI Toolkit: Fixed NullReferenceException when assigning a new Filter Function Definition Asset to custom Filter in UI Builder. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-140945 | Fixed | Editor: Fixed an out-of-bounds crash when deserializing PlayerSettings from older projects (data version <= 17) | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-141060 | Fixed | UI Toolkit: Fixed UI Builder Inspector showing stale list values for <AttributeOverrides> after reopening a UXML instance whose base template was edited. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-142167 | Fixed | Editor: Fixes a regression where the dialog prompt shown when overwriting a Customizable Toolbar preset was lost. | — | 6000.4.11f1Jun 10, 2026 | — | 5 |
| UUM-142360 | Fixed | Editor: Fixed an edge case in the motion blur tile pass where the per-tile minimum velocity could remain uninitialized for certain object speeds. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-142408 | Fixed | 2D: Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor | — | 6000.4.11f1Jun 10, 2026 | — | 5 |