Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed issues
226–250 of 6,790
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-100184 | Fixed | Editor: Fixed missing type warning appearing for build profiles when supported platform is not installed. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-101568 | Fixed | SRP Core: Fixed an issue where Material.FindPass(...) returned -1 during Awake() or Start() for SRP shaders in Player builds. | — | 6000.6.0a2Apr 2, 2026 | — | 9 |
| UUM-101730 | Fixed | URP: Fixed outline artifact on materials using both parallax mapping and alpha clipping with depth priming enabled. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-109005 | Fixed | Android: Fixed a crash that would occur when using URP with the Depth/Stencil buffer disabled in Player Settings on Android. | — | 6000.6.0a2Apr 2, 2026 | — | 8 |
| UUM-109404 | Fixed | Editor: Fixed orphaned property overrides remaining in Prefab Variant assets after reverting a \[SerializeReference\] list or array override. Previously, reverting such a list removed the array entries but left the associated managed reference d… | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-114407 | Fixed | Windows: When calling SetResolution to exit FullScreenMode.ExclusiveFullScreen, the requested resolution should always be set. Previously, if the requested resolution was higher than the current Resolution, Unity would not respect the passed reso… | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-115360 | Fixed | Editor: Removed Create Empty Child option from the Hierarchy contextual menu when nothing is selected. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-116890 | Fixed | Profiler: Fixed rendering artefacts in the Profiler window at the border of the Captures list and Timeline view. | — | 6000.6.0a2Apr 2, 2026 | — | 11 |
| UUM-117105 | Fixed | Editor: Fixed an issue where the MultiColumnListView selection did not update when the itemsSource is filtered. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-119156 | Fixed | Profiler: Fixed capitalization inconsistencies in Project Settings. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-119732 | Fixed | Asset Pipeline: Asset import worker crashes caused by deleted assembly definition files no longer display error messages in the editor console. The worker recovers automatically and the diagnostic is still available in editor.log. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-120169 | Fixed | Serialization: Fixed a crash that occurred when saving a scene that contained MonoBehaviours whose OnBeforeSerialize callback called DestroyImmediate on other scene objects. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-121817 | Fixed | Graphics: Fixed ReadPixels when using OpenGL for readbacks into destination texture that is wider than the readback rect. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-122103 | Fixed | Editor: The *Project Settings window now no longer loses focus after enabling the Hide Classic Platforms* checkbox. | — | 6000.6.0a2Apr 2, 2026 | — | 9 |
| UUM-122220 | Fixed | Editor: The right-side panel of the *Build Profiles window now shows the correct view after enabling Hide Classic Platforms* in the Editor settings. You can no longer enable this setting while a Classic Build Profile is active. | — | 6000.6.0a2Apr 2, 2026 | — | 9 |
| UUM-122565 | Fixed | Editor: Updated the read-only phantom node in prefab context mode to not display other cells. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-125002 | Fixed | Kernel: Fixed rotation not working with very small input angles and also made the function about 3x faster. | — | 6000.6.0a2Apr 2, 2026 | — | 10 |
| UUM-126213 | Fixed | uGUI: Fixed an issue where InputField failed to get the last character of Hangul(IME) (Korean character) text when focus was shifted using the Tab key. | — | 6000.6.0a2Apr 2, 2026 | — | 6 |
| UUM-126654 | Fixed | SRP Core: Fix renaming dialog of mipmap limit groups throwing error on repaint | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-127205 | Fixed | Editor: Fixed ignored icon in light skin. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-127670 | Fixed | Editor: Ensured UI text contains spaces where it is appropriate. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-128055 | Fixed | Serialization: Fixed issue with incorrect serialization layout generated for generic types used only in an array. Where the generic type has serializable fields within a UNITY_EDITOR conditional compilation block | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-128299 | Fixed | Editor: Fixed check box alignment in the Hierarchy window. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-129507 | Fixed | Editor: Fixed drag and drop to ping already-loaded scenes instead of reordering them. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |
| UUM-129586 | Fixed | Editor: Fixed an issue where double clicking an unloaded scene threw an exception. | — | 6000.6.0a2Apr 2, 2026 | — | 2 |