Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d issues
276–300 of 301
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-142573 | Fixed | UI Toolkit: Fixed the dynamic height collection view's horizontal scroll value being reset to 0 when scrolling vertically. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-142661 | Fixed | HDRP: Fixed HDRP post-processing volume overrides not updating until refresh. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-142721 | Fixed | Editor: Prevent dialog box popping up about invalid Project Auditor reports. | — | 6000.4.11f1Jun 10, 2026 | — | 1 |
| UUM-142884 | Fixed | HDRP: Fixed an issue where the HDR UI overlay was missing when path tracing was enabled. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-143037 | Fixed | Editor: Editor no longer throws ArgumentOutOfRangeException when removing a Keyword Declaration Override in Project Settings > Graphics > Shaders after reverting an unsaved addition. | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-143745 | Fixed | 6000.4.0a2: Editor freezes when LoadSceneAsync is called in the same frame as destroying SpriteRenderer GameObjects | 6000.4.11f1Jun 10, 2026 | 6000.6.0b1Jun 23, 2026 | 12 | 8 |
| UUM-71728 | Fixed | Profiler: Fixed CPU Timeline rendering for the final frame of a process that crashed whilst the profiler was attached | — | 6000.4.11f1Jun 10, 2026 | — | 6 |
| UUM-141742 | Fixed | TextMeshPro: Fixed an issue where TMP shaders always used the HDR color picker instead of matching the color mode set in the shader. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |
| UUM-142338 | Fixed | Prefabs: Added objects are no longer removed when cleaning up a corrupt PrefabInstance. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |
| UUM-142569 | Fixed | Editor: Fixed LinuxEditor crash when opening a project with a custom DefaultCursor in batch mode with -nographics switch. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |
| UUM-142945 | Fixed | Editor: \[Android\] Replaced the link to the missing "Gradle Troubleshooting" page in the "Colliding Attributes" error window with a working "Gradle for Android" link for Unity 6.0. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |
| UUM-143195 | Fixed | Shaders: Shader Inspector Compile and show code dropdown is now wider to avoid overlapping elements. | — | 6000.0.77f1Jun 10, 2026 | — | 6 |
| UUM-144371 | Fixed | Crash on ProfilerMutexLock when closing a project with specific Assets | 6000.0.77f1Jun 10, 2026 | 6000.6.0b2Jul 1, 2026 | 21 | 13 |
| UUM-64185 | Fixed | Physics: Fixed several instances of SIMD operations leading to NaN values within the NvCloth solver kernel. | — | 6000.0.77f1Jun 10, 2026 | — | 7 |
| UUM-143555 | Fixed | 6000.5.0a7,6000.0.69f1,6000.3.11f1,6000.4.0b11: [Android][GameActivity] App fails to relaunch after it was closed when a foreground service started while app was backgrounded | 6000.4.10f1Jun 3, 2026 | 6000.6.0b1Jun 23, 2026 | 19 | 8 |
| UUM-142387 | Fixed | Multiplayer: Fixed a NullReferenceException when opening the "Active Scenario" window in the Multiplayer Center before the active scenario has finished loading (UUM-142387) First seen in 6000.6.0a5. Fixed in 6000.6.0a7. | 6000.6.0a6May 29, 2026 | 6000.6.0a7Jun 11, 2026 | 12 | 2 |
| UUM-142511 | Fixed | Asset Pipeline: Fixed an OOM issue when under heavy load (UUM-142511) First seen in 6000.6.0a5. Fixed in 6000.6.0a7. | 6000.6.0a6May 29, 2026 | 6000.6.0a7Jun 11, 2026 | 12 | 2 |
| UUM-143242 | Fixed | 2D: Fix error when opening Brush Pick Overlay without any Brush Picks (UUM-143242) First seen in 6000.6.0a6. Fixed in 6000.6.0a7. | 6000.6.0a6May 29, 2026 | 6000.6.0a7Jun 11, 2026 | 12 | 2 |
| UUM-143349 | Fixed | 6000.6.0a6: Errors are being continuously thrown after creating Universal 3D template project | 6000.6.0a6May 29, 2026 | 6000.6.0b1Jun 23, 2026 | 25 | 3 |
| UUM-142695 | Fixed | Editor: Fixed material selection in ObjectSelector ignoring subsequent selections after the first one. (UUM-142695) First seen in 6000.5.0b9. Fixed in 6000.5.0b12. | 6000.5.0b10May 28, 2026 | 6000.6.0a7Jun 11, 2026 | 13 | 7 |
| UUM-141720 | Fixed | Crash on mdb_cursor_sibling when performing various actions in the Editor | 6000.5.0b8May 14, 2026 | 6000.6.0b1Jun 23, 2026 | 40 | 17 |
| UUM-142421 | Fixed | 6000.3.15f1: [Windows] Package installation fails non-deterministically with Errors "EPERM: operation not permitted" when installing Packages | 6000.5.0b8May 14, 2026 | 6000.4.11f1Jun 10, 2026 | 27 | 12 |
| UUM-143038 | Fixed | HDRP: Fixed a NullReferenceException that occured in ReAllocateOffscreenUIColorBufferIfNeeded after switching the build target. (UUM-143038) Fixed in 6000.5.0b12. | 6000.5.0b8May 14, 2026 | 6000.4.11f1Jun 10, 2026 | 27 | 9 |
| UUM-143658 | Fixed | 6000.5.0a6: Crash on PhysicsCommands::PhysX::BodySetPose when entering Play Mode in a specific project | 6000.5.0b8May 14, 2026 | 6000.6.0b1Jun 23, 2026 | 40 | 14 |
| UUM-140747 | Regressed | 6000.6.0a2,6000.4.4f1,6000.5.0b5: 'AudioSampleProvider buffer overflow' warnings are thrown when any video is played in Play Mode | 6000.5.0b5Apr 23, 2026 | 6000.0.77f1Jun 10, 2026 | 47 | 15 |