Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Scripting issues
301–321 of 321
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-603 | Fixed | Mono: Fixed crash when passing a generic class to a function pointer. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-6057 | Fixed | IL2CPP: Do not inflate RGCTX for types and methods with non-inflated generic parameters. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-611 | Fixed | Mono: Fixed a crash during stack trace construction if a this object is null. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-7772 | Fixed | IL2CPP: Corrected the assembly reference for the base type of stubbed reference types created by the UnityLinker. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-834 | Fixed | Scripting: Gradient API is now thread safe. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-8801 | Fixed | IL2CPP: Corrected the behavior of Ping on Windows platforms. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-9132 | Fixed | IL2CPP: Allow breakpoints to be set in managed code in private and internal types. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-9378 | Fixed | Scripting: Fixed an issue where define constraints on unity's pre-defined symbols like "UNITY\_INCLUDE\_TESTS" were misbehaving for Precompiled assemblies. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-2660 | Fixed | IL2CPP: Avoid a possible crash when a Unity player is unloaded and reloaded. | — | 2020.3.38f1Aug 17, 2022 | — | 2 |
| UUM-3302 | Fixed | IL2CPP: Throw an exception from Buffer.BlockCopy when the destination array has a non-primitive element type. | — | 2020.3.38f1Aug 17, 2022 | — | 2 |
| UUM-607 | Fixed | IL2CPP: Fixed leak of internal thread objects that could manifest in a pause on player exit. | — | 2020.3.38f1Aug 17, 2022 | — | 2 |
| UUM-1129 | Fixed | IL2CPP: Fixed possible runtime crash when a generic type is used as a base class generic parameter. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-1822 | Fixed | Mono: Correct issue where FileSystemEventArgs.FullPath did not return a fully qualified path. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-3641 | Fixed | IL2CPP: Copy .h source plugin files into the Gradle project generated for Android builds. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-3907 | Fixed | IL2CPP: Avoided a stack overflow during code conversion when an attribute constructor uses the attribute itself. | — | 2021.3.7f1Jul 28, 2022 | — | 2 |
| UUM-590 | Fixed | IL2CPP: Fixed performance regression in regular expressions. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-817 | Fixed | IL2CPP: Throw a managed exception when CreateDelegate is called with a delegate type that was not generated ahead of time. | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-866 | Fixed | Mono: Fixed "The BinaryReader read data to a Span is always zero." | — | 2021.3.7f1Jul 28, 2022 | — | 1 |
| UUM-897 | Fixed | Scripting: Fixed case when double-clicking message wouldn't open the correct file and line. | — | 2021.3.7f1Jul 28, 2022 | — | 2 |
| UUM-904 | Fixed | Scripting: Fixed issue where yielding WaitForEndOfFrame was getting called too many times per Editor player loop. | — | 2021.3.6f1Jul 8, 2022 | — | 1 |
| UUM-911 | Fixed | Scripting: Fixed issue where OnPostRender is called multiple times per frame when setting Application.targetFrameRate. | — | 2021.3.6f1Jul 8, 2022 | — | 1 |