Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Scripting issues
276–300 of 321
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-9219 | Fixed | Mono: Avoid an editor crash when the debugger code fails to lookup the signature of a method. | — | 2021.3.12f1Oct 25, 2022 | — | 1 |
| UUM-11353 | Fixed | IL2CPP: Fixed compilation error that occurred when a enum was passed by reference in a marshalling definition. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-12430 | Fixed | IL2CPP: Fixed a NullReferenceException during managed code stripping when using DebuggerDisplay. | — | 2020.3.41f1Oct 21, 2022 | — | 1 |
| UUM-12498 | Fixed | IL2CPP: Fixed possible crash/corruption when invoking a virtual generic method on a generic type by reflection. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-12875 | Fixed | IL2CPP: Avoid an exception from Buffer.BlockCopy when the destination array is of type sbyte. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-13189 | Fixed | Mono: Avoid exception when registering a window class in different domain instances. | — | 2020.3.41f1Oct 21, 2022 | — | 2 |
| UUM-9877 | Fixed | IL2CPP: Fixed a hash collision when a static and instance method have the same name, return type, and parameters. | — | 2020.3.41f1Oct 21, 2022 | — | 1 |
| UUM-10859 | Fixed | IL2CPP: Avoided a crash in the IL2CPP runtime when the GUID property of a type is obtained for a type with a StructLayout attribute but without a Guid attribute. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-12561 | Fixed | Mono: Updated the machine config file for Android Player builds. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-8885 | Fixed | IL2CPP: Avoided a crash when using GetFiles multiple times for directories with many files on iOS.. | — | 2021.3.11f1Sep 29, 2022 | — | 1 |
| UUM-9221 | Fixed | Scripting: Fixed an issue where adding a component declared in a nested class could end up adding the wrong component type. | — | 2021.3.11f1Sep 29, 2022 | — | 2 |
| UUM-10374 | Fixed | IL2CPP: Avoid an intermittent crash on shutdown when many threads are waiting on a Monitor object inside for a C# lock statement. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-11191 | Fixed | IL2CPP: Avoid an intermittent crash in the .NET thread pool implementation when a thread is incorrectly removed from the pool twice. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-1801 | Fixed | IL2CPP: Fixed crash when ill formed utf16 content is converted to utf8 | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-1935 | Fixed | Scripting: Fixed an issue where messages from the compiler containing special character were not correctly printed in the console | — | 2020.3.40f1Sep 27, 2022 | — | 1 |
| UUM-8844 | Fixed | Scripting: Fix case when trying to serialize generics with generic fields of types from different assemblies. | — | 2020.3.40f1Sep 27, 2022 | — | 2 |
| UUM-10043 | Fixed | Scripting: Fixed condition on accessing a game object from a callback while it was being constructed that was leaving the original GameObject managed wrapper in a detached state. | — | 2020.3.39f1Sep 14, 2022 | — | 1 |
| UUM-1821 | Fixed | Scripting: Don't cast Mathf.Abs to float when passing a float value (increases performance). | — | 2020.3.39f1Sep 14, 2022 | — | 2 |
| UUM-10477 | Fixed | Mono: Fixed crash that would occur when assigning a large struct to the field of a null object. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-1144 | Fixed | IL2CPP: Corrected the behavior of RuntimeInformation.OSDescription on WebGL. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-11526 | Fixed | Mono: \[Linux\] C# Reflection performance is 50 to 60 times slower | 2021.3.9f1Sep 1, 2022 | 2021.3.12f1Oct 25, 2022 | 53 | 2 |
| UUM-3085 | Fixed | Scripting: Fixed an issue where Application.logMessageReceived can be called from a job, when the job is scheduled on the main thread. | — | 2021.3.9f1Sep 1, 2022 | — | 2 |
| UUM-3560 | Fixed | Scripting: Changed to rulesetfile not triggering compilation. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-4299 | Fixed | IL2CPP: Fixed incorrect code generation for references to void\* pointers. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |
| UUM-5771 | Fixed | IL2CPP: ETW patterns are no longer stripped out on non-windows platforms. | — | 2021.3.9f1Sep 1, 2022 | — | 1 |