Fixed · Scripting issues

276300 of 337

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-1694FixedScripting: When switching to UWP it doesn't add NET_STANDARD_2_0 define, it adds NET_4_6 instead.2021.3.16f1Dec 15, 20221
UUM-18188FixedIL2CPP: Fixed Monitor.Wait with zero timeout so it now returns false.2021.3.16f1Dec 15, 20222
UUM-18685FixedIL2CPP: Fixed crash on startup when scripting debugging is enabled.2021.3.16f1Dec 15, 20221
UUM-18885FixedScripting: Editor could crash when going out of SafeMode, when DomainReloadTimings was enabled.2021.3.15f1Dec 1, 20221
UUM-10403FixedIL2CPP: Fixed sporadic ArgumentOutOfRangeException during code conversion.2021.3.14f1Nov 17, 20221
UUM-11147FixedIL2CPP: Improved error messages for unsupported Process API methods.2021.3.14f1Nov 17, 20221
UUM-11944FixedIL2CPP: Fixed exception when calling Enum.CompareTo on enum with a System.Uint16 underling type.2021.3.14f1Nov 17, 20221
UUM-13031FixedMono: Fixed Editor liveness crash when processing RealProxy classes.2021.3.14f1Nov 17, 20221
UUM-14582FixedIL2CPP: Corrected the behavior of the System.IO.Compression.ZipArchive API.2021.3.14f1Nov 17, 20222
UUM-14778FixedIL2CPP: ')' " when "Faster (smaller) builds" is selected on function pointer call with a return type but no parameters.2021.3.14f1Nov 17, 20221
UUM-17185FixedMono: Fixed issue where DeflateStream would swallow exceptions instead of throwing them.2021.3.14f1Nov 17, 20221
UUM-15556FixedScripting: Fixed Scripting Defines Symbols not being shown correctly in the Player Settings for platforms that aren't the default platform (usually the Editor's platform).2021.3.13f1Nov 4, 20221
UUM-7896FixedScripting: When using ObjectFactory.CreateInstance with a custom type deriving directly from UnityEngine.Object, a clearer exception message is thrown.2021.3.13f1Nov 4, 20222
UUM-11352FixedIL2CPP: Corrected the build of a Mac Standalone player with an exported Xcode project when script debugging is enabled.2021.3.12f1Oct 25, 20221
UUM-11487FixedIL2CPP: Workaround an MSVC C++ compiler optimization bug related the Math.Max implementation for System.Decimal.2021.3.12f1Oct 25, 20221
UUM-13281FixedIL2CPP: Fixed fatal error in Unity CIL Linker with RecognizedReflectionAccessPattern reporting.2021.3.12f1Oct 25, 20221
UUM-9219FixedMono: Avoid an editor crash when the debugger code fails to lookup the signature of a method.2021.3.12f1Oct 25, 20221
UUM-11353FixedIL2CPP: Fixed compilation error that occurred when a enum was passed by reference in a marshalling definition.2020.3.41f1Oct 21, 20222
UUM-12430FixedIL2CPP: Fixed a NullReferenceException during managed code stripping when using DebuggerDisplay.2020.3.41f1Oct 21, 20221
UUM-12498FixedIL2CPP: Fixed possible crash/corruption when invoking a virtual generic method on a generic type by reflection.2020.3.41f1Oct 21, 20222
UUM-12875FixedIL2CPP: Avoid an exception from Buffer.BlockCopy when the destination array is of type sbyte.2020.3.41f1Oct 21, 20222
UUM-13189FixedMono: Avoid exception when registering a window class in different domain instances.2020.3.41f1Oct 21, 20222
UUM-9877FixedIL2CPP: Fixed a hash collision when a static and instance method have the same name, return type, and parameters.2020.3.41f1Oct 21, 20221
UUM-10859FixedIL2CPP: Avoided a crash in the IL2CPP runtime when the GUID property of a type is obtained for a type with a StructLayout attribute but without a Guid attribute.2021.3.11f1Sep 29, 20221
UUM-12561FixedMono: Updated the machine config file for Android Player builds.2021.3.11f1Sep 29, 20221
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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