Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
826–850 of 1,342
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-64863 | Fixed | Shadergraph: Fixed an issue that caused shaders generated for iOS or Android to compile incorrectly due to precision. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-64914 | Fixed | Graphics: Fixed an occasional shader compilation error that occurred when using half inputs. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-65121 | Fixed | Shadergraph: Addressed regression where node creation menu would not populate on mouse position in MacOS | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-65500 | Fixed | HDRP: Fixed an issue that caused Eye renderer lighting to become position-dependent when in Cinematic or CinematicCaustic mode. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-65513 | Fixed | VFX Graph: Fixed an issue where the Blackboard could be out of the screen when the VFX Graph window was too small. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-65820 | Fixed | SRP Core: Fixed Render Graph Viewer generating warnings when RenderGraph.Begin/EndProfilingSampler functions were used. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-66721 | Fixed | Graphics: Fixed an issue that caused screen flickering when *Disable Depth and Stencil* is enabled and the graphics API is set to Vulkan. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-66952 | Fixed | SRP Core: Fixed Render Graph Viewer becoming empty on URP when selecting *Project Settings > Graphics. (UUM-66952) First seen in 6000.0.0b12.* | — | 6000.0.0b15Apr 13, 2024 | — | 1 |
| UUM-67836 | Fixed | Shadergraph: Improved layout of property rows in the Graph Settings. (UUM-67836) First seen in 6000.0.0b13. | — | 6000.0.0b15Apr 13, 2024 | — | 1 |
| UUM-67982 | Fixed | URP: The runtime intensity of non real-time reflection probes are now immediately reflected in the eScene view and Game view. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-68132 | Fixed | HDRP: Moved water-specific global shader variables to a separate file. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-68492 | Fixed | Shaders: Fixed a shader miscompilation that occurred when encountering comparisons of elements arrays. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-68610 | Fixed | Graphics: Fixed an issue that sometimes caused a crash when using procedural geometries in ray tracing effects. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-68633 | Fixed | HDRP: Fixed an assert failure that triggered when the decal count went over the max light limit. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-21302 | Fixed | VFX Graph: Fixed some VFX being always considered dirty. | — | 2022.3.24f1Apr 9, 2024 | — | 1 |
| UUM-57915 | Fixed | VFX Graph: Fixed Construct Matrix operator serialization issue. | — | 2022.3.24f1Apr 9, 2024 | — | 3 |
| UUM-58379 | Fixed | HDRP: Fixed a scaling issue with the recorder. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-66215 | Fixed | URP: Restore EditorGUIUtility.labelWidth to default after drawing MaterialHeaderScopes. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-66898 | Fixed | Shaders: Fixed a rare crash when rendering using a replacement shader that has dynamic keywords. | — | 2022.3.23f1Apr 2, 2024 | — | 3 |
| UUM-45872 | Fixed | Graphics: Prevent swizzling of ARGB32 format. | — | 2021.3.37f1Apr 2, 2024 | — | 1 |
| UUM-62724 | Fixed | SRP Core: Fixed PackFloat2To8 in packing.hlsl. | — | 6000.0.0b13Mar 27, 2024 | — | 5 |
| UUM-64617 | Fixed | HDRP: Fixed invalid AABB error in the console when using the APV with reflection probes (UUM-64617) Fixed in 6000.0.0b14. | 6000.0.0b13Mar 27, 2024 | 2022.3.23f1Apr 2, 2024 | 6 | 4 |
| UUM-65457 | Fixed | SRP Core: Fixed DebugUI.Button not working in Rendering Debugger runtime UI. | — | 6000.0.0b13Mar 27, 2024 | — | 5 |
| UUM-65786 | Fixed | VFX Graph: Fixed an issue that reduced FloatField to a height of 1px. | — | 6000.0.0b13Mar 27, 2024 | — | 3 |
| UUM-61688 | Fixed | Graphics: Fixed an issue with APV default resource initialization. | — | 6000.0.0b12Mar 19, 2024 | — | 4 |