Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Rendering issues
801–825 of 1,342
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-70083 | Fixed | HDRP: Regenerate the hlsl include that where out of date. | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70986 | Fixed | VFX Graph: Fixed missing outputs in Transform operator (and many other nodes with sub-properties). | — | 2022.3.28f1May 7, 2024 | — | 1 |
| UUM-70458 | Fixed | Shaders: Regular include directives allow having ShaderLab specific pragma directives. | — | 2022.3.27f1Apr 30, 2024 | — | 1 |
| UUM-61413 | Fixed | HDRP: Fixed underwater applied when water is disabled. | — | 2022.3.26f1Apr 23, 2024 | — | 1 |
| UUM-48035 | Fixed | URP: Fixed a compiler error that occurred when using single precision on mobile targets. | — | 6000.0.0b16Apr 19, 2024 | — | 3 |
| UUM-67130 | Fixed | SRP Core: Added messaging to the Rendering Debugger UI to make it clearer that GPU Resident Drawer settings do not work if GPU Resident Drawer is not enabled. (UUM-67130) First seen in 6000.0.0b1. | — | 6000.0.0b16Apr 19, 2024 | — | 1 |
| UUM-69455 | Fixed | VFX Graph: Fixed HLSL blocks so that they accept parameters that don't have an in attribute. (UUM-69455) First seen in 6000.0.0b14. | — | 6000.0.0b16Apr 19, 2024 | — | 1 |
| UUM-69928 | Fixed | HDRP: Fixed invalid AABB errors in some other cases. (UUM-69928) Fixed in 6000.0.0f1. | 6000.0.0b16Apr 19, 2024 | 2022.3.27f1Apr 30, 2024 | 11 | 2 |
| UUM-58972 | Fixed | Graphics: Fixed a crash when using legacy image effects with Metal stereo rendering (visionOS). | — | 2022.3.25f1Apr 16, 2024 | — | 1 |
| UUM-32872 | Fixed | HDRP: Fixed an OpenXR issue that caused HDRP to only render one eye if using both *Single Pass Instanced and TAA Post Sharpen*. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-36358 | Fixed | URP: Fixed an issue with the pass name when the pass is "LightMode" = "Universal2D". | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-41386 | Fixed | HDRP: Fixed an XR issue that caused HDRP to render physically-based sky and volumetric clouds only for the left eye if XR was initialized manually. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-43568 | Fixed | HDRP: Fixed an issue with ambient lighting when rendering from script using Camera.Render. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-46874 | Fixed | SRP Core: When changing the Global Settings asset, the UI was not being refreshed to and the old asset was being displayed. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-47684 | Fixed | Shadergraph: Enabled UV2 and UV3 for the Canvas target. (UUM-47684) First seen in 6000.0.0b11. | — | 6000.0.0b15Apr 13, 2024 | — | 1 |
| UUM-54231 | Fixed | URP: Fixed an issue where screen space decals wouldn't respect light cookies. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-57644 | Fixed | URP: Fixed an issue where XROcclusionMesh.shader and XRMirrorView.shader were not stripped down when XR Plugin was not installed. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-58350 | Fixed | HDRP: Fixed an issue that caused scene modification when exiting play mode with the graphics compositor enabled. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-59123 | Fixed | VFX Graph: Fixed an issue where the activation slot was hidden when a block was collapsed. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-60582 | Fixed | Graphics: Fixed an issue where cubemaps using a convolution mode other than "None" imported incorrectly in linear project color space if the target format was set to "RGBA Float". | — | 6000.0.0b15Apr 13, 2024 | — | 3 |
| UUM-60823 | Fixed | Graphics: Fixed an issue with incorrect shadow casters culling when using OnDemand shadow rendering with directional lights. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-60917 | Fixed | Graphics: SplitExclusionMask API to LightShadowCasterCullingInfo and BatchCullingContext. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-61583 | Fixed | VFX Graph: Fixed the VFX Graph UI so that if you try to connect incompatible operator types and cancel the action with the Esc key, the error popup now correctly vanishes. | — | 6000.0.0b15Apr 13, 2024 | — | 4 |
| UUM-62433 | Fixed | VFX Graph: Updated VFX Template window so that it is now closed on domain reload. | — | 6000.0.0b15Apr 13, 2024 | — | 2 |
| UUM-62756 | Fixed | Shaders: Fixed ShaderLab-specific \#pragma directives being reported in shader source files when \#include was used. | — | 6000.0.0b15Apr 13, 2024 | — | 3 |