Fixed · Rendering issues

801825 of 1,342

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-70083FixedHDRP: Regenerate the hlsl include that where out of date.2022.3.28f1May 7, 20241
UUM-70986FixedVFX Graph: Fixed missing outputs in Transform operator (and many other nodes with sub-properties).2022.3.28f1May 7, 20241
UUM-70458FixedShaders: Regular include directives allow having ShaderLab specific pragma directives.2022.3.27f1Apr 30, 20241
UUM-61413FixedHDRP: Fixed underwater applied when water is disabled.2022.3.26f1Apr 23, 20241
UUM-48035FixedURP: Fixed a compiler error that occurred when using single precision on mobile targets.6000.0.0b16Apr 19, 20243
UUM-67130FixedSRP Core: Added messaging to the Rendering Debugger UI to make it clearer that GPU Resident Drawer settings do not work if GPU Resident Drawer is not enabled. (UUM-67130) First seen in 6000.0.0b1.6000.0.0b16Apr 19, 20241
UUM-69455FixedVFX Graph: Fixed HLSL blocks so that they accept parameters that don't have an in attribute. (UUM-69455) First seen in 6000.0.0b14.6000.0.0b16Apr 19, 20241
UUM-69928FixedHDRP: Fixed invalid AABB errors in some other cases. (UUM-69928) Fixed in 6000.0.0f1.6000.0.0b16Apr 19, 20242022.3.27f1Apr 30, 2024112
UUM-58972FixedGraphics: Fixed a crash when using legacy image effects with Metal stereo rendering (visionOS).2022.3.25f1Apr 16, 20241
UUM-32872FixedHDRP: Fixed an OpenXR issue that caused HDRP to only render one eye if using both *Single Pass Instanced and TAA Post Sharpen*.6000.0.0b15Apr 13, 20243
UUM-36358FixedURP: Fixed an issue with the pass name when the pass is "LightMode" = "Universal2D".6000.0.0b15Apr 13, 20244
UUM-41386FixedHDRP: Fixed an XR issue that caused HDRP to render physically-based sky and volumetric clouds only for the left eye if XR was initialized manually.6000.0.0b15Apr 13, 20243
UUM-43568FixedHDRP: Fixed an issue with ambient lighting when rendering from script using Camera.Render.6000.0.0b15Apr 13, 20242
UUM-46874FixedSRP Core: When changing the Global Settings asset, the UI was not being refreshed to and the old asset was being displayed.6000.0.0b15Apr 13, 20242
UUM-47684FixedShadergraph: Enabled UV2 and UV3 for the Canvas target. (UUM-47684) First seen in 6000.0.0b11.6000.0.0b15Apr 13, 20241
UUM-54231FixedURP: Fixed an issue where screen space decals wouldn't respect light cookies.6000.0.0b15Apr 13, 20243
UUM-57644FixedURP: Fixed an issue where XROcclusionMesh.shader and XRMirrorView.shader were not stripped down when XR Plugin was not installed.6000.0.0b15Apr 13, 20242
UUM-58350FixedHDRP: Fixed an issue that caused scene modification when exiting play mode with the graphics compositor enabled.6000.0.0b15Apr 13, 20243
UUM-59123FixedVFX Graph: Fixed an issue where the activation slot was hidden when a block was collapsed.6000.0.0b15Apr 13, 20243
UUM-60582FixedGraphics: Fixed an issue where cubemaps using a convolution mode other than "None" imported incorrectly in linear project color space if the target format was set to "RGBA Float".6000.0.0b15Apr 13, 20243
UUM-60823FixedGraphics: Fixed an issue with incorrect shadow casters culling when using OnDemand shadow rendering with directional lights.6000.0.0b15Apr 13, 20242
UUM-60917FixedGraphics: SplitExclusionMask API to LightShadowCasterCullingInfo and BatchCullingContext.6000.0.0b15Apr 13, 20242
UUM-61583FixedVFX Graph: Fixed the VFX Graph UI so that if you try to connect incompatible operator types and cancel the action with the Esc key, the error popup now correctly vanishes.6000.0.0b15Apr 13, 20244
UUM-62433FixedVFX Graph: Updated VFX Template window so that it is now closed on domain reload.6000.0.0b15Apr 13, 20242
UUM-62756FixedShaders: Fixed ShaderLab-specific \#pragma directives being reported in shader source files when \#include was used.6000.0.0b15Apr 13, 20243
Where the numbers come from
  • Editor releases ingested 10h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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